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RENEWAL / MONSTERS

High Orc

#1213DemihumanLargeFire 2

HIGH_ORC

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High Orc

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Level81
HP4,077
Base EXP954
Job EXP889
Base ATK317
Base MATK50
DEF101
MDEF45

Combat details

Aggressive
STR75
AGI16
VIT40
INT31
DEX83
LUK20
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
1500 ms
Attack Motion
500 ms
Damage Motion
1000 ms
Ai
21
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

A different era

Compare the base values at 1× rates.

StatRenewalPre-Renewal
Level8152
HP4,0776,890
Base EXP9543,618
Job EXP8891,639
DEF10115
MDEF455

Elemental damage received

Fire 2 defense
Neutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find High Orc

1 static spawns
MapAmountRespawn delayPositionReference
Clock Tower B2Clock Tower B2Dungeon · alde_dun02505 sMap-wideSource ↗
Scripted encounters 4 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Geoborg CastleGeoborg CastleTown & interior · te_prtcas0110Script controlledMap-wideSource ↗
Geoborg CastleGeoborg CastleTown & interior · te_prtcas015Script controlled65, 28Source ↗
Te Aldecas1Te Aldecas1Town & interior · te_aldecas110Script controlledMap-wideSource ↗
Te Aldecas1Te Aldecas1Town & interior · te_aldecas15Script controlled26, 224Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

6
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 197120%No added delay5 s recastchaseself · cancelable: yesalways0 · 6
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 9
Fire Attribute AttackWeapon · 18625%0.5 s5 s recastattacktarget · cancelable: noalways0
SmiteSmiteWeapon · 25015%No added delay5 s recastattacktarget · cancelable: noalways0
SmokingMisc · 19515%No added delay10 h recastidleself · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1

Pet items

2
LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
1213
Aegis Name
HIGH_ORC
Name
High Orc
Level
81
Hp
4077
Base Exp
954
Job Exp
889
Attack
317
Attack2
50
Defense
101
Magic Defense
45
Str
75
Agi
16
Vit
40
Int
31
Dex
83
Luk
20
Attack Range
1
Skill Range
10
Chase Range
12
Size
Large
Race
Demihuman
Race Groups
Orc
Yes
Clocktower
Yes
Element
Fire
Element Level
2
Walk Speed
150
Attack Delay
1500
Attack Motion
500
Client Attack Motion
336
Damage Motion
1000
Ai
21
Drops
Item
Ogre_Tooth
Rate
1250
Item
Orcish_Axe
Rate
5
Item
Steel
Rate
45
Item
Orcish_Voucher
Rate
3750
Item
Zargon
Rate
650
Item
Oridecon_Stone
Rate
98
Item
Yellow_Herb
Rate
450
Item
High_Orc_Card
Rate
1
Steal Protected
Yes
Pet
Mob
HIGH_ORC
Egg Item
High_Orc_Egg
Food Item
Pet_Food
Fullness
2
Hungry Delay
120
Intimacy Fed
15
Capture Rate
0
Special Performance
No
Allow Auto Feed
Yes
Script
.@i = getpetinfo(PETINFO_INTIMATE); if (.@i >= PET_INTIMATE_LOYAL) { bonus bBaseAtk,25; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus bBaseAtk,20; } else if (.@i >= PET_INTIMATE_NEUTRAL) { bonus bBaseAtk,15; } else if (.@i >= PET_INTIMATE_AWKWARD || .@i >= PET_INTIMATE_SHY) { bonus bBaseAtk,10; }
Image Source
iRO/data.grf/data/sprite/몬스터/high_orc.spr
Monster Poster Image
/static/assets/monsters/c5726eb31d155906e09853c4.webp
Monster Animation
actor
/static/preview/actors/8730bc3ea0fbbf2d8906bf14.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
id
5
name
Extra animation 1
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
17
idle delay
72.0
idle
/static/assets/monsters/88ab8d2861ada0f1cd4667eb.webp
animated
Yes
width
68
height
99
Full monster skill conditions and values

Emotion

Monster
1213
Info
High Orc@NPC_EMOTION
State
chase
Skill
197
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
self
Condition
always
Condition Value
0
Value1
6
Value2
Value3
Value4
Value5
Emotion
Chat

Emotion

Monster
1213
Info
High Orc@NPC_EMOTION
State
chase
Skill
197
Level
1
Rate
200
Cast Time
0
Delay
5000
Cancelable
yes
Target
self
Condition
always
Condition Value
0
Value1
19
Value2
0x81
Value3
Value4
Value5
Emotion
Chat

Emotion

Monster
1213
Info
High Orc@NPC_EMOTION
State
idle
Skill
197
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
self
Condition
always
Condition Value
0
Value1
9
Value2
0x3695
Value3
Value4
Value5
Emotion
Chat

Fire Attribute Attack

Monster
1213
Info
High Orc@NPC_FIREATTACK
State
attack
Skill
186
Level
2
Rate
500
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
6
Chat

Smite

Monster
1213
Info
High Orc@CR_SHIELDCHARGE
State
attack
Skill
250
Level
1
Rate
500
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Smoking

Monster
1213
Info
High Orc@NPC_SMOKING
State
idle
Skill
195
Level
1
Rate
500
Cast Time
0
Delay
36000000
Cancelable
yes
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
32
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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