RENEWAL / MONSTERS
High Orc
DemihumanLargeFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 80%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 80%
- Level
- 81
- HP
- 4,077
- Base EXP
- 954
- Job EXP
- 889
Combat
- ATK
- 409–536
- MATK
- 147–177
- DEF
- 101
- MDEF
- 45
- 100% HIT
- 297
- 95% FLEE
- 309
Attributes
- STR
- 75
- AGI
- 16
- VIT
- 40
- INT
- 31
- DEX
- 83
- LUK
- 20
High Orc drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1500 ms
- Attack Motion
- 500 ms
- Damage Motion
- 1000 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find High Orc
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Clock Tower B2Dungeon · alde_dun02 | 50 | 5 s | Map-wide |
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | Map-wide |
Geoborg CastleTown & interior · te_prtcas01 | 5 | Script controlled | 65, 28 |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | Map-wide |
Te Aldecas1Town & interior · te_aldecas1 | 5 | Script controlled | 26, 224 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
High Orc skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 6 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 9 |
| Fire Attribute AttackWeapon · 186 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
SmiteWeapon · 250 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| SmokingMisc · 195 | 1 | 5% | No added delay10 h recast | idleself · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















