Game version
RENEWAL / MONSTERS

Stone Shooter

#1495PlantMediumFire 3

STONE_SHOOTER

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Stone Shooter

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Level64
HP1,840
Base EXP600
Job EXP544
Base ATK175
Base MATK53
DEF88
MDEF15

Combat details

Aggressive
STR55
AGI55
VIT36
INT15
DEX85
LUK15
Attack Range
10 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
175 ms
Attack Delay
2413 ms
Attack Motion
1248 ms
Damage Motion
768 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

A different era

Compare the base values at 1× rates.

StatRenewalPre-Renewal
Level6442
HP1,8404,104
Base EXP6001,238
Job EXP544752
DEF8812
MDEF1545

Elemental damage received

Fire 3 defense
Neutral100%
Water200%
Earth70%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead70%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Stone Shooter

4 static spawns

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

2
SkillLevelChanceCast / delayState & targetCondition
Fire Attribute AttackWeapon · 18625%0.5 s5 s recastattacktarget · cancelable: noalways0
Piercing AttackWeapon · 15825%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Pet items

4
LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
1495
Aegis Name
STONE_SHOOTER
Name
Stone Shooter
Level
64
Hp
1840
Base Exp
600
Job Exp
544
Attack
175
Attack2
53
Defense
88
Magic Defense
15
Str
55
Agi
55
Vit
36
Int
15
Dex
85
Luk
15
Attack Range
10
Skill Range
10
Chase Range
12
Size
Medium
Race
Plant
Element
Fire
Element Level
3
Walk Speed
175
Attack Delay
2413
Attack Motion
1248
Client Attack Motion
96
Damage Motion
768
Ai
4
Drops
Item
Solid_Twig
Rate
2500
Item
Log
Rate
2500
Item
Browny_Root
Rate
500
Item
Wooden_Block
Rate
1000
Item
Oridecon_Stone
Rate
50
Item
Stone
Rate
500
Item
Stone_Shooter_Card
Rate
1
Steal Protected
Yes
Pet
Mob
STONE_SHOOTER
Tame Item
Oilpalm_Coconut
Egg Item
Stone_Shooter_Egg
Equip Item
Apro_Hair
Food Item
Plant_Neutrient
Fullness
7
Intimacy Fed
20
Capture Rate
500
Special Performance
No
Script
.@i = getpetinfo(PETINFO_INTIMATE); if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bSubEle,Ele_Fire,5; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus2 bSubEle,Ele_Fire,3; }
Image Source
iRO/data.grf/data/sprite/몬스터/stone_shooter.spr
Monster Poster Image
/static/assets/monsters/c2c4d726f69e3698d00fab42.webp
Monster Animation
actor
/static/preview/actors/0f7785d0ec8adb3b7948acb8.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
id
5
name
Extra animation 1
directions
0
1
2
3
4
5
6
7
id
6
name
Extra animation 2
directions
0
1
2
3
4
5
6
7
id
7
name
Extra animation 3
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
20
idle delay
60.0
idle
/static/assets/monsters/fb12e6675acafda6a76f2ee3.webp
animated
Yes
width
112
height
114
Full monster skill conditions and values

Fire Attribute Attack

Monster
1495
Info
Stone Shooter@NPC_FIREATTACK
State
attack
Skill
186
Level
2
Rate
500
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
6
Chat

Piercing Attack

Monster
1495
Info
Stone Shooter@NPC_PIERCINGATT
State
attack
Skill
158
Level
2
Rate
500
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
6
Chat
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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