RENEWAL / MONSTERS
Cobalt Mineral
FormlessMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 70%
- UndeadUnd
- 100%
- Level
- 113
- HP
- 18,092
- Base EXP
- 2,202
- Job EXP
- 2,106
Combat
- ATK
- 800–1,089
- MATK
- 234–289
- DEF
- 113
- MDEF
- 44
- 100% HIT
- 368
- 95% FLEE
- 391
Attributes
- STR
- 110
- AGI
- 55
- VIT
- 65
- INT
- 57
- DEX
- 133
- LUK
- 41
Cobalt Mineral drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 648 ms
- Attack Motion
- 480 ms
- Damage Motion
- 360 ms
- Ai
- 20
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Cobalt Mineral
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Schwartzvald Guild DungeonDungeon · schg_dun01 | 15 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Cobalt Mineral skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| BarrierMagic · 204 | 1 | 5% | 3 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
HidingNone · 51 | 1 | 5% | 0.5 s50 s recast | attackself · cancelable: yes | always0 |
HidingNone · 51 | 1 | 5% | 0.5 s5 s recast | idleself · cancelable: yes | always0 |
| Random AttackWeapon · 183 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: yes | always0 |
Shield ReflectWeapon · 252 | 2 | 10% | 1 s5 s recast | attackself · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: no | attackpcge2 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














