RENEWAL / MONSTERS
Bradium Golem
#2024FormlessLargeEarth 2
Level133
HP45,739
SP1
Base EXP4,259
Job EXP2,371
Base ATK1,307
Base MATK103
DEF559
MDEF12
STR189
AGI25
VIT125
INT45
DEX104
LUK33
100% HIT358
95% FLEE382
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1008 ms
- Attack Motion
- 1200 ms
- Damage Motion
- 540 ms
- Ai
- 20
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Earth 2 defenseNeutral100%
Water100%
Earth0%
Fire175%
Wind80%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BradiumMiscellaneous · 6224 | 2.5% | 2.5% | |
Bradium Golem CardCard · 4472 | 0.01% | 0.01% | Cannot be stolen |
Bradium Shield [1]Armor · 2138 | 0.05% | 0.05% | |
Rare RuneRestorative · 12738 | 0.05% | 0.05% | |
Refined BradiumMiscellaneous · 6090 | 2.5% | 2.5% | |
Stone FragmentMiscellaneous · 7067 | 15% | 15% | |
Stone HeartMiscellaneous · 953 | 25% | 25% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Bradium Golem
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Manuk Field F2Field · man_fild02 | 75 | 5 s | Map-wide | Source ↗ |
Outskirts of Kamidal Mountain F2Field · dic_fild02 | 3 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay30 s recast | idleself · cancelable: yes | always0 · 9 |
| Emotion ONNone · 474 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 · 6 |
EndureWeapon · 8 | 1 | 50% | No added delay10 s recast | chaseself · cancelable: yes | longrangeattacked0 |
GuardWeapon · 249 | 5 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked0 |
GuardWeapon · 249 | 5 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 4 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










