RENEWAL / MONSTERS
Deep Sea Swordfish
FishLargeWater 3
Elemental damage received Water 3 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 70%
- WindWin
- 200%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 199
- HP
- 2,997,411
- Base EXP
- 199,827
- Job EXP
- 139,879
Combat
- ATK
- 5,789–8,460
- MATK
- 895–1,390
- DEF
- 288
- MDEF
- 71
- 100% HIT
- 559
- 95% FLEE
- 504
Attributes
- STR
- 248
- AGI
- 160
- VIT
- 99
- INT
- 120
- DEX
- 160
- LUK
- 60
Deep Sea Swordfish drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 335 ms
- Attack Motion
- 1250 ms
- Damage Motion
- 384 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Deep Sea Swordfish
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Iz D05 ITown & interior · iz_d05_i | 45 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Deep Sea Swordfish skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 1 | 80% | 0.3 s5 s recast | attacktarget · cancelable: yes | always0 |
| Ignition BreakWeapon · 740 | 2 | 10% | 0.3 s30 s recast | attackself · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 65% | 0.3 s5 s recast | attacktarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 70% | 1.5 s5 s recast | attacktarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 70% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 70% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















