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RENEWAL / MONSTERS

Champion Chen

DemihumanMediumWater 4

G_CHEN

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Champion Chen

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Elemental damage received Water 4 defense

NeutralNeu
100%
WaterWat
0%
EarthEar
100%
FireFir
60%
WindWin
200%
PoisonPoi
125%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
160
HP
2,236,500
Base EXP
0
Job EXP
0

Combat

ATK
3,233–4,680
MATK
1,572–2,741
DEF
216
MDEF
134
100% HIT
525
95% FLEE
603

Attributes

STR
180
AGI
165
VIT
165
INT
50
DEX
298
LUK
66
AggressiveDetects hiddenStatus immuneNo knockback

Champion Chen drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1553
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
100 ms
Attack Delay
76 ms
Attack Motion
768 ms
Damage Motion
288 ms
Ai
21
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Champion Chen

1 static spawns
MapAmountRespawn delayPosition
Somatology Laboratory 4th BasementSomatology Laboratory 4th BasementDungeon · lhz_dun04155 min + 0–50 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Champion Chen skills

25
SkillLevelChanceCast / delayState & targetCondition
Decrease AgilityDecrease AgilityMagic · 304820%No added delay10 s recastchasetarget · cancelable: yesalways0
Defense disregard attackWeapon · 170120%No added delay5 s recastattacktarget · cancelable: yesalways0
Guillotine FistGuillotine FistWeapon · 2715100%0.5 s10 s recastattacktarget · cancelable: noalways0
HealHealMagic · 281130%No added delay1.5 s recastidlefriend · cancelable: yesfriendhpltmaxrate99
HealHealMagic · 281130%No added delay1.5 s recastidleself · cancelable: yesmyhpltmaxrate99
HealHealMagic · 281130%No added delay1.5 s recastchasefriend · cancelable: yesfriendhpltmaxrate99
HealHealMagic · 281130%No added delay1.5 s recastchaseself · cancelable: yesmyhpltmaxrate99
HealHealMagic · 281130%No added delay1.5 s recastattackfriend · cancelable: yesfriendhpltmaxrate99
HealHealMagic · 281130%No added delay1.5 s recastattackself · cancelable: yesmyhpltmaxrate99
Increase AgilityIncrease AgilityMagic · 2910100%1 s4 min recastidleself · cancelable: nomyhpltmaxrate99
Increase AgilityIncrease AgilityMagic · 2910100%1 s4 min recastchaseself · cancelable: nomyhpltmaxrate100
Increase AgilityIncrease AgilityMagic · 2910100%1 s4 min recastidlefriend · cancelable: nofriendhpltmaxrate100
Increase AgilityIncrease AgilityMagic · 2910100%1 s4 min recastchasefriend · cancelable: nofriendhpltmaxrate100
Meteor StormMeteor StormMagic · 831100%No added delayNo added delay recastidletarget · cancelable: yesrudeattacked
Meteor StormMeteor StormMagic · 83150%No added delay5 s recastwalktarget · cancelable: yesrudeattacked
Multi-stage AttackWeapon · 171520%No added delay5 s recastchasetarget · cancelable: yesalways0
Multi-stage AttackWeapon · 171520%No added delay5 s recastattacktarget · cancelable: yesalways0
Multi-stage AttackWeapon · 171520%No added delayNo added delay recastattacktarget · cancelable: yesmyhpltmaxrate30
PneumaPneumaMagic · 251100%No added delayNo added delay recastidleself · cancelable: yeslongrangeattacked
PneumaPneumaMagic · 25150%No added delay10 s recastchaseself · cancelable: yeslongrangeattacked
PneumaPneumaMagic · 25150%No added delay10 s recastattackself · cancelable: yeslongrangeattacked
SnapSnapNone · 264130%No added delay5 s recastchasetarget · cancelable: yesalways0
Stun AttackWeapon · 179520%No added delay5 s recastattacktarget · cancelable: yesalways0
Suicide bombingMisc · 173120%2 sNo added delay recastattackself · cancelable: nomyhpltmaxrate3
Water Attribute AttackWeapon · 184520%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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