RENEWAL / MONSTERS
Cenere
PlantSmallWind 1
Elemental damage received Wind 1 defense
- NeutralNeu
- 100%
- WaterWat
- 90%
- EarthEar
- 150%
- FireFir
- 100%
- WindWin
- 25%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 146
- HP
- 130,131
- Base EXP
- 7,117
- Job EXP
- 7,539
Combat
- ATK
- 1,654–2,375
- MATK
- 902–1,521
- DEF
- 87
- MDEF
- 81
- 100% HIT
- 385
- 95% FLEE
- 386
Attributes
- STR
- 67
- AGI
- 39
- VIT
- 30
- INT
- 35
- DEX
- 95
- LUK
- 45
Cenere drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1500 ms
- Attack Motion
- 720 ms
- Damage Motion
- 360 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Cenere
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Bifrost Tower 1FDungeon · ecl_tdun01 | 15 | 5 s | Map-wide |
Bifrost Tower 2FDungeon · ecl_tdun02 | 15 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Cenere skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 7 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 2 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












