PRE-RENEWAL / MONSTERS
Merman
DemihumanMediumWater 3
Elemental damage received Water 3 defense
- NeutralNeu
- 100%
- WaterWat
- -25%
- EarthEar
- 100%
- FireFir
- 0%
- WindWin
- 200%
- PoisonPoi
- 50%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 53
- HP
- 14,690
- Base EXP
- 4,500
- Job EXP
- 3,000
Combat
- ATK
- 482–964
- DEF
- 10
- MDEF
- 35
- 100% HIT
- 118
- 95% FLEE
- 188
Attributes
- STR
- 72
- AGI
- 45
- VIT
- 46
- INT
- 35
- DEX
- 60
- LUK
- 55
Merman drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 220 ms
- Attack Delay
- 916 ms
- Attack Motion
- 816 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Merman
8 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Karu, the West CaveDungeon · beach_dun | 3 | 10 s + 0–5 s | Map-wide |
Undersea Tunnel B3Dungeon · iz_dun02 | 1 | 30 min + 0–20 min | Map-wide |
Undersea Tunnel B4Dungeon · iz_dun03 | 3 | 30 min + 0–20 min | Map-wide |
Undersea Tunnel B5Dungeon · iz_dun04 | 40 | No added delay | Map-wide |
Undersea Tunnel B5Dungeon · iz_dun04 | 3 | 2.5 min | 103, 231Area ±10, ±10 |
Undersea Tunnel B5Dungeon · iz_dun04 | 3 | 2.83 min | 160, 231Area ±10, ±10 |
Undersea Tunnel B5Dungeon · iz_dun04 | 3 | 2.5 min | 95, 147Area ±10, ±10 |
Undersea Tunnel B5Dungeon · iz_dun04 | 3 | 2.67 min | 130, 216Area ±15, ±15 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Merman skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
PierceWeapon · 56 | 5 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Stand off attackWeapon · 160 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















