
RENEWAL / ITEMS
Veteran Sword [1]
#1188Weapon
Veteran_Sword
View Veteran Sword in Pre-Renewal
Item stats
- ATK
- 180
- Slots
- 1
- Weight
- 200
- Weapon level
- 4
- Buy price
- 10,000 z
- Sell price
- 5,000 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Two-Handed Sword
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 80+
- Jobs
- Crusader, Knight, Swordman
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Veteran Sword description & effects
A sword that can only be obtained by those who achieve sword mastery. The higher the degree of training, the more able they are to handle the sword.
Class: Two-Handed Sword
Attack: 180
Property: Neutral
Weight: 200
Weapon Level: 4
Requires Level: 80
Usable By: Swordman Jobs
Str + 1
Dex + 1
If Bash is level 10,
Increases the damage of Bash by 50%.
If Bowling Bash is level 10,
Increases the damage of Bowling Bash by 50%.
Item effect script
if (getskilllv("SM_BASH") == 10) {
bonus2 bSkillAtk,"SM_BASH",50;
}
if (getskilllv("KN_BOWLINGBASH") == 10) {
bonus2 bSkillAtk,"KN_BOWLINGBASH",50;
}
bonus bStr,1;
bonus bDex,1;
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("LK_AURABLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("LK_AURABLADE");
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillUseSP,"SM_BASH",5;
bonus2 bSkillUseSP,"KN_BOWLINGBASH",10;
if (.@r >= 7) {
bonus2 bSkillAtk,"SM_BASH",100;
bonus2 bSkillAtk,"KN_BOWLINGBASH",100;
}
if (.@r >= 9) {
bonus2 bSkillAtk,"SM_BASH",200;
bonus2 bSkillAtk,"KN_BOWLINGBASH",200;
}
Where to get Veteran Sword
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.05% | 0.05% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.








