Game version
Margaretha's Memory artwork from Ragnarok Online
RENEWAL / ITEMS

Margaretha's Memory

#29599Card

Magaleta_Memory

Item stats

Weight
0
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Card
Trading & storage
No restrictions

Margaretha's Memory description & effects

Magnus Exorcismus damage +10% and Judex damage +5% for every 3 Penitentia upgrade levels Holy Magic damage +5% and Adoramus damage +5% for every 3 Adorare Staff upgrade levels Judex damage +10% and Duple Light damage +5% for every 3 Lucis Flail upgrade levels

Card sets

Set 1

Set effect

.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"AB_JUDEX",10*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;

Set 2

Set effect

.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bMagicAtkEle,Ele_Holy,5*.@r;
bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r;

Set 3

Set effect

.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"PR_MAGNUS",10*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;

Set 4

Set effect

bonus2 bSkillCooldown,"AB_ADORAMUS",-1500;
bonus2 bMagicAtkEle,Ele_Holy,15*(getequiprefinerycnt(EQI_HAND_R)/4);

Set 5

Set effect

bonus2 bSkillCooldown,"AB_ADORAMUS",-1500;
bonus2 bMagicAtkEle,Ele_Holy,15*(getequiprefinerycnt(EQI_HAND_R)/4);

Set 6

Set effect

.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   bonus bNoGemStone;
   if (.@sum >= 35) {
      bonus2 bIgnoreMdefRaceRate,RC_All,40;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40;
   }
}

Set 7

Set effect

.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   bonus bNoGemStone;
   if (.@sum >= 35) {
      bonus2 bIgnoreMdefRaceRate,RC_All,40;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40;
   }
}

Set 8

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;
bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;

Set 9

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;
bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;

Set 10

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;
bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;
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