
RENEWAL / ITEMS
Lucis Flail [2]
#16095Weapon
Lucis_Flail
Item stats
- ATK
- 180
- MATK
- 160
- Slots
- 2
- Weight
- 100
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Mace
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 170+
- Jobs
- Priest
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Lucis Flail description & effects
A flail with a glowing blue pendulum attached to it.
MATK +160, indestructible
ASPD +1
MATK +4 for every upgrade level
+9 Effect: Duple Light damage +40%
+11 Effect: Normal Physical Melee attacks create a chance of casting Level 2 Judex. (Applies your skill level if it's higher.)
Class: Mace ATK: 180
Weight: 100
Weapon Level: 4
Required Level: 170
Job: Arch Bishop Classes
Item effect script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAspd,1;
bonus bMatk,4*.@r;
if (.@r>=9) {
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40;
}
if (.@r>=11)
bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50;
/* Unknow Rates */
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"AB_JUDEX",10*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",10*.@r_weapon;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",10*.@r_weapon;










