Game version
Cecil's Memory artwork from Ragnarok Online
RENEWAL / ITEMS

Cecil's Memory

#29600Card

Shecil_Memory

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TypeCard
Weight0
Buy price20 z
Sell price10 z

Description

Critical damage +5% and Focused Arrow Strike damage +7% for every 3 Sharp Star upgrade levels Arrow Storm SP cost -2%% and No Limits cooldown -15 sec. for every 3 Falken Shooter upgrade levels Aimed Bolt damage +7% and SP cost -2% for every 3 Aiming Bow upgrade levels

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

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All data & sources

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Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
29600
Aegis Name
Shecil_Memory
Name
Cecil's Memory
Type
Card
Sub Type
Enchant
Buy
20
Client Resource
궁수의혼
Client Name
Cecil's Memory
Description Server
iRO
Description Source
iRO/System/itemInfo.lub
Combos
Items
29600
18185
Names
Shecil_Memory
Sharp_Star_Bow
Script
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",7*.@r;
Items
29600
18186
Names
Shecil_Memory
Aiming_Bow
Script
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"RA_AIMEDBOLT",7*.@r; bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",2*.@r;
Items
29600
18187
Names
Shecil_Memory
Falken_Shooter
Script
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillCooldown,"RA_UNLIMIT",-15000*.@r; bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2*.@r;
Items
29600
470263
Names
Shecil_Memory
Zodiac_Boots_AC
Script
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus bFixedCast,-200*(.@r/4); bonus bDelayrate,-5*(.@r/4); bonus2 bVariableCastrate,"RA_ARROWSTORM",-35*(.@r/4); bonus2 bVariableCastrate,"RA_AIMEDBOLT",-35*(.@r/4);
Items
29600
470264
Names
Shecil_Memory
Comp_Zodiac_Boots_AC
Script
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus bFixedCast,-200*(.@r/4); bonus bDelayrate,-5*(.@r/4); bonus2 bVariableCastrate,"RA_ARROWSTORM",-35*(.@r/4); bonus2 bVariableCastrate,"RA_AIMEDBOLT",-35*(.@r/4);
Items
29600
400116
470263
Names
Shecil_Memory
BioWeapon_Helm_RA
Zodiac_Boots_AC
Script
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@sum >= 33) { autobonus3 "{ bonus2 bSkillAtk,\"RA_AIMEDBOLT\",250; }",1000,30000,"RA_UNLIMIT"; if (.@sum >= 35) { bonus2 bIgnoreDefRaceRate,RC_All,40; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40; } }
Items
29600
400116
470264
Names
Shecil_Memory
BioWeapon_Helm_RA
Comp_Zodiac_Boots_AC
Script
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@sum >= 33) { autobonus3 "{ bonus2 bSkillAtk,\"RA_AIMEDBOLT\",250; }",1000,30000,"RA_UNLIMIT"; if (.@sum >= 35) { bonus2 bIgnoreDefRaceRate,RC_All,40; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40; } }
Items
29600
300539
480425
Names
Shecil_Memory
E_Shecil_Memory
Bio_CapeMelee_TH
Script
.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*.@r; bonus2 bSkillAtk,"RA_ARROWSTORM",5*.@r; bonus2 bSkillAtk,"RA_AIMEDBOLT",5*.@r;
Items
29600
300539
480426
Names
Shecil_Memory
E_Shecil_Memory
Bio_CapeMagic_TH
Script
.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*.@r; bonus2 bSkillAtk,"RA_ARROWSTORM",5*.@r; bonus2 bSkillAtk,"RA_AIMEDBOLT",5*.@r;
Items
29600
300539
480427
Names
Shecil_Memory
E_Shecil_Memory
Bio_CapeRange_TH
Script
.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*.@r; bonus2 bSkillAtk,"RA_ARROWSTORM",5*.@r; bonus2 bSkillAtk,"RA_AIMEDBOLT",5*.@r;
Client Class Num
0
Image Source
iRO/data.grf/data/texture/유저인터페이스/item/궁수의혼.bmp
Collection Image
/static/assets/art/b6efb69bf3d7ae64440e20a6.webp
Collection Source
iRO/data.grf/data/texture/유저인터페이스/collection/궁수의혼.bmp
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