Game version
Penance Crown artwork from Ragnarok Online
RENEWAL / ITEMS

Penance Crown [1]

#400469Armor

Poenetentia_D_Crown

Item stats

DEF
40
Slots
1
Weight
10
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Headgear (Top)
Gender
Both
Required level
200+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Penance Crown description & effects

A crown filled with purity. It might resonate well with equipment from a certain tomb palace. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 15. ------------------------ For every 3 refine level, ATK + 5%. ------------------------ For every 4 refine level, Long Ranged Physical Damage + 4%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Tenon [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Triangle Shot and Frenzy Shot damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Nervus [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Crescive Bolt and Aimed Bolt damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Attendo [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Gale Storm and Arrow Storm damage by 8%. ------------------------ Set Bonus: Poenetentia Purity Crown [1] Poenitentia Vatia [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Rhythm Shooting and Severe Rainstorm damage by 10%. ------------------------ Class : Headgear Def : 40 Location : Upper Weight : 10 Armor Level : 1 Required Level : 200 Jobs : All Jobs
Item effect script
.@r = getrefine();
bonus bMdef,10;
bonus bBaseAtk,15*(.@r/2);
bonus bAtkRate,5*(.@r/2);
bonus bLongAtkRate,4*(.@r/4);
if (.@r>=9)
   bonus bAspdRate,10;
if (.@r>=11)
   bonus2 bAddSize,Size_All,15;
if (.@r>=13) {
   bonus2 bAddRace,RC_All,20;
   bonus bFixedCast,-500;
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",8*(.@r/2);
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",8*(.@r/2);

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"RA_AIMEDBOLT",8*(.@r/2);
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",8*(.@r/2);

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"RA_ARROWSTORM",8*(.@r/2);
bonus2 bSkillAtk,"WH_GALESTORM",8*(.@r/2);

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/2);
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10*(.@r/2);
MAKE IT YOURS

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