
RENEWAL / ITEMS
Nebula Armor of Power [1]
#450169Armor
Star_Armor_Of_Pow
TypeArmor
Equipment positionArmor
GenderBoth
Weight250
Buy price0 z
Sell price0 z
DEF175
Slots1
Required level240
Armor level2
Description
Armor that has received the physical energy of the star's power.
Increases physical abilities.
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POW +1.
ATK +125.
Every 2 refine, ATK +15.
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If refine rate is 9 or higher, ATK +5%.
If refine rate is 11 or higher, increases melee physical damage by 20%.
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[Grade Bonus]
[Grade D] ATK + 2, ATK + 1% per 2 refine, Melee physical damage increases by 1% per 3 refine.
[Grade C] [Grade C] ATK + 3, ATK + 1% per 2 refine, melee physical damage by 1% per 3 refine.
[Grade B] ATK + 2% per 2 refine, melee physical damage by 1% per 3 refine, P.ATK + 1 per 4 refine.
[Grade A] ATK + 3% per 2 refine, melee physical damage by 2% per 3 refine, P.ATK + 2. per 4 refine.
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Type : Armor
Def : 175
Weight : 250
Armor Level : 2
Required Level : 240
Class : All
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Armor
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bPow,1;
bonus bBaseAtk,125+15*(.@r/2);
if (.@r>=9) {
bonus bAtkRate,5;
if (.@r>=11) {
bonus bShortAtkRate,20;
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,2*(.@r/2);
bonus bShortAtkRate,(.@r/3);
if (.@g >= ENCHANTGRADE_C) {
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,3*(.@r/2);
bonus bShortAtkRate,(.@r/3);
if (.@g >= ENCHANTGRADE_B) {
bonus bAtkRate,2*(.@r/2);
bonus bShortAtkRate,(.@r/3);
bonus bPAtk,(.@r/4);
if (.@g >= ENCHANTGRADE_A) {
bonus bAtkRate,3*(.@r/2);
bonus bShortAtkRate,2*(.@r/3);
bonus bPAtk,2*(.@r/4);
}
}
}
}