
RENEWAL / ITEMS
Document Archer [1]
#490609Armor
Document_Archer_TH
TypeArmor
Equipment positionAccessory (Right)
GenderBoth
Weight10
Buy price0 z
Sell price0 z
DEF7
Slots1
Required level100
Armor level1
Description
The complete travel log of the Archer who explored the Tomb of Honor area.
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ATK + 100, ATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase physical damage against all size enemies by 10%.
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Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
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When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
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When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
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Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
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Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
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Type : Accessory (Right)
Def : 7
Weight : 10
Required Level : 100
Class : 3rd Class Archer
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Accessory (Right)
- Jobs
- Bard Dancer
- Yes
- Hunter
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- No
- Trade
Item effect script
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",30;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) {
bonus2 bSkillCooldown,"RA_UNLIMIT",-90000;
bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-100;
}
if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer))
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-4000;