
RENEWAL / ITEMS
Thanos Sword-AD [2]
#500024Weapon
Thanos_Sword_AD
TypeWeapon
Weapon classOne-Handed Sword
Equipment positionWeapon
GenderBoth
Weight100
Buy price0 z
Sell price0 z
ATK190
Slots2
Required level190
Weapon level5
Description
Thanatos Sword remodeled with Team Atnad's technology added.
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When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, ATK + 5%, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%.
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[Bonus By Grade]
[Grade D] ATK + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%.
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Class : Sword
ATK : 190
Weight : 100
Weapon Lv : 5
Required Level : 190
Class : Geneticist
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Alchemist
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON;
bonus bBaseAtk,10*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);
if (.@r>=7) {
bonus bVariableCastrate,-15;
bonus bAtkRate,5;
if (.@r>=9) {
bonus bAspdRate,10;
bonus2 bSkillAtk,"GN_CARTCANNON",15;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"GN_CARTCANNON",15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,2;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10;
}
}
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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