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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “The Tower” in Renewal

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Happy Flapping Angel Wings

Happy Flapping Angel Wings [1]

#19269 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by 5%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by 5%. Adds a chance of gaining Witch Starsand when a Clock Tower or Nightmare Clock Tower monster is killed. If upgrade level is +5 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 10%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 15%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 15%. If upgrade level is +8 or higher, Immune to Stone Curse. If upgrade level is +9 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 20%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
Full item details & effects
Laser of Eagle

Laser of Eagle [1]

#19111 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A Tradable Box that contains 10 Dungeon Teleport Scroll 1s A scroll on which many dungeon map coordinates have been recorded. If you tear it up, it can transport you once to Nogg Road, Mjolnir Dead Pit, Payon Dungeon, Toy Dungeon, Glast Heim Dungeon, Hermit's Checkers, Izlude Dungeon, Turtle Island Dungeon, Clock Tower B3F, Clock Tower 3F, Glast Heim Culvert 2F, Sphinx Dungeon 4F, Inside Pyramid 4F, Prontera Culvert 3F, Amatsu Dungeon 1F (Tatami Maze), Ancient Shrine 2F. Warning - After using it, unless you choose the destination in 1 minute, it will be useless.
Full item details & effects
Mechanical Plant Hat

Mechanical Plant Hat [1]

#18933 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
45
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat decorated with mechanical parts and plants. Position: Upper Dex + 2 Mdef + 7 Increases the damage of Spore Explosion by 5%. Increases the damage of Spore Explosion by an additional 5% per 2 upgrade levels of the item. Set Bonus Bio Protector Mechanical Plant Hat [1] Increases the damage of Spore Explosion by 5% per upgrade level of Mechanical Plant Hat [1]. Set Bonus Mechanical Plant Hat [1] Pipe Reduces the global delay of skills by 5%. Set Bonus Mechanical Plant Hat [1] Tower Keeper Card Reduces the variable casting time of skills by 10%. Set Bonus Bio Protector Mechanical Plant Hat [1] Pipe Reduces the SP cost of Spore Explosion by 20.
Full item details & effects
Precision Bomber

Precision Bomber [2]

#840004 · Grenade Launcher · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
330
Buy value
0 z
Sell value
0 z
A Grenade Launcher elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bomber. ------------------------ Increases Wild Fire damage by 7% per 2 refine rate. Increases Howling Mine damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Wild Fire damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Bow

Precision Bow [2]

#700050 · Bow · Weapon (Two-Handed)
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Bow elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bow. ------------------------ Increases Gale Storm damage by 7% per 2 refine rate. Increases Arrow Storm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON + 2. [Grade C] Increases Gale Storm damage by additional 10%. [Grade B] P.ATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Fist

Precision Fist [2]

#560030 · Knuckle · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Knuckle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Fist. ------------------------ Increases Second Judge and Second Faith damage by 7% per 2 refine rate. Increases Third Consecration and Third Punish damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW + 2. [Grade C] Increases Second Judge and Second Faith damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Lute

Precision Lute [2]

#570028 · Musical Instrument · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Lute elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Lute. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Piercer

Precision Piercer [2]

#810005 · Rifle · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Rifle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Piercer. ------------------------ Increases Spiral Shooting damage by 7% per 2 refine rate. Increases God's Hammer damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Spiral Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Pistol

Precision Pistol [2]

#800009 · Revolver · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Pistol elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Pistol. ------------------------ Increases Only One Bullet damage by 7% per 2 refine rate. Increases Fire Dance damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Only One Bullet damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Shatter

Precision Shatter [2]

#820004 · Shotgun · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A Shotgun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Shatter. ------------------------ Increases The Vigilante at Night damage by 7% per 2 refine rate. Increases Vanishing Buster damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases The Vigilante at Night damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Slasher

Precision Slasher [2]

#650019 · Huuma Shuriken · Weapon (Two-Handed)
ATK
360
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Huuma Shuriken elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Slasher. ------------------------ Can't be destroyed. Increases Huuma Shuriken - Grasp damage by 6% per 2 refine rate. Increases Huuma Shuriken - Construct damage by 8% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Huuma Shuriken - Grasp damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Splatter

Precision Splatter [2]

#830008 · Gatling Gun · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A Gatling Gun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Splatter. ------------------------ Increases Magazine for One damage by 7% per 2 refine rate. Increases Round Trip damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Magazine for One damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Whip

Precision Whip [2]

#580028 · Whip · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Whip elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Whip. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Red Clark Casquette

Red Clark Casquette [1]

#400021 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The hat worn by the repairman of the Aldebaran clock tower. The watch decoration is particularly attractive. It is adapted to suit OS weapons. ATK + 20 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increase melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Meuchler-OS, ATK + 30, increases Rolling Cutter damage by 4% per 2 refine rate of weapon. When equipped with Circuit Board-OS, ATK + 30, increases Solar Explosion damage by 4% per 2 refine rate of weapon. When equipped with Beam Claymore-OS, CRI + 10, increases physical and magical damage against large size enemies by 4% per 2 refine rate of weapon.
Full item details & effects
Red Clock Casquette-LT

Red Clock Casquette-LT [1]

#400267 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat worn by the repairmen of the Aldebaran Clock Tower. The clock model decoration is particularly attractive. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases melee and ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Red Clock Casquette-LT [1] Meuchler-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Rolling Cutter damage by 7%. ------------------------ Set Bonus: Red Clock Casquette-LT [1] Circuit Board-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Solar Explosion damage by 7%. ------------------------ Set Bonus: Red Clock Casquette-LT [1] Beam Claymore-OSAD [2] reduces Ignition Break skill cooldown by 1 second. Every 2 refine level of weapon, increases Ignition Break damage by 7%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Solid Claymore

Solid Claymore [2]

#21063 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A claymore made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Claymore. ------------------------ Increases Storm Slash damage by 6% per 2 refine rate. Increases Hack and Slasher damage by 5% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Storm Slash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Dagger

Solid Dagger [2]

#510050 · Dagger · Weapon
ATK
180
MATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Dagger. ------------------------ MATK + 200. Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate. Increases Darkening Cannon damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +1. [Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%. [Grade B] S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Edge

Solid Edge [2]

#500044 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Edge. ------------------------ Increases Double Bowling Bash damage by 6% per 2 refine rate. Increases Mega Sonic Blow damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Double Bowling Bash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Manual

Solid Manual [2]

#540041 · Book · Weapon
ATK
180
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A manual book made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Manual. ------------------------ Can't be destroyed. MATK +240. Increases Conflagration and Lightning Land damage by 6% per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Conflagration and Lightning Land damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Spear

Solid Spear [2]

#530023 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Staff

Solid Staff [2]

#640031 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A staff made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Staff. ------------------------ Can't be destroyed. MATK +290. Increases Frozen Slash and Crimson Arrow damage by 6% per 2 refine rate. Increases Crystal Impact damage by 5% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Frozen Slash and Crimson Arrow damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Thornbush Hairband

Thornbush Hairband [1]

#18804 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A hairband made of thorns that only grow on the top floor of a tower. INT + 1, DEX + 1. Increase magic damage to Fire, Water, Wind, Earth property type monsters by 5%. When refined to +5 or higher, increase magic damage to Fire, Water, Wind, Earth property type monsters by additional 5% per 1 refine rate (Benefits capped at refine rate +10) When equipped with Thorn Staff of Darkness, MATK + 10 per 1 refine rate of Thorn Staff of Darkness. (Benefits capped at refine rate +10) Location : Upper Weight : 30
Full item details & effects
Wicked Axe

Wicked Axe [2]

#620016 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
Two-handed Axe equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Axe. ------------------------ Can't be destroyed. Increases Axe Stomp damage by 7% per 2 refine rate. Increases Axe Tornado damage by 8% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Axe Stomp damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Blade

Wicked Blade [2]

#500045 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Sword equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Blade. ------------------------ Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate. Increases Cart Tornado damage by 7% per 3 refine rate. ATK + 5% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Book

Wicked Book [2]

#540042 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Book equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Book. ------------------------ Can't be destroyed. Increases Noon Blast damage by 6% per 2 refine rate. Increases Rising Sun damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Noon Blast damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Cross

Wicked Cross [2]

#590036 · Mace · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Mace equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Cross. ------------------------ Can't be destroyed. MATK + 230. Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate. Increases Arbitrium damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Flamen damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Dagger

Wicked Dagger [2]

#510051 · Dagger · Weapon
ATK
160
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Dagger equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Dagger. ------------------------ MATK + 230. Increases Abyss Square damage by 7% per 2 refine rate. Increases From the Abyss damage by 10% per 3 refine rate. Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Abyss Square damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
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