A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds.
Property: Holy
Enables Level 1 Detoxify.
Adds a 5% chance of inflicting Bleed on the target when performing a physical attack.
This item is indestructible in battle.
Set Bonus
Tournament Shield [1]
Long Horn [1]
ATK + 4%
Def + 2
Knight Bonus
Aspd - 5%
Set Bonus
Valkyrja's Shield [1]
Long Horn [1]
Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
A ring received from the Spirit King as proof of the bond with the spirits.
You can use all higher-level spirits to exercise their power.
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SPL + 3
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MATK + 10%
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Reduce damage taken from players by 3%.
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Enable to use Cure Level 1.
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Reduce Fixed Casting Time of Call Aqua and Call Tera by 100%.
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Every 10 Base Level, increase damage of Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp by 1%.
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Def : 0
Gorgeous costumes worn by the legendary band that caused earthquakes with loud music and blew holes in the ceiling of live houses with their superb singing.
Increases ASPD +10%.
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For every level of Frigg's Song learned,
INT + 6, MATK 30.
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For every level of Gloomy Shyness learned,
Increase magic damage against all race enemies by 14%.
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When learning Lv5 Deep Sleep Lullaby,
DEF +300.
When defeating monster with magic damage, recover HP +200 and SP +20
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When refined to +9 or higher,
Increase damage of Metallic Sound by 50%.
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When refined to +11 or higher,
Increase damage of Metallic Sound by additional 50%.
Def : 100
P.ATK+5, S.MATK+5,
Increases damage against demihuman race enemies and angel race monster by 5%.
Reduces damage taken from demihuman race enemies and angel race monster by 3%.
When equipped with Darklord Essence Force 3,
Increases melee physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Intelligence 3,
Increases all property magical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Speed 3,
Reduces global cooldown by 10%.
MaxHP -20%.
When equipped with Darklord Essence Concentration 3,
Increases long ranged physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Vitality 3,
MaxHP +30%.
ASPD -50%.
When equipped with Darklord Essence Luck 3,
Increases critical damage by 20%.
Increases heal efffectiveness by 20%.
Increases global cooldown by 10%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Shnaim Card
Increases physical and magical damage against all race enemies by 15%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Ahat Card
Increases physical and magical damage against all size enemies by 15%.
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Set Bonus
Loyal Servant of Morroc
Despair God Morocc Card
MaxHP + 50%.
Increases physical damage against all race enemies by 40%.
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Def : 0
Location : Lower
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Crit + 1 for every 10 base Luk.
If the user's base Luk is 110 or higher, increases critical damage on targets by 1%.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Crit + 1 for every 10 base Luk.
If the user's base Luk is 110 or higher, increases critical damage on targets by 1%.
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy.
Property: Neutral
Def + 2
If upgrade level is +6 or higher,
Additional Def + 3.
If upgrade level is +9 or higher,
Additional Def + 5
Set Bonus
Luna Bow [2]
Lunatic Brooch [1]
Dex + 1
Max SP + 50
SP Recovery + 10%
A pair of luxurious shoes designed to fit the small feet of a Doram.
Max HP + 300
HP Recovery + 20% per 3 upgrade levels of the item.
Max SP + 100
SP Recovery + 20% per 3 upgrade levels of the item.
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Max HP + 3000
Reduces the fixed casting time of skills by 20%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Charming Grass Necklace [1]
Fair Leaf Charm [1]
Max HP + 15%
Max SP + 15%
Increases the damage of Catnip Meteor by 150%.
Luxurious light outfit favored by the tidy Doram.
Property: Neutral
Int + 1 per 2 upgrade levels of the item.
Dex + 1 per 2 upgrade levels of the item.
Max HP + 10%
Max SP + 10%
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Max HP + 3000
Reduces the fixed casting time of skills by 20%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Charming Grass Necklace [1]
Fair Leaf Charm [1]
Max HP + 15%
Max SP + 15%
Increases the damage of Catnip Meteor by 150%.
A finely crafted hat designed just for Maestros. You can't see from the outside, but on the inside is written every song a Maestro needs to make it big!
Position: Upper
Max SP + 200
Reduces the fixed casting time of skills by 5% per level of Voice Lessons known.
Reduces the SP cost of Severe Rainstorm by 10.
If upgrade level is +9 or higher,
Increases the damage of Severe Rainstorm by 25%.
A mace that strikes like the Judges gavel in deciding the fate of evil.
Property: Holy
Str + 1
Int + 1
Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack;
Increases physical and magical on Demon race targets by 20%.
Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
A giant bunny modeled after the doll that Piamette always carries around.
It certainly looks more menacing than its costume counterpart.
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Reduce damage taken from Neutral property attacks by 10%.
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For every 2 refine level, ATK + 10, MATK + 10.
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For every 3 refine level, POW + 2, CON + 2, SPL + 2.
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When refined to +7 or higher, ATK + 10%, MATK + 10%.
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When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%.
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When refined to +11 or higher, reduce After Cast Delay by 10%.
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When refined to +13 or higher, increase physical damage against all race enemies by 15%.
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Set Bonus:
Giant Mad Bunny [1]
Mad Bunny Special
OR
Mad Bunny Special [1]
Increase physical and magic damage against Boss class enemies by 10%.
When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds.
During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20.
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Set Bonus:
Giant Mad Bunny [1]
Mad Bunny-LT [1]
Increase physical and magic damage against Boss class enemies by 15%.
When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds.
During transformation, increase physical and magic damage against Boss class enemies by 2%,
for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30.
When Shield grade is B or higher, increase the chance of transformation by additional 1%.
When Shield grade is A, increase the chance of transformation by additional 1%.
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Def : 0
A dagger used by a wizard who admired a magic knight.
It seems to resonate with Ancient Hero Boots.
MATK +150.
For each 2 refine levels, MATK +10.
For each 3 refine levels, increase attack speed (reduces delay after attack by 2%).
When refined to +9 or higher, increase all elemental magic damage by 10%.
When refined to +11 or higher, adds a random chance to autospell Psychic Wave 3Lv when melee physical attakcs.
When equipped with Ancient Hero Boots, adds random chance to increase INT+20, MATK+15% for 7 sec when wearer physical attacks.
Weapon Lv : 4
Required Lv : 100
Required Job: Shadow Chaser Jobs
A guidebook that enables to experience basic Mage skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 1 Fire Bolt
Level 1 Fire Wall
Level 1 Increase SP Recovery
Level 1 Cold Bolt
A coat that compresses the power of the spirits and contains magic power in every fiber.
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ASPD + 5%, ASPD + 5.
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MATK + 30%.
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Reduce damage taken from Normal and Boss enemies by 5%.
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Reduce damage taken from Human and Doram Player by 5%.
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For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%.
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For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%.
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When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack.
(Skill level is based on learned level.)
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When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack.
(If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.)
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When refined to +7 or higher, additional ASPD + 5%, MATK + 5%.
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When refined to +9 or higher, additional ASPD + 10%, MATK + 10%.
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Def : 12
Increase fire, water, wind, earth property magic damage by 5%.
When refined to +7 or higher, additional increase in fire, water, wind, earth property magic damage by 2%, increase ASPD by 10%
When refined to +8 or higher, additional increase in fire, water, wind, earth property magic damage by 3%, armor cannot be destroyed.
When refined to +9 or higher, additional increase in fire, water, wind, earth property magic damage by 5%, adds a chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 sec.
SET BONUS
Magical Cloth
True Celia Alde Card
MATK +5%, ignores magical defense of all races by 50%.
The dragonfly and the foxtail give off mysterious magical synergy in this staff.
Property: Neutral
Max SP + 100
Max SP + 1% per 2 upgrade levels of the item.
MATK + 2% per 2 upgrade levels of the item.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
Shoes named after a god passed down in a vast island country.
It contains the power of thunder.
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Increase magic damage against boss monster by 15%.
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Enables to use Lord of Vermilion Lv 5.
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Reduce Varetyr Spear cooldown by 1 second.
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For every refine level,
MHP + 2%, MSP + 2%.
FLEE + 5
Increase wind property magic damage by 3%.
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When refined to +13 or higher, increase wind property magic damage by 50%.
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Def : 15
Rental Item
Cannot be traded.
Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%.
Level Limit : 100
Rental Item
Cannot be traded.
Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%.
Level Limit : 100
A flower that preys on insects with incredible speed. Sometimes they bite people but will spit them out right away.
Recovers SP by 5 when killing insects using melee physical attacks.
Recovers HP by 100 when killing monsters using melee physical attacks.
When refined to +5 or higher, reduce incoming damage from insect type monsters by 5%.
When refined to +7 or higher, reduce incoming damage from insect type monsters by additional 5%.
Location : Upper Weight : 30
A garment adorned with beautiful gemstones. Unlike other garments, it seems to be made of solid material.
Max HP + 5%
Max SP + 5%
Mdef + 15
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Player race enemies by 5%.
For every 3 upgrade levels of Manteau Of Guardsman [1],
Additional Max HP + 3%
Additional Max SP + 3%
A spearfish that is well known for its delicious meat. However, this one is frozen solid.
Account Bound
Rental Item
Property: Neutral
ATK + 30, if the users base level is 101 or higher.
Increases the damage of Clashing Spiral by 100%.
Increases the damage of Inspiration by 50%.
Adds a 1.5% chance of inflicting Bleed on the target when using Clashing Spiral and Pierce.
Adds a 1% chance of inflicting Freeze on the user when performing a physical attack.
MATK + 250.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%.
When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%.
When refined to +9 or higher, when performing long range physical damage,
there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5.
When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%.
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Set Bonus:
Master Soul Rifle-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Bonus by Grade]
[Grade D] MATK +3%.
[Grade C] Increases ghost property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
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Weapon Lv: 5
Required Lv: 190
MDEF+10.
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Every 2 refine level, POW +2
Every 3 refine level, MaxHP +4%, After cast delay -2%.
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When refined to +7 or higher, ATK+7%.
When refined to +9 or higher, increases melee/ranged physical damage by 15%.
When refined to +11 or higher, increases physical damage to all property enemy by 10%.
When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%.
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Set Bonus:
Scrap Remodel Shoes-LT [1]
Waste Stove Card
ATK+80.
Reduce physical damage from Medium and Large 8%,
Every 2 refine level, increases melee/ranged physical damage by 4%.
When equiped by Merchant Class, increases additional ATK+100.
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Set Bonus:
Scrap Remodel Shoes-LT [1]
RSX-0806 Card
ATK+100.
Reduce physical damage from Medium and Large by 10%,
Every 2 refine level, increases melee/ranged physical damage by 5%
When equiped by Merchant Class, increases additional ATK+150.
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[Grade Bonus]
[Grade D] Reduce fixed casting 0.7 seconds.
[Grade C] Increases damage to all size by 10%.
[Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%.
[Grade A] Increases physical damage to all race by 15%.
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Def: 50
When monster is killed by physical or magical attack,
Recover SP 10 and HP 100
When brute, fish type monsters are killed, adds 0.5% chance to
drop Combat Pill
When plants, insect type monsters are killed, adds 0.5% chance to
drop Combat Pill
When devil, human type monsters are killed, adds 0.5% chance to
drop Speed Up Potion
When dragon, formless type monsters are killed, adds 0.5% chance to
drop Serum
When angel, undead type monsters are killed, adds 0.5% chance to
drop Poison Bottle
When refined to +7 or higher,
increases drop rate by an additional 0.5%.
When refine rate is +9 or higher,
increases drop rate by an additional 1.0%.
A magic book filled with long, impractical spells that is so large, it can actually be used just like a shield.
Int +1
Mdef + 2
Set Bonus
Memory Book
Monocle or Monocle [1]
Pocket Watch or Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
A spellbook that is impractically huge, and more useful as a shield than as a spell reference.
Int + 1
Mdef + 2
Set Bonus
Memory Book [1]
Monocle or Monocle [1]
Pocket Watch or Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
A Staff that allows the user's magic to penetrate the enemy's mind.
This item is indestructible in battle.
Property: Neutral
Int + 10
MATK + 50
Mdef + 20
Adds a 100% chance to destroy 5% SP from the target when performing a physical or magical attack.
If upgrade level is +6 or higher,
Adds a 100% chance to destroy an additional 3% SP from the target when performing physical or magical attack.
Increases the SP cost of skills by 100%.
A staff which converts elemental power into psychic energy.
Property: Neutral
Reduces the variable casting time of Psychic Wave by 3%.
Increases the SP cost of Psychic Wave by 60.
Max HP - 2% per upgrade level of the item past the upgrade level of 5
Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 5.
Drains 100 SP from the user when the item is unequipped.