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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Cri+10” in Renewal

Page 14 of 14
Triple Shadow Earring

Triple Shadow Earring

#1270035 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Triple Laser increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1 ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%. ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Tristan Imperial Cape-LT

Tristan Imperial Cape-LT [1]

#480453 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Cannot be Knocked back. ------------------------ Every 2 refine level, ATK +10, CON +1, CRT +1. Every 3 refine level, Increases Long range physical damage and critical damage by 5%. ------------------------ When refined to +7 or higher, ATK +15%, ASPD +10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, CRI +20. When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Old Casket of Protection [1] Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%. When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Beelzebub Card Increases physical damage to BOSS Monsters by 30%. Enable to use Reflect Damage Lv.3. Reduces damage taken from Undead race by 50%. Increases damage taken from Ghost property by 30%. ------------------------ [Grade Bonus] [Grade D] ATK +80. [Grade C] CRI +10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce after skill delay by 7%. If refined to +13, increases physical damage to all race by 12%. ------------------------ Def: 20
Full item details & effects
True Hunting Boots

True Hunting Boots [1]

#22168 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Boots awarded by the royal family to hunters who distinguished themself in the hunt as a token of gratitude. Increases ASPD (Attack Delay -8%). For every 3 refine levels, increases ASPD (Attack Delay -2%). If equipped with True Hunting Mail, increases Ranged Physical Attack by 7%. If the refine levels of True Hunting Mail, True Hunting Manteau and True Hunting Boots are 9 or greater, increases Critical Damage by 10%.
Full item details & effects
Twin Crown

Twin Crown [1]

#400121 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Gemini Crown Judgement Slasher and Repentance Slasher Increases Critical damage by 20%. For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus: Biolab Gemini Crown Agudo Filo Increases Cross Impact damage by 20%. Increases meele physical damage by 5% per refine rate of Agudo Filo. ------------------------ Set Bonus: Biolab Gemini Crown Ripper Cross increases long ranged physical damage by 20%. Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross. ------------------------ Def : 10 Location : Upper
Full item details & effects
Ufo Poring Hat

Ufo Poring Hat [1]

#18892 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Take me to your (guild) leader! This hovering sombrero will make you feel like you're visiting strange new worlds! Position: Upper Mdef + 5 Hit + 5 Flee + 5 Perfect Dodge + 5 Crit + 5 If upgrade level is +7 or higher, reduces the variable casting time of skills by 5%. If refined to +9 or higher, reduces the global delay of skills by 5% and Aspd + 5%.
Full item details & effects
Unknown Luck Boots

Unknown Luck Boots [1]

#470077 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
72
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 100, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance LUK + 175 for 10 seconds. ------------------------ When refined to +13 or higher, CRI + 7, Critical Damage + 7%, ATK + 7%. ------------------------ [Grade Bonus] [Grade D] LUK gained from the effect is increased by additional 25. [Grade C] LUK gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Valkyrie Knife

Valkyrie Knife [4]

#28717 · Dagger · Weapon
ATK
50
MATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
50 z
Sell value
25 z
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Novice Bonus ATK + 100 MATK + 150 Max HP + 300 Max SP + 300 Reduces the SP cost of skills by 5%. This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dex - 1 for every 10 base Dex. Additional Max HP + 200. Additional Max SP + 20. Additional MATK + 15. Crit + 7 Aspd + 10% Increases critical damage on targets by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Mage Bonus For every upgrade level of Valkyrie Knife [4], Max HP + 200 Max SP + 20 If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Hunter Bonus Max HP + 200 Reduces the SP cost of skills by 5%. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dancer and Bard Bonus ATK + 100 This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Aspd + 10% Dex - 1 for every 10 base Dex. Thief Bonus Max SP + 100 MATK + 150 For every upgrade level of Valkyrie Knife [4], Increases critical damage on targets by 1%.
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vicious Mind Aura

Vicious Mind Aura

#19439 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Mysterious energy surrounds you. If equipped with Fallen Warrior Manteau [1], ATK +5 for every 30 pure STR increased ASPD (Post-attack delay -3%) for every 30 pure AGI Post-skill delay -4% for every 30 pure VIT MATK +5 and Variable Cast Time -8% for every 30 pure INT Long-ranged Physical damage +1% for every 30 pure DEX Critical damage +3% for every 30 pure LUK Location: Lower Weight: 10
Full item details & effects
Vigilante Badge

Vigilante Badge

#28441 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A badge worn by members of a vigilante group that once existed to stop criminals. Required Jobs: Shadow Chaser Flee + 10 Increases long-ranged damage on targets by 5%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10.
Full item details & effects
Vigilante Bow

Vigilante Bow [2]

#18145 · Bow · Weapon (Two-Handed)
ATK
140
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow used by members of a vigilante group that once existed to stop criminals. Property: Neutral Required Jobs: Shadow Chaser Increases long-ranged damage on targets by 5% for every 20 base Dex. If upgrade level is +7 or higher, Increases long-ranged damage on targets by an additional 10%. If upgrade level is +9 or higher, Increases the damage of Double Strafe by 50%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10.
Full item details & effects
Vigilante Suit

Vigilante Suit

#15176 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A suit worn by members of a vigilante group that once existed to stop criminals. Property: Neutral Required Jobs: Shadow Chaser Dex + 5 Increases long-ranged damage on targets by 3% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Increases the damage of Triangle Shot by 20%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10.
Full item details & effects
Violet Halo

Violet Halo [1]

#20940 · Armor · Garment
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Blinking violet wings that float behind you. Indestructible. MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%. Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate. If refine rate is 11 or higher, reduces delay after skill by 4%. When equipped with Magical Booster, reduces variable casting time by 30%. When equipped with Crimson Booster, increases long ranged physical damage by 14%. When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%. When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%. Position: Garment
Full item details & effects
Whike Black Tail

Whike Black Tail

#2855 · Armor · Accessory
Armor Lv.
1
Required Lv.
45
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Morocc twon Hyuke's black tail style. It doesn't seem to be moving. ASPD + 3%, Critical + 7. Equip with [Whikebain's Black Ears], extra critical attack damage + 10%. Equip with [Whikebain's Black Ears], Critical +5 if [Whikebain's Black Ears]'s refined more than +7 Required lv : 45
Full item details & effects
White Fox Charm

White Fox Charm [1]

#490691 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An amulet modeled after the tail of a sacred white fox. It is said to bring good fortune to the bearer. ------------------------ ATK + 150, POW + 3, CRI + 50. ------------------------ Increase physical damage against all class enemies by 10%. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ Reduce 16th Night cooldown by 25 seconds. ------------------------ For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%. ------------------------ Def : 0
Full item details & effects
White Wing Suits

White Wing Suits [1]

#15042 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Armor of the brilliant archer guild known as Icarus. Property: Neutral For every upgrade level of the item, Flee + 1 Increases long-ranged damage on targets by 2%. Set Bonus White Wing Boots [1] White Wing Manteau White Wing Suit [1] White Wing Brooch Aspd + 2 Increases long-ranged damage on targets by 30%. Increases the damage of Arrow Storm by 50%. Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Wild Bullet Shadow Armor

Wild Bullet Shadow Armor

#24928 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Only One Bullet damage by 8%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Only One Bullet damage by additional 2%. ------------------------ Set Bonus: Wild Bullet Shadow Armor Wild Bullet Shadow Shoes ATK + 2%, P.ATK + 2, When the total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore physical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Wild Bullet Shadow Armor Wild Bullet Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1. When the total refine level of set is 27 or higher, Ignore physical resistance of all race monsters (except Player) by 10%. ------------------------ Location : Armor
Full item details & effects
Will of Sword and Zen

Will of Sword and Zen [1]

#470254 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from Players by 10%. ------------------------ For every refine level, MATK +4%. ------------------------ When refined to +10 or higher, Reduce After Cast Delay by 15%. ATK and MATK +15%. ------------------------ When refined to +12 or higher, Reduce After Cast Delay by additional 25%. ATK and MATK additional +25%. ------------------------ When refined to +13 or higher, CRI +20. Increases critical damage by 30%. ------------------------ Def : 25
Full item details & effects
Yin Yang Talisman

Yin Yang Talisman [1]

#28560 · Armor · Accessory
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
By converting the force of yin and yang into magic power and accumulate, it can release stronger magic power. MATK + 5% Hit + 20 Aspd + 5% Set Bonus Yin Yang Talisman [1] Sealed Magic Sword [2] Increases the damage of Crimson Rock by 2% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Magic Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Evil Sword [2] Increases the damage of Hell Inferno by 20% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Evil Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Maximum Sword [2] Increases the damage of Judex by 10% per upgrade level of the weapon. Set Bonus Yin Yang Talisman [1] Sealed Maximum Sword [2] Ultralight Magic Shield [1] Additional Hit + 5 per upgrade level of the weapon. Additional Aspd + 4% per upgrade level of the weapon.
Full item details & effects
Young Leaf of World Tree (Luk)

Young Leaf of World Tree (Luk)

#420020 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
The leaf of Yggdrasil, the origin of this world. Resonates with the equipment of time to bring out hidden power. ------------------------ Set Bonus: Sprout of World Tree (LUK) Overwelm Luk Armor [1] Temporal Luk Manteau [1] increases physical damage against all race monsters (excepts players) by 10%. If the sum of refine rate is 14 or higher, ATK + 80, If the sum of refine rate is 18 or higher, increases physical damage against all size enemies by 10%, increases critical damage by 12%, If the sum of refine rate is 22 or higher, increases melee and long ranged physical damage by 10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
YSF01 Greave

YSF01 Greave [1]

#22141 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
130
Buy value
0 z
Sell value
0 z
The greaves used by Werner's experiment. Beware, you may be consumed by its power. Increases critical damage on targets by 30%, if the users base Luk is 125 or higher. If upgrade level is +8 or higher, Aspd + 8% If upgrade level is +11 or higher, Aspd + 1 If upgrade level is +13 or higher, Increases critical damage on targets by an additional 10%. SET BONUS YSF01 Greaves YSF01 Plate Aspd + 1% per upgrade level of YSF01 Greaves. SET BONUS YSF01 Greaves YSF01 Manteau YSF01 Plate If the combined upgrade levels of YSF01 Greaves, YSF01 Manteau and YSF01 Plate are +39 or higher, Adds a 5% chance of buffing the user for 5 seconds when performing a physical attack; Bypass 100% of hard defense of normal monsters and boss monsters when performing a physical attack. SET BONUS YSF01 Manteau YSF01 Plate Reduces the after cast delay of skills by 1% per upgrade level of YSF01 Manteau.
Full item details & effects
Zodiac Boots (Mage)

Zodiac Boots (Mage) [1]

#470258 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Swordsman)

Zodiac Boots (Swordsman) [1]

#470255 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Shoes modeled after the constellations of Aries and Libra. It can unleash powerful abilities when combined with certain memories. ------------------------ ATK + 50, MATK + 50. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ATK + 1%, MATK + 1%. ------------------------ For every 4 refine level, increase Sonic Wave and Genesis Ray damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Seyren's Memory Reduce Sonic Wave cooldown by 0.5 seconds. For every 4 refine level of weapon, increase Critical Damage by 20%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Randel's Memory Reduce Ray of Genesis cooldown by 0.2 seconds. For every 4 refine level of weapon, increase Gloria Domini damage by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Aries Crown [1] Seyren's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase long ranged physical damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore physical defense of monsters of all races (except players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Libra Diadem [1] Randel's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase Holy property magic damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore magic defense of monsters of all races (except players) by 40%. ------------------------ Def : 60
Full item details & effects
Zodiac Boots (Thief)

Zodiac Boots (Thief) [1]

#470272 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Required Lv: 100
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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