A shield named after Hervor, the valkyrie who ensures victory for her warriors.
MDEF + 5.
-30% damage received from other adventurers.
Cannot be Upgraded.
Indestructible.
A shield named after Hervor, the valkyrie who ensures victory for her warriors. It's now endowed with greater power.
VIT + 20, MDEF + 10.
-30% damage received from other adventurers.
When you receive Melee Physical damage, this item creates a chance of casting Protective Light.
Protective Light immediately cancels Stun, Sleep, Curse, Petrification, Poison, Blind, Silence, Bleeding, Chaos, and Frost, and protects the user against such effects for a set duration.
Cannot be Upgraded.
Indestructible.
A pair of glasses that was worn by a famous entomologist.
+4% Magic damage on Insect monsters.
+5% resistance against Insect monsters.
Cannot be upgraded. Indestructible.
Location : Middle
A flower said to
be as beautiful as
a fairy in a far east
country, and usually
used as a medicinal
herb. Dex +1, Int +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper
Gloves worn by an arch bishop who couldn't resist the devil's temptations. It contains high evil magic.
Required Jobs: All Jobs
Int + 2
MATK + 2%
Enables Level 3 Heal.
Reduces the SP cost of skills by 5%.
If the users base Int is 100 or higher,
MATK + 5%
Set Bonus
Hibram's Gloves
Spell1
Reduces the variable casting time of skills by 5%.
Increases magical damage on all race targets by 5%.
Set Bonus
Hibram's Gloves
Spell2
Reduces the variable casting time of skills by 5%.
Increases magical damage on all race targets by 5%.
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Hiding.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
Cannot be refined.
MHP + 300
MSP + 100
When worn with High Adventurer Hood and High Adventurer Sandals, additional ATK + 10, MATK + 10, MHP + 150, MSP + 50, HIT + 10.
A multipurpose high-tech shield used by genetics.
It can provide a powerful boost to the user.
------------------------
Reflects 25% of incoming physical damage.
------------------------
Increase long-range physical damage by 15%.
------------------------
For every 2 refine level, POW + 3, CON + 3.
------------------------
For every 3 refine level, MHP + 5%, After Cast Delay - 2%.
------------------------
When refined to +10 or higher, ATK + 15%.
------------------------
When refined to +11 or higher, increase Cart Cannon damage by 50%.
------------------------
When refined to +12 or higher, increase Spore Explosion damage by 50%.
------------------------
When refined to +13 or higher, increase long-range physical damage by additional 20%.
------------------------
When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%.
------------------------
Set Bonus:
High-tech Shield [1]
Poison Spore Egg
When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%.
------------------------
Set Bonus:
High-tech Shield [1]
Child Admin Beta Egg
When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%.
------------------------
[Grade Bonus]
[Grade C] POW + 3, CON + 3.
[Grade B] Increase long-range physical damage by 20%.
[Grade A] All Talent Status + 10.
------------------------
Def : 50
Clothes that embody the wearer's yearning for personal freedom. They're old and ragged, but allow free movement.
Property: Neutral
Required Jobs: Maestro, Wanderer
ATK + 20
If upgrade level is +9 or higher,
Adds a 1% chance of casting Level 3 Double Strafe on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Hippie Clothes
Hippie Feather
Hippie Guitar
ATK + 30
Aspd + 1
Increases critical damage on targets by 20%.
Set Bonus
Hippie Clothes
Hippie Feather
Hippie Rope
ATK + 30
Aspd + 1
Increases critical damage on targets by 20%.
A guitar that embodies the player's yearning for personal freedom. It's old and beat-up, and it's heavy enough to do some serious damage when swung.
Property: Neutral
Aspd + 1% per level of Musical Lessons known.
If upgrade level is +7 or higher,
ATK + 5 per level of Musical Lessons known.
If upgrade level is +9 or higher,
Aspd + 1
Set Bonus
Hippie Clothes
Hippie Feather
Hippie Guitar
ATK + 30
Aspd + 1
Increases critical damage on targets by 20%.
Rope that embodies the wielder's yearning for personal freedom. Old and worn, it bends and thrashes more flexibly than new rope.
Property: Neutral
Required Jobs: Wanderer
Aspd + 1% per level of Dance Lessons known.
If upgrade level is +7 or higher,
ATK + 5 per level of Dance Lessons known.
If upgrade level is +9 or higher,
Aspd + 1
Set Bonus
Hippie Clothes
Hippie Feather
Hippie Rope
ATK + 30
Aspd + 1
Increases critical damage on targets by 20%.
The Hippo Hat made from Africa. You will feel are swimming in the Nile River like a Hippo after worn it.
Reduces Water Element attack by 10%, Have low rate to cast Frost Nova LV1.
Series : Headgear Defense : 5
Location : Upper Weight : 50