A pair of shoes helps the user to melt into the dark easily because it was made up of darkness, the opponent of light. The wizard who made this Shadow Walk imbued a magic to protect the wearer of itself.
Mdef + 10
Adds a chance of casting Level 2 Cloaking on the user when receiving a magical attack, if a higher level of this skill is known, it will be cast instead.
A little red hat with colorful pheasant feathers. It can be used to communicate with spirits.
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Mdef + 5.
When refined to 7, Int + 2.
When refined to 10 or higher, every 1 refine level, Int + 1.
When equipped by Magician classes, spell casting time -3%
When equipped by Soul Linker classes, have chance to autospell Estun Lv.5 when dealing magical damage.
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Location : Upper
A hair ornament with pink feathers of a Shaman.
MaxHP +50, Mdef +3,
Increases resistance to Neutral property by 5%.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MaxHP +300, MATK +5%,
Increases resistance to Neutral property by 5%.
Head Location : Upper
A magical pair of shoes containing the power of fire.
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Fire property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sharel Manteau
Sharel Shoes
Max HP + 1% per upgrade level of Sharel Shield.
Max SP + 1% per upgrade level of Sharel Shield.
Increases physical damage on Fire property targets by 5%.
Set Bonus
Sharel Shield
Sharel Shoes
Reduces damage taken from Fire property attacks by 2% per upgrade level of Sharel Shield.
Reduces damage taken from Fire property enemies by 5%.
Sharks are amazingly gentle creatures if you stay away from their food supply.
Str +1, Agi +2,
Mdef +1
Increases Damage to Water Property by 5%.
Increases Damage taken by Water Property monsters by 10%.
Location : Upper
Ritualistic clothing that appears to offend animals far and wide.
Property: Neutral
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Brute race enemies by 5%.
Reduces damage taken from Brute race enemies by an additional 1% per upgrade level of the item.
A Manteau imbued with tension and the mysterious spirit of desolate wilderness.
Account Bound
Reduces damage from Demihuman monsters by 1%.
Reduces damage from Human Player monsters by 1%.
MaxHP + 50.
MDEF + 1.
Within the shield, the chaotic powers of an evil spirit is sealed. Use this power wisely.
Mdef + 5
Reduces damage taken from Shadow property enemies by 25%.
If upgrade level is +5 or higher,
Aspd + 1
If upgrade level is +7 or higher,
Additional Aspd + 1.
Has no Effect in WoE TE
This shield is surrounded by a dark aura with the ability to resist holiness.
Mdef + 10
Additional Mdef + 1 per 3 upgrade levels of the item.
Reduces damage taken from Holy property attacks by 30%.
For every upgrade level of the item,
Reduces damage taken from Holy property attacks by an additional 1%.
A hard, firm-looking shield made from the scales of Naga. The scales are as sharp as blades.
Mdef +3
Has a chance of reflecting physical damage for 5 secs. when physically damaged.
The rate of the damage reflection increases by 3% with each refine level up to +10
When refine level is over 11, reflective duration increases by 1 sec for every 2 refinement
A sash that is said to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power.
Str + 1
Agi + 1
Mdef + 1
Set Bonus
Ninja Suit or Ninja Suit [1]
Shinobi Sash
Max HP + 300
Reduces the SP cost of skills by 20%.
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves.
Max HP + 3%
Max SP + 3%
MATK + 2%
Mdef + 15
Increases the damage of Holy property magical attacks on targets by 2%.
Increases the damage of Judex by 30%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Holy property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Holy property magical attacks on targets by an additional 5%.
Set Bonus
Shoes Of Punishment
Holy Stick [1]
Reduces the variable casting time of Adoramus by 5% per level of Oratio known.
Reduces the variable casting time of Judex by 5% per level of Oratio known.
Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
If Holy Stick [1] upgrade level is +7 or higher,
Increases magical damage on Demon and Undead race targets by 30%.
Increases magical damage on Shadow and Undead property targets by 30%.
If Holy Stick [1] upgrade level is +9 or higher,
Increases the damage of Adoramus by an additional 20%.
Increases magical damage on Demon and Undead race targets by an additional 20%.
Increases magical damage on Shadow and Undead property targets by an additional 20%.
MHP +3% and MSP +3%.
Reduces the cooldown time of High Heal by 1 second.
When refine level is 10 or higher,
increases MHP and MSP by additional 7%,
reduces global cooldown by 10%.
When refine level is 11 or higher,
increases MHP and MSP by additional 10%,
reduces global cooldown by additional 10%.
When learned Oratio Level 10,
reduces variable casting time by 50%, and reduces global cooldown by 50%.
When learned Clearance Level 5,
increases magical damage against all property enemies by 25%.
When performing Offertorium,
for every base level, increases Judex damage by 1% for 15 seconds.(Up to level 250)
For every level of Lauda Agnus and Lauda Ramus learned,
MDEF +10, increases healing by 8%.
------------------------
Def : 15
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, increases healing effectiveness from potions by 12%.
If refined to +9 or higher, MaxHP +25%
If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +20.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Flee +5 reduces ranged damage taken by 15%
If refined to +9 or higher, MaxHP +1000 MaxSP +100
If worn with WoE Shoes and WoE Muffler, Int +5, Mdef +10, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Perfect Dodge +5 reduces ranged damage taken by enemy players by 20%.
If refined to +9 or higher, MaxHP +15%
If worn with WoE Boots and WoE Manteau, Dex +5, reduces damage taken from enemy players by an additional 15%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
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LUK +12, MHP +15%, MSP +15%.
For every 2 refine level, CRI +2, increases critical damage by 4%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base LUK, CRI + 2, Critical damage +3%.
[Dragon's Luck]
When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds.
If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck],
additional increase ATK +10%, and critical damage +10%
If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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The skin of a dragon whose scales were as white as snow, but light as a feather.
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a short-ranged attack.
If upgrade level is +8 or higher,
ATK + 5 for every combined sum of 20 base Int and Dex.
Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
A brown dragon's shell with 100 heads guarding a golden apple.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Demi-Human and Brute race enemies by 5%.
Reduces damage taken from Earth and Wind property attacks by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit,
ATK + 15
Hit + 5
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
The skin of a dragon whose scales were as strong as steel, but light as a feather.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Water and Fire property attacks by 5%.
Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Enables Level 1 Hiding.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit provides the following,
Max HP + 1%
Reduces the variable casting time of skills by 2%.
If upgrade level is +9 or higher,
Enables Level 1 Cloaking.
The skin of a dragon which has a mouth large enough to swallow an entire human.
Str + 5
Luk + 5
Mdef + 10
Reduces damage taken from Formless and Angel race enemies by 5%.
Reduces damage taken from Holy and Ghost property attacks by 5%.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +8 or higher,
Aspd + 1% for every combined sum of 20 base Str and Luk.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 5%.