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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Power” in Renewal

Page 17 of 29
Muqaddas Naranzak

Muqaddas Naranzak [2]

#840028 · Grenade Launcher · Weapon (Two-Handed)
ATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A Grenade Launcher created by combining holy relics and magical power. ATK + 5%. Increase The Spiral Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Spiral Shooting damage by additional 10%. If refine rate is 11 or higher, increase Spiral Shooting damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Nazar

Muqaddas Nazar [2]

#510103 · Dagger · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Dagger created by combining holy relics and magical power. Its true power is revealed only when equipped with the Muqaddas Kanjar When equipped with Muqaddas Kanjar, ATK + 5%. Increase The Shadow Flash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increase Shadow Flash damage by additional 10%. If refine rate is 11 or higher, increase Shadow Flash damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Saka

Muqaddas Saka [2]

#820028 · Shotgun · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A Shotgun created by combining holy relics and magical power. ATK + 5%. Increase Wild Fire damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Wild Fire damage by additional 10%. If refine rate is 11 or higher, increase Wild Fire damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Sasyiir

Muqaddas Sasyiir [2]

#500074 · One-Handed Sword · Weapon
ATK
100
MATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Sword created by combining holy relics and magical power. MATK +230. MATK + 5%. Increase The Cross Rain damage by 10%. If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second. If refine rate is 9 or higher, increase Cross Rain damage by additional 10%. If refine rate is 11 or higher, increase Cross Rain damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Magical damage to small size enemies +15%. [Grade C] Magical damage to medium size enemies +15%. [Grade B] Magical damage to large size enemies +15%. [Grade A] S.MAtk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Saz

Muqaddas Saz [2]

#570045 · Musical Instrument · Weapon
ATK
120
MATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
An Instrument created by combining holy relics and magical power. MATK + 230. MATK + 5%. Increase Metallic Fury damage by 10%. If refine rate is 7 or higher, increases all property magical damage by 10%. If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Magical damage to small size enemies +15%. [Grade C] Magical damage to medium size enemies +15%. [Grade B] Magical damage to large size enemies +15%. [Grade A] S.Matk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Sharman

Muqaddas Sharman [2]

#550118 · One-Handed Staff · Weapon
ATK
290
MATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Foxtail created by combining holy relics and magical power. Can't be destroyed. MATK + 340. ATK & MATK + 5%. Increase Chulho Sonic Claw and Hyunrok Cannon damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%. If refine rate is 9 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. If refine rate is 11 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical and Magical damage to small size enemies +15%. [Grade C] Physical and Magical damage to medium size enemies +15%. [Grade B] Physical and Magical damage to large size enemies +15%. [Grade A] P.Atk +5, S.Matk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Syaraq

Muqaddas Syaraq [2]

#580046 · Whip · Weapon
ATK
100
MATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A Whip created by combining holy relics and magical power. MATK + 230. MATK + 5%. Increase Metallic Fury damage by 10%. If refine rate is 7 or higher, increases all property magical damage by 10%. If refine rate is 9 or higher, increases Metallic Fury damage by additional 10%. If refine rate is 11 or higher, increases Metallic Fury damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Magical damage to small size enemies +15%. [Grade C] Magical damage to medium size enemies +15%. [Grade B] Magical damage to large size enemies +15%. [Grade A] S.Matk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tabanji

Muqaddas Tabanji [2]

#810034 · Rifle · Weapon (Two-Handed)
ATK
275
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A Riffle created by combining holy relics and magical power. ATK + 5%. Increase Only One Bullet damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Only One Bullet damage by additional 10%. If refine rate is 11 or higher, increase Only One Bullet damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tabar

Muqaddas Tabar [2]

#520031 · One-Handed Axe · Weapon
ATK
250
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
600
Buy value
0 z
Sell value
0 z
An Axe created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Triple Laser damage by 10%. If refine rate is 7 or higher, increases long range physical damage by 10%. If refine rate is 9 or higher, increase Triple Laser damage by additional 10%. If refine rate is 11 or higher, increase Triple Laser damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Taliin

Muqaddas Taliin [2]

#830033 · Gatling Gun · Weapon (Two-Handed)
ATK
305
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
A Gatling Gun created by combining holy relics and magical power. ATK + 5%. Increase The Vigilante at Night damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase The Vigilante at Night damage by additional 10%. If refine rate is 11 or higher, increase The Vigilante at Night damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tasyiribatiy

Muqaddas Tasyiribatiy [2]

#510102 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Dagger created by combining holy relics and magical power. ATK + 5%. Increase The Deft Stab damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increase Deft Stab damage by additional 10%. If refine rate is 11 or higher, increase Deft Stab damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Mystery Wing

Mystery Wing [1]

#480251 · Armor · Garment
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A rainbow-colored wings imbued with mysterious power. Each feather is filled with magical power and displays the power of seven colors. ------------------------ Reduce damage taken from normal and boss monsters by 5%. Reduce damage taken from Players by 5%. ------------------------ For every total 100 of base basic status, ATK + 5% MATK + 5% Critical Damage + 5% ------------------------ When total base basic status 300 or higher, MHP + 20% MSP + 20% ------------------------ When total base basic status 400 or higher, ASPD + 15% After Delay - 15% ------------------------ When total base basic status 500 or higher, Perfect Hit + 25% Fixed Casting Time - 70% ------------------------ When total base basic status 600 or higher, Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage. ------------------------ When refined to +7 or higher, DEF + 150 MDEF + 15 ------------------------ When refined to +9 or higher, DEF + 150 MDEF + 15 ------------------------ Def : 50
Full item details & effects
Nab Hood

Nab Hood

#2578 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
An ancient relic that belonged to an unknown Assassin. Increases Flee and Attack Power per 2 upgrade levels of the item. Set Bonus Nab's Cloth [1] Nab Shoes [1] Nab Hood Nab Ring Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. ATK + 10% MATK + 10% ATK + 30, if the user's base Str is 120 or higher. Crit - 20
Full item details & effects
Narcissus Bow

Narcissus Bow [2]

#18170 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow containing the spirit of a Hero that fought in an ancient battle. It seems to resonate with Ancient Hero Boots. Every 2 Refine level ATK +10. Every 3 Refine level distance physical damage increased by 4%. When Refine level is 9, Sever Rainstorm damage increased by 10%. When Refine level is 11, Severe Rainstorm cooltime decreased by 2s. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX +20, bow attack power increased by 20%. Weapon Lv : 4 Required Lv : 100 Required Job: 3rd Archer / Shadow Chaser Jobs
Full item details & effects
Nebula Armor of Stamina

Nebula Armor of Stamina [1]

#450170 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the stamina energy of the star's power. Increases stamina. ------------------------ STA +1. MaxHP +10%. Every 2 refine, Def +15. ------------------------ If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. ------------------------ [Grade Bonus] [Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine. [Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine. [Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine. [Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine. ------------------------ Def : 175
Full item details & effects
Nebula Robe of Spell

Nebula Robe of Spell [1]

#450173 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the spell energy of the star's power. Increases spell. ------------------------ SPL +1. MATK +125. Every 2 refine, MATK +15. ------------------------ If refine rate is 9 or higher, MATK + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 2 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade C] MATK + 3 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade B] MATK + 2% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 1 per 4 refine. [Grade A] MATK + 3% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 2 additional per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Robe of Wisdom

Nebula Robe of Wisdom [1]

#450174 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the wisdom energy of the star's power. Increases wisdom. ------------------------ WIS +1. MATK +125. Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%. ------------------------ If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine. [Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine. [Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine. [Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Suit of Concentration

Nebula Suit of Concentration [1]

#450171 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the concentration energy of the star's power. Increases concentration. ------------------------ CON +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ASPD +10%. If refine rate is 11 or higher, increases long ranged physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, Attack speed increase added (delay after attack reduced by 1%), ATK + 1% per 2 refine. [Grade C] ATK + 3, Attack speed increase added (delay after attack reduced by 1%), ATK + 2% per 2 refine. [Grade B] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 1% additional increase in ranged physical damage per 3 refine, P.ATK + 1 per 4 refine. [Grade A] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 2% additional increase in ranged physical damage per 3 refine, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Nebula Suit of Creative

Nebula Suit of Creative [1]

#450172 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the creative energy of the star's power. Increases creative. ------------------------ CRT +1. ATK +100. Every 2 refine, ATK +10. ------------------------ If refine rate is 9 or higher, CRI +5. If refine rate is 11 or higher, increases critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1. [Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2. [Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine, [Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Neptune's suit

Neptune's suit [1]

#15433 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A traditional garb modeled after one of the twelve legendary pantheon. You can feel Neptune's divine power coming from it. ------------------------ For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%. ------------------------ For every 4 refine level, All Basic Statu + 2. ------------------------ When refined to +12 or higher, Casting will not be interrupted. Reduce Soul Harvest cooldown by 60 seconds. Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%. ------------------------ Set Bonus: Neptune Uniform [1] Khalitzburg Knight Card Increase Eswoo and Falling Stars damage by 20%. ------------------------ Set Bonus: Neptune Uniform [1] Maya Card Reduce physical and magic damage taken from all size enemies by 30%. Increase Eswoo and Falling Stars damage by 40%. ------------------------ Def : 0
Full item details & effects
Nero Shield

Nero Shield [1]

#28951 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A shield that harnesses the power of water. This item is indestructible in battle. Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Full item details & effects
New Year Hairpin

New Year Hairpin [1]

#18992 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
18
Buy value
20 z
Sell value
10 z
An over-sized, pure red ribbon enchanted with hidden magical powers. Position: Upper Hit + 5 Perfect Dodge + 3 Set Bonus New Year Hairpin [1] Sinobi Card Aspd +1 per upgrade level of New Year Hairpin. Set Bonus New Year Hairpin [1] Alligator Card HP and SP Recovery + 4% per upgrade level of New Year Hairpin. Set Bonus New Year Hairpin [1] Blood Butterfly Card Reduces the variable casting time of skills by 2%, increases the damage of Fire Wall by 5% per upgrade level of New Year Hairpin.
Full item details & effects
Noble Cross

Noble Cross [1]

#16029 · Mace · Weapon
ATK
195
MATK
150
Weapon Lv.
4
Required Lv.
40
Slots
1
Weight
150
Buy value
10 z
Sell value
5 z
As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced. Property: Holy Required Job: Transcendent Acolyte Jobs MATK + 150 Restores 1 SP to the user when performing a short-ranged attack to Undead race targets. Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack. Adds a X% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack.
Full item details & effects
Nydhorgg's Shadow Garb

Nydhorgg's Shadow Garb [1]

#2554 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power. Mdef + 3 Reduces damage taken from all property attacks by 7%. Increases Max SP per (Base level / 3) + (upgrade level x 10). Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
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