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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP V” in Renewal

Page 18 of 23
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
Full item details & effects
Spell Caster Shadow Armor

Spell Caster Shadow Armor

#24747 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Armor Spell Caster Shadow Shoes Reduces SP consumption of skills by 10%, If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)). ------------------------ Location: Shadow Armor Required Lv: 1
Full item details & effects
Spell Caster Shadow Earring

Spell Caster Shadow Earring

#24749 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Earring Spell Caster Shadow Pendant Reduces SP consumption of skills by 10%. If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)). ------------------------ Location: Shadow Earring Required Lv: 1
Full item details & effects
Spell Circuit

Spell Circuit [1]

#19249 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it. Position: Upper MATK + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus Spell Circuit [1] Mental Stick [1] Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Kronos Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Mikatsuki [1] Raksasa Dagger [1] Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons. Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
Full item details & effects
Spiked Scarf

Spiked Scarf

#5462 · Armor · Headgear (Lower)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Spiked Scarf VIT + 1. Reduces damage from Demi-Human class monsters by 1%, Increases damage to Demi-Human class monsters by 1%. Item Class: Headgear Defense : 1 Location : Lower Weight : 10
Full item details & effects
Spinel Diadem

Spinel Diadem [1]

#400095 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%. If refine rate is 7 or higher, All Basic Stat +3. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%. ------------------------ Set Bonus: Biolab Aquarius Diadem Boltgin MATK +2%. increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin. ------------------------ Set Bonus: Biolab Aquarius Diadem Psychic Spear Rod Increases Neutral and Wind property magical damage by 3%. Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod. ------------------------ Set Bonus: Biolab Aquarius Diadem Dust Grave Increases Water and Earth property magical damage by 3%. Increases Diamond Dust damage by 3% per refine rate of Dust Grave. ------------------------ Def : 10 Location : Upper
Full item details & effects
Spirit Ears

Spirit Ears

#410215 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Disturbed by the entanglement of evil spirits, The body falls into uncontrollable rage. ------------------------ For every 15 of the sum of base VIT and STR, POW +1. ------------------------ For every 30 of the sum of base VIT and STR, increase melee physical damage by 1%. ------------------------ When total sum of base VIT and STR is 250, increase melee physical damage by additional 15%. ------------------------ Def : 0 Location : Middle
Full item details & effects
Spirit King's Ring

Spirit King's Ring [1]

#28394 · Armor · Accessory
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
This ring contains the power of the Spirit King. Vit + 5 Reduces the global delay of skills by 5%. Reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds. Reduces the variable casting time of Varetyr Spear by 1.5 seconds. Reduces the cooldown of Varetyr Spear by 0.5 seconds. Reduces the variable casting time of Warmer by 50%. Reduces the fixed casting time of Warmer by 50%. Reduces the cooldown of Warmer by 15 seconds. Increases the damage of Diamond Dust and Earth Grave by 1% for every 8 base levels.
Full item details & effects
Spirit Pendulum

Spirit Pendulum [2]

#26154 · One-Handed Staff · Weapon
ATK
70
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A pendulum that is said to have been used by a soul-ripper with considerable spirit. If you raise your hand, you can hear the sounds of spirits. It resonates with the Ancient Hero's Boots. MATK + 160. MATK + 10 per 2 refine rates MSP + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Espa by 15%. When refined to +9 or higher, reduce variable casting by 10%. When refined to +11 or higher, increase damage of Eswhoo by 20%. When equipped with Ancient Hero's Boots, adds a chance to INT +20, MATK + 15% for 7 sec when magical attack.
Full item details & effects
Spirit Pendulum-LT

Spirit Pendulum-LT [2]

#550068 · One-Handed Staff · Weapon
ATK
70
MATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +190. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 3% When refined to +7 or higher, increases Espa damage by 25%, reduces variable casting time by 10%. When refined to +9 or higher, increases Espa damage by additional 15%, increases Eswhoo damage by 45%. When refined to +11 or higher, increases magical damage against all size enemies by 15%, has a high chance (10%) to recover 230 SP every 0.5 seconds for 19 times within 10 seconds when dealing magical damage. ------------------------ Set Bonus: Spirit Pendulum-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int + 2 Dex + 1 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Soul Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Clip [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Rosary or Rosary [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Divine Cross Spiritual Ring Dex + 2 MATK + 10% Reduces damage taken from Demon and Undead race enemies by 10%.
Full item details & effects
Splash Cat Hat

Splash Cat Hat

#400077 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
Position: Upper MaxHP + 20% , MaxSP + 20% DEF +50 per every refine level. If its refine level is 7 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%. Physical damage from Boss monster -10%. If its refine level is 9 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%. Physical damage from Boss monster -10%. If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party]. If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available If player learned [Tasty Shrimp Party] 5Lv, MaxHP + 30% , MaxSP + 30% If player learned [Grooming] 5Lv, Gain immunity to the Confusion, Silence status.. Heal Amount +20% per every [Purring] level.
Full item details & effects
Sprint Gloves

Sprint Gloves [1]

#2935 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Ideal for running at full speed due to its durability, quick dry features, and exceptional grip. Reduces the variable casting time of skills by 1%. Reduces the cast delay of skills by 1%. Set Bonus Sprint Glove [1] Sprint Ring Reduces the variable casting time of skills by 4%. Reduces the cast delay of skills by 4%. Set Bonus Sprint Glove [1] Sprint Shoes [1] Max SP + 3% If Sprint Shoes [1] upgrade level is +7 or higher, Max HP + 2% Set Bonus Sprint Glove [1] Sprint Mail [1] Max HP + 3% If Sprint Mail [1] upgrade level is +7 or higher, Max SP + 2% Set Bonus Sprint Glove [1] Sprint Mail [1] Sprint Shoes [1] Sprint Ring Reduces the variable casting time of skills by 5%. Reduces the cast delay of skills by 5%.
Full item details & effects
Sprint Mail

Sprint Mail [1]

#2387 · Armor · Armor
DEF
20
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor. Vit + 1 HP Recovery + 5% Increases the recovery rate of recovery skills and recovery items by 3%. Set Bonus Sprint Mail [1] Sprint Shoes [1] Sprint Ring Max HP + 7% Max SP + 7% Reduces the variable casting time of skills by 3%. Reduces the global delay of skills by 15%. Set Bonus Sprint Glove [1] Sprint Mail [1] Max HP + 3% If Sprint Mail [1] upgrade level is +7 or higher, Max SP + 2% Set Bonus Sprint Glove [1] Sprint Mail [1] Sprint Shoes [1] Sprint Ring Reduces the variable casting time of skills by 5%. Reduces the cast delay of skills by 5%.
Full item details & effects
Sprint Ring

Sprint Ring

#2744 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A ring that gives you a feeling of flying like a rocket through the wind. Reduces the variable casting time of skills by 10%. Increases the global delay of skills by 5%. Set Bonus Sprint Mail [1] Sprint Shoes [1] Sprint Ring Max HP + 7% Max SP + 7% Reduces the variable casting time of skills by 3%. Reduces the global delay of skills by 15%. Set Bonus Sprint Glove [1] Sprint Ring Reduces the variable casting time of skills by 4%. Reduces the cast delay of skills by 4%. Set Bonus Sprint Glove [1] Sprint Mail [1] Sprint Shoes [1] Sprint Ring Reduces the variable casting time of skills by 5%. Reduces the cast delay of skills by 5%.
Full item details & effects
Sprint Shoes

Sprint Shoes [1]

#2440 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Very useful for running. Tighten the strips and you're off to the races! Agi + 1 SP Recovery + 5% Set Bonus Sprint Mail [1] Sprint Shoes [1] Sprint Ring Max HP + 7% Max SP + 7% Reduces the variable casting time of skills by 3%. Reduces the global delay of skills by 15%. Set Bonus Sprint Glove [1] Sprint Shoes [1] Max SP + 3% If Sprint Shoes [1] upgrade level is +7 or higher, Max HP + 2% Set Bonus Sprint Glove [1] Sprint Mail [1] Sprint Shoes [1] Sprint Ring Reduces the variable casting time of skills by 5%. Reduces the cast delay of skills by 5%.
Full item details & effects
Staff of Destruction

Staff of Destruction [1]

#2000 · Two-Handed Staff · Weapon (Two-Handed)
ATK
130
MATK
280
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong. Property: Neutral Agi + 10 Int + 3 Reduces the variable casting time of Mystical Amplification by 50%. MATK + 1% per 2 upgrade levels of the item. Increases the SP cost of skills by 2% per upgrade level of the item. Adds a 2% chance of casting Level 5 Jupitel Thunder on the attacker when receiving a physical attack per upgrade level of the item.
Full item details & effects
Stripe Hat

Stripe Hat [1]

#400049 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat featuring a long stripe from the brim to the back of the head. ATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Boost Lance-OS, ATK + 30, increases Cannon Spear damage by 4% per 2 refine rate of weapon. When equipped with MH-P89-OS, increases Severe Rainstorm damage by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon. When equipped with AC-B44-OS, reduces delay after skill by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Stripe Hat-LT

Stripe Hat-LT [1]

#400264 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat characterized by a long stripe that extends from the brim to the back of the head. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Stripe Hat-LT [1] Boost Lance-OSAD [2] Reduces Cannon Spear skill cooldown by 0.5 seconds. Every 2 refine level of weapon, increases Cannon Spear damage by 5%. ------------------------ Set Bonus: Stripe Hat-LT [1] MH-P89-OSAD [2] Reduces Severe Rainstorm skill cooldown by 0.5 seconds. Every 2 refine level of weapon, increases Severe Rainstorm damage by 5%. ------------------------ Set Bonus: Stripe Hat-LT [1] AC-B44-OSAD [2] Reduces After Cast Delay by 15%. Every 2 refine level of weapon, increases ranged physical damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Striped Ribbon Hat

Striped Ribbon Hat [1]

#400505 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat made up of a set of white and blue ribbons. It has a cute design and decorated with various ribbons. ------------------------ SPL + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ MATK + 40% ------------------------ Every 10 Base Level, increase damage of Arbitrium, Pneumaticus Procella, and Framen by 1%. ------------------------ Every refine level, SPL + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Supplement Part Dex

Supplement Part Dex [1]

#2995 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
25,000 z
Sell value
12,500 z
This mechanical device promotes the precise and timely execution of spells. Reduces the global delay of skills by 10%. Reduces the SP cost of skills by 10%. Reduces the variable casting time of skills by 10%. Set Bonus Supplement Part Dex [1] Supplement Part Str Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds. Set Bonus Supplement Part Dex [1] Supplement Part Str [1] Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds.
Full item details & effects
Supplemental Chip

Supplemental Chip [1]

#28598 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special chip that amplifies natural abilities for a powerful effect. ------------------------ Str + 5 Vit + 5 Dex + 5 Physical damage against all class enemies + 5% If Arm Cannon is level 3, Reduces the cast delay of skills by 30%. If Neutral Barrier is level 3, Reduces the variable casting time of Arm Cannon by 50%. Reduces the variable casting time of Ice Launcher by 50%. Reduces the variable casting time of Flame Launcher by 50%. If Pile Bunker is level 3, Str + 5 Vit + 5 Dex + 5 ATK + 100 If Fire Earth Research is level 5, Magic Gear Fuel is not consumed when using skills. ------------------------
Full item details & effects
Survivor's Shoes

Survivor's Shoes

#22170 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A pair of shoes that automatically protects its' owner. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Eligible Survivor's Manteau for set combo: Survivor's Manteau Survivor's Manteau [1] Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Reduces damage taken from Demi-Human race enemies by 5%. Increases the damage of Earth and Wind property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%. Set Bonus Survivor's Rod Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. Set Bonus Survivor's Circlet [1] Survivor's Shoes MATK + 10% If Survivor's Circlet [1] upgrade level is +7 or higher, Increases the damage of Earth and Wind property magical attacks on targets by 10%. If Survivor's Circlet [1] upgrade level is +9 or higher, Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. Set Bonus Survivor's Manteau Survivor's Shoes MATK + 10% If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%. Set Bonus Survivor's Orb Survivor's Shoes Vit + 5 Int + 5 Reduces damage taken from Demi-Human race enemies by 3%.
Full item details & effects
Taurus Diadem

Taurus Diadem [1]

#400099 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Taurus Diadem Coolant Injection Increases long ranged physical damage by 10%. Increases Cart Cannon damage by 10% per refine rate of Coolant Injection. ------------------------ Set Bonus: Biolab Taurus Diadem Generod Increases physical damage against all size enemies by 10%. Increases Crazy Vines damage by 10% per refine rate of Generod. ------------------------ Set Bonus: Biolab Taurus Diadem Istal Increases physical damage against all size enemies by 10%. Increases Spore Explosion damage by 10% per refine rate of Istal. ------------------------ Def : 10 Location : Upper
Full item details & effects
Temporal Circlet (Archbishop)

Temporal Circlet (Archbishop) [1]

#19480 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ MATK + 15 per 2 refine rate. Reduces variable casting time by 3% per 3 refine rate. ------------------------ Increases Adoramus damage by 20% per 3 refine rate. ------------------------ Increases holy property magical damage by 7% per 4 refine rate. ------------------------ If refine rate is 11 or higher, MATK + 5%. ------------------------ Def : 10
Full item details & effects
Temporal Circlet (Rebellion)

Temporal Circlet (Rebellion) [1]

#19488 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ ATK + 15 per 2 refine rate. Increases ASPD by 2% per 3 refine rate. ------------------------ Increases Round Trip and Vanishing Buster damage by 20% per 3 refine rate. ------------------------ Increases long ranged physical damage by 5% per 4 refine rate. ------------------------ If refine rate is 11 or higher, reduces global cooldown by 5%. ------------------------ Def : 10
Full item details & effects
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