A cute raincoat with a green frog-like hood as a popular brand in the Rune Midgartz Kingdom.
Selected as one of the favorite Doram wear for 3 consecutive years.
MaxHP + 20%, MaxSP + 20%, Healing + 50%.
When refined to +5 or higher, DEF + 150, attack speed + 5%.
When refined to +7 or higher, additional DEF + 150, additional attack speed + 5%.
When Spirit of Sea is learned to lv 1 or higher, can use Clearance lv5.
Reduce variable casting by 10% per skill level of Tasty Shrimp Party learned.
When casting Grooming lv5, MaxHP + 30%, MaxSP + 30%.
FLEE + 20 per skill level of Purring learned.
The complete travel log of the Archer who explored the Tomb of Honor area.
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ATK + 100, ATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase physical damage against all size enemies by 10%.
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Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
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When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
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When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
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Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
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Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
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Def : 7
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
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VIT +12, MHP +20%, MSP +5%.
For every 2 refine level, Reduces variable casting time by 3%.
For every 2 refine level, Increases ASPD by 3%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +80, MDEF +15, MHP +10%.
For every 30 base VIT, Reduces physical and magical damage
taken from medium and large size monsters by 1%.
[Dragon's Stamina]
When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds.
If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases,
and additional reduce damage received from all size monster by 5%.
If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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A powerful cloak made from the strong thoughts of forgotten people.
For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%.
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Set Bonus: Old Rune Circlet
For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%.
When refine level of Great Fallen Manteau is 12 or higher,
When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds.
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Set Bonus: Old Casket of Protection
For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldown of skill King's Grace by 15 seconds.
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Set Bonus: Old Mitra
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
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Set Bonus: Old Blazing Soul
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
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Set Bonus: Old Magic Stone Hat
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Intensification by 30 seconds.
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Set Bonus: Old Wind Whisper
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher, MATK +30.
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Set Bonus: Old Bone Circlet
For every 2 refine level Great Fallen Manteau, increases critical damage by 3%.
When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%.
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Set Bonus: Old Shadow Handicraft
For every 2 refine level Great Fallen Manteau, Flee +5.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
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Set Bonus: Old Driver Band (Red)
For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
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Set Bonus: Old Driver Band (Yellow)
For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Suicidal Destruction by 30 seconds.
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Set Bonus: Old Midas Whisper
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
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Set Bonus: Old Camouflage Bunny Hood
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Arrow Storm by 0.5 seconds.
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Set Bonus: Old Maestro Song's Hat
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
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Set Bonus: Old Dying Swan
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
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Def : 10
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.
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AGI +12, MHP +10%, MSP +10%.
For every 2 refine level, Increases long ranged physical damage by 2%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ranged physical damage +7%.
For every 15 base AGI, Increases ASPD +4%.
[Dragon's Shot]
When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds.
If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases,
and ranged physical damage +10% is additionally increased.
If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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Cannot be refined.
MHP + 300
MSP + 100
When worn with High Adventurer Hood and High Adventurer Sandals, additional ATK + 10, MATK + 10, MHP + 150, MSP + 50, HIT + 10.
A staff which is covered with thorns, containing strong meanings of sorcery.
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Indestructible in battle.
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MATK + 180, INT + 3, DEX + 3.
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For every refine level, ignore magical defense of all race monsters (except players) by 3%.
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For every 2 refine level, reduce After Cast Delay by 3%.
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When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
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When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
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When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
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Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
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When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
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When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
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When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
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Robe made with the skins of creatures in laval dungeon.
Seems like it's still heating.
MATK + 100.
If refined to +7 or higher, additional MATK + 50.
If refined to +9 or higher, additional MATK + 25.
When equipped with Lava Leather Hood, Lava Leather Sandles,
MATK + 2%.
If each of Lava Leather Robe, Lava Leather Hood, Lava Leather Sandles' refine rate is +7 or higher, MATK + 3%.
If the sum of refine rates is 27 or higher,
Increase fire magic damage by 15%.
An improved Manteau that was one of the prizes of the Geffen Magic Contest.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Increases ASPD by 2% per 3 refine rate.
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If refine rate is 9 or higher, increases melee physical damage by 5%.
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If refine rate is 11 or higher, increases melee physical damage by additional 7%.
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Set Bonus
Magic Barrier Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Def : 75
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Reduces variable casting time by 2% per 3 refine rate.
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If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%.
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If refine rate is 11 or higher, increases all property magical damage by 7%.
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Set Bonus
Magic Barrier Muffler
Anti Conjurer Suit
MATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%.
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Def : 70
A mantle imbued with the energy of Maple Tree, the divine beast of autumn.
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SPL + 2, CON + 2.
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Increases SP consumption by 15% when using skills.
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For every 2 refine levels, MATK + 5.
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For every 3 refine levels, All Property Magic Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
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When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 7%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50.
[Grade A] S.MATK + 5, Magic Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Melee Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Coral Marine, the divine beast of summer.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Long-range Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
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POW + 1, CON + 1, CRI + 4.
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For every 2 refine levels, ATK + 4.
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For every 3 refine levels, Critical Damage + 1%, CRT + 1.
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When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
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Def : 80
A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus.
Int + 1
Max SP + 5%
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
A ring, enchanted with the power of the Fate Stone, that is one of the three keys for the seal which binds Morpheus.
Int + 1
Max SP + 5%
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
A shawl marked with ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus.
Max SP + 10%
Mdef + 3
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
An assassin's famous historical relic.
ATK + 10
MATK + 20
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Int + 2
Flee + 3
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Str + 2
Int + 2
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
A ring with ominous power. It seems that the spirit of the master is resonating with the power nearby.
Mdef + 10
Reduces damage taken from Human Player race enemies by 3%.
Set Bonus
Old Detachments Ring
Old Wind Whisper [1]
Enables Level 3 Trample.
Set Bonus
Old Detachments Ring
Old Shadow Handicraft [1]
Increases the damage of Triangle Shot by 70%.
Set Bonus
Old Detachments Ring
Old Casket of Protection [1]
Increases the damage of Cannon Spear by 70%.
Set Bonus
Old Detachments Ring
Old Driver Band (Red) [1] or Old Driver Band (Yellow) [1]
Increases the damage of Flame Launcher and Ice Launcher by 70%.
Set Bonus
Old Detachments Ring
Old Dying Swan [1]
Immune to Stun.
Set Bonus
Old Detachments Ring
Old Blazing Soul [1]
Increases the damage of Lightning Ride by 70%.
Set Bonus
Old Detachments Ring
Old Bone Circlet [1]
Buffs the user for 10 second when using Counter Slash; Str + 200.
Set Bonus
Old Detachments Ring
Old Magic Stone Hat [1]
MATK + 100
Reduces the cooldown of Crimson Rock by 0.5 seconds.
Set Bonus
Old Detachments Ring
Old Midas Whisper [1]
Reduces the variable casting time of Mandragora Howl by 100%.
Set Bonus
Old Detachments Ring
Old Mitra [1]
Max HP + 50%
Set Bonus
Old Detachments Ring
Old Maestro Song's Hat [1]
Immune to Frozen.
Set Bonus
Old Detachments Ring
Old Camouflage Bunny Hood [1]
Crit + 70
Increases critical damage on targets by 70%.
Set Bonus
Old Detachments Ring
Old Rune Circlet [1]
Reduces the fixed casting time of Storm Blast by 100%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.
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DEX +12, MHP +15%, MSP +10%.
For every 2 refine level, Reduces variable casting time by 4%.
For every 2 refine level, Increases ASPD by 4%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 8%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 8%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%, MATK +5%.
For every 15 base DEX, Increases ASPD by 3% and
Reduces variable casting time by 3%
[Dragon's Speed]
When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds.
If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed],
FLEE +30, Perfect Dodge +5.
If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 15%, reduces variable casting time by 15%
reduces global cooldown by 25%.
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An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability,
but also greatly improves the wearer's physical abilities.
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MaxHP + 1200.
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MaxHP + 1% per refine rate.
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Increases ASPD by 2% per 3 refine rate.
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If refine rate is 9 or higher, increases long ranged physical damage by 5%.
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If refine rate is 11 or higher, increases long ranged physical damage by additional 7%.
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Set Bonus
Ravage Magic Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%.
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Set Bonus
Ravage Magic Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%.
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Def : 70