This ceremonial headdress holds the likeness of Anubis, god of the underworld.
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MDEF + 5.
Reduces damage taken from boss monsters by 10%.
Increases incoming heal effectiveness by 10%.
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Cannot be refined.
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Location : Upper Middle
This ceremonial headdress holds the likeness of Anubis, god of the underworld.
It is rumored that it empowers the wearer against powerful divine beings.
Reduce damage from MVPs by 2% and Increase effectiveness of healing and healing items by 2%.
If refined higher than +5 reduces damage by MVPs and effectiveness of healing further.
+5 MVP -3% Heal +3%
+6 MVP -4% Heal +4%
+7 MVP -5% Heal +5%
+8 MVP -7% Heal +7%
+9 MVP -10% Heal +10%
Location : Upper & Middle
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.
Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.
When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv5, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv5, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.
An armor modeled after one of the twelve legendary pantheon.
You can feel Apollo's divine power coming from it.
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MHP + 20%.
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For every 4 refine level, VIT + 3, MDEF + 5.
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When refined to +12 or higher,
For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%.
When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1.
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Set Bonus:
Apollo Armor [1]
Green Ferus Card
ASPD + 1.
Reduce After Cast Delay by 5%.
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Set Bonus:
Apollo Armor [1]
Eddga Card
When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies.
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Def : 0
MaxHP+20%,
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Every 2 level refine, MaxHP+1000/VIT+15.
Every 3 level refine, increase Dragon's Breath/Dragon's Water Breath/Earth Drive/Shield Press skills damage by 20%.
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When refined to +9 or higher, MaxHP+10000.
When refined to +11 or higher, reduce physical damage taken from all sizes enemies by 10%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Apollo Armor-LT
Green Ferus Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +15%.
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Set Bonus:
Apollo Armor-LT
Eddga Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +30%.
When receiving magical attack, have a chance 50% of inflicting Freezing/Stun/Stone Curse to the enemies.
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[Grade Bonus]
[Grade D] Every 2 level refine, VIT+3.
Every 3 level refine, increase melee/range physical attack by 3%.
[Grade C] Every 3 level refine, MaxHP+3%.
[Grade B] Every 2 level refine, VIT+5.
Every 3 level refine, increase melee/range physical attack by 5%.
[Grade A] Every 2 level refine, MaxHP+5%.
When refined to +13 or higher, reduce physical/magic damage taken from all sizes by 10%.
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Def: 30
Shoes sent to a woman. Do you have the power to make the impossible possible?
Mdef +10, reduce after cast delay by 2% per 1 refine rate
When equipped with Crown,
reduce variable casting time by 10%. Increase physical damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Crown and Applause Sandals combined.
When equipped with Tiara,
reduce variable casting time by 10%. Increase magic damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Tiara and Applause Sandals combined.
When equipped with Amon Ra Card,
Autospell Kyrie Eleison does not activate. Reduce variable casting time by 10%, All Stats +3 per 1 refine rate
Rental Item
A headgear made in
honor of the legendary
archer known for shooting an apple perched on
a friend's head from
a great distance.
Dex +4
This item cannot be Dropped or Traded.
Location : Upper
A hairband that attracts individuals. You can wear it when you want to look sexy.
Position: Upper
Required Jobs: All Jobs
Vit + 3
MATK + 2%
Mdef + 2
Increases sexiness by 100%.
If upgrade level is +9 or higher,
Additional MATK + 4%
Additional Mdef + 5
If upgrade level is +12 or higher,
Reduces the fixed casting time of skills by 10%.
A sea-blue crystal ball imbued with the power of water.
Int + 1
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Adds a chance of casting Level 3 Frost Nova on the attacker when receiving a physical or a magical attack.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
An elegant blue robe imbued with the power of water.
Property: Water
Int + 1
Mdef + 10
Reduces the variable casting time of Storm Gust by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A pair of sea-blue long boots imbued with the power of water.
Max HP + 500
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A magic staff charged with the freezing power of water.
Property: Water
Int + 3
Increases the damage of Cold Bolt and Frost Driver by 10%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
This crown honors Aquarius, the 11th astrological sign in the zodiac calendar.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Spear used by a hero who received the blessing of the water spirit in the past.
A beautiful spear that reminisces a crashing wave.
It seems to resonate with Ancient Hero Boots.
For each 2 refine levels, ATK + 10.
For each 3 refine levels, increase ranged physical damage dealth by 4%.
When refined to +7 or higher, increases damage of Cannon Spear, Banishing Point by 15%.
When refined to +9 or higher, increases attack speed (reduces delay after attack by 10%.
When refined to +11 or higher, increases damage of Cannon Spear, Banishing Point by additional 20%.
When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATRK+15% for 7 sec when wearer physical attacks.
Weapon Lv : 4
Required Lv : 100
Required Job: Royal Guard Jobs
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases long range physical damage by 4%.
When refined to +7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, ASPD +10%.
When refined to +9 or higher, increases Cannon Spear and Vanishing Point damage by additional 35%.
When refined to +11 or higher, Perfect Hit +15%, increases physical damage to all size enemies by 15%.
Set Bonus:
Aquatic Spear-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Grade Bonus]
[Grade D] ATK + 3%.
[Grade C] Increases physical damage against all property enemies by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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MaxHP + 10%
Increase critical damage by 5%.
When refined to +8 or higher
CRIT + 5
Increase critical damage by an additional 5%.
When refined to +9
CRIT + 10
Increase critical damage by an additional 20%.
When refined to +10
CRIT + 20
Increase critical damage by an additional 30%.
When refined to +11
CRIT + 30
Increase critical damage by an additional 50%.
Set Bonus
When equipped with Ifrit Card
Increase resistance to fire property attacks by 100%
Reduce incoming damage of Critical Slash by 100%.