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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK +5” in Renewal

Page 27 of 31
Sinful Sapphire Ring

Sinful Sapphire Ring [1]

#490052 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin, studded with sapphires that glow in blue. It is sending out evil and powerful energy from the deep. MATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Sapphire Ring Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Topaz Necklace

Sinful Topaz Necklace [1]

#490049 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with golden topaz. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Topaz Necklace Sinful Topaz Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Topaz Ring

Sinful Topaz Ring [1]

#490048 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with golden topaz. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Topaz Ring Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Skin of Typhon

Skin of Typhon [1]

#20962 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Behold the skin of a monstrous creature, brimming with powers of the deep. Agi + 5 Vit + 5 Reduces damage taken from Fish race enemies by 5%. Reduces damage taken from Player race enemies by 5%. Reduces damage taken from Demi Human race enemies by 5%. Reduces damage taken from Neutral property attacks by 5%. Reduces damage taken from Poison property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a magical attack If upgrade level is +8 or higher, MATK + 15 for every combined sum of 20 base Agi and Vit. Def + 20 for every combined sum of 20 base Agi and Vit. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a magical attack
Full item details & effects
Skull Cap

Skull Cap [1]

#18539 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
40 z
Sell value
20 z
A driver's cap with a menacing skull on the band. Position: Upper MATK + 2% If upgrade level is +5 or higher, Additional MATK + 3% If upgrade level is +7 or higher, Additional MATK + 3% Set Bonus Elven Ears Skull Cap [1] Reduces the SP cost of skills by 3%. Set Bonus Evil Bone Wand Skull Cap [1] MATK + 10 per upgrade level of Evil Bone Wand. If Evil Bone Wand upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%. Set Bonus Skull Cap [1] Thorn Staff of Darkness MATK +10 per upgrade level of Thorn Staff of Darkness. If Thorn Staff of Darkness upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Sloth Bible

Sloth Bible [2]

#540005 · Book · Weapon
ATK
160
MATK
220
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A record storage device which was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +220. Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Fire/Lightning Bolt damage +25%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
Full item details & effects
Snowflower Robe

Snowflower Robe [1]

#450207 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Robe crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +130. ------------------------ Matk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Manteau[1] ASPD +10%. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Muffler[1] Matk +50. ------------------------
Full item details & effects
Snowflower Shoes

Snowflower Shoes [1]

#470116 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shoes crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +6%, MaxSP + 6%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Armor[1] reduces variable casting time by 7%. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Robe[1] Matk +7%. ------------------------
Full item details & effects
Solid Dagger

Solid Dagger [2]

#510050 · Dagger · Weapon
ATK
180
MATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Dagger. ------------------------ MATK + 200. Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate. Increases Darkening Cannon damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +1. [Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%. [Grade B] S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Manual

Solid Manual [2]

#540041 · Book · Weapon
ATK
180
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A manual book made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Manual. ------------------------ Can't be destroyed. MATK +240. Increases Conflagration and Lightning Land damage by 6% per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Conflagration and Lightning Land damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Staff

Solid Staff [2]

#640031 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A staff made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Staff. ------------------------ Can't be destroyed. MATK +290. Increases Frozen Slash and Crimson Arrow damage by 6% per 2 refine rate. Increases Crystal Impact damage by 5% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Frozen Slash and Crimson Arrow damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solomon's Key

Solomon's Key [1]

#2191 · Armor · Shield
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A grimoire containing the records of King Solomon's secrets. It is so thick that you can even use it as a shield. Int + 2 MATK + 5 If the users base Int is 120 or higher, Additional MATK + 25 Set Bonus Ring of the Ancient Wise King Solomon's Key Reduces the SP cost of skills by 5%.
Full item details & effects
Sorcerer's Night Cap

Sorcerer's Night Cap [1]

#18793 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library". Position: Upper MATK + 2 for every 5 base Int. Aspd + 5 Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
Full item details & effects
Sorcery Master Shadow Armor

Sorcery Master Shadow Armor

#1270001 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor to grant additional defense. It can be used alone, but its defensive effect is lower. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes S.MATK +2. If the total refine level is +15 or higher, MSP +3%, magic damage to all property enemies +5%. If the total refine level is +18 or higher, ignore 50% of magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes Master Shadow Shield S.MATK +2. Magic damage to all size enemies +5%. If the total refine level is +27 or higher, ignore 10% of magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Sorcery Master Shadow Earring

Sorcery Master Shadow Earring

#1270003 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Soul Harvest

Soul Harvest [2]

#550093 · One-Handed Staff · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to collect souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Exorcism of Malicious Soul damage +5%. ------------------------ When refine level 5 or more, Exorcism of Malicious Soul damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Liberator

Soul Liberator [2]

#550094 · One-Handed Staff · Weapon
ATK
70
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to release souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Talisman of Four Bearing God damage +5%. ------------------------ When refine level 5 or more, Talisman of Four Bearing God damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Talisman of Four Bearing God damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Mastery Crown

Soul Mastery Crown [1]

#400644 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crown said to have been worn by spiritualists who guide souls. The long, flowing ribbon is mesmerizing. ------------------------ SPL + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ MATK + 40%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ For every refine level, SPL + 1. ------------------------ When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
Full item details & effects
Speculation

Speculation [1]

#450401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
The crystallization of wisdom born from the Magician's Guild. As its name suggests, it was created as the greatest masterpiece by a modern magician. ------------------------ Reduce damage taken from Doram and Human Player by 7%. ------------------------ For every 10 Base Level, increase Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ For every refine level, increase magic damage against all sizes enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%. Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Reduce Fixed Casting Time of Crimson Arrow by 100%. Cannot be destroyed in battle. ------------------------ When refined to +12 or higher, MATK + 100, SPL + 10. ------------------------ Def : 100
Full item details & effects
Spell Circuit

Spell Circuit [1]

#19249 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it. Position: Upper MATK + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus Spell Circuit [1] Mental Stick [1] Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Kronos Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Mikatsuki [1] Raksasa Dagger [1] Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons. Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
Full item details & effects
Spell Master Shadow Armor

Spell Master Shadow Armor

#24997 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Spell Signet of Star

Spell Signet of Star [1]

#490136 · Armor · Accessory (Right)
DEF
10
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A seal imbued with the power of spell among the star magic. Increases all property magical damage by 7%, S.MATK + 2. ------------------------ Set Bonus: Spell Signet of Star[1] Nebula Robe of Spell[1] increases all property magical damage by 5%, S.MATK + 2. ------------------------ Def : 10
Full item details & effects
Spirit of Green Maiden

Spirit of Green Maiden

#19135 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
Chung E's soul floating above your head. Increase exp gain by 1%, item drop rate by 1% per 2 refine rates. MaxHP + 2%, MaxSP + 2% per 4 refine rates. When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%. When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%. When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds. When transformed, MATK + 30%, Critical Damage + 30%. Location : Upper Weight : 1
Full item details & effects
Spirit of Green Maiden

Spirit of Green Maiden [1]

#19136 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
1
Buy value
20 z
Sell value
10 z
Chung E's soul floating above your head. Increase exp gain by 1%, item drop rate by 1% per 2 refine rates. MaxHP + 2%, MaxSP + 2% per 4 refine rates. When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%. When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%. When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds. When transformed, MATK + 30%, Critical Damage + 30%. Location : Upper Weight : 1
Full item details & effects
Spirit Pendulum-LT

Spirit Pendulum-LT [2]

#550068 · One-Handed Staff · Weapon
ATK
70
MATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +190. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 3% When refined to +7 or higher, increases Espa damage by 25%, reduces variable casting time by 10%. When refined to +9 or higher, increases Espa damage by additional 15%, increases Eswhoo damage by 45%. When refined to +11 or higher, increases magical damage against all size enemies by 15%, has a high chance (10%) to recover 230 SP every 0.5 seconds for 19 times within 10 seconds when dealing magical damage. ------------------------ Set Bonus: Spirit Pendulum-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int + 2 Dex + 1 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Soul Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Clip [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Rosary or Rosary [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Divine Cross Spiritual Ring Dex + 2 MATK + 10% Reduces damage taken from Demon and Undead race enemies by 10%.
Full item details & effects
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