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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Strength” in Renewal

Page 3 of 7
Flush Safety Lute

Flush Safety Lute [2]

#570033 · Musical Instrument · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Safety Lute strengthened by the energy of Mjolnir. Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Manual

Flush Safety Manual [2]

#540058 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Safety Manual strengthened by the energy of Mjolnir. Atk + 10%, Cri + 5. Increases Noon Blast damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Noon Blast damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Noon Blast damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Saber

Flush Safety Saber [2]

#500056 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Safety Saber strengthened by the energy of Mjolnir. Atk + 10%. Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Whip

Flush Safety Whip [2]

#580034 · Whip · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Safety Whip strengthened by the energy of Mjolnir. Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Saw Axe

Flush Saw Axe [2]

#620020 · Two-Handed Axe · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Saw Axe strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Welding Wand

Flush Welding Wand [2]

#550092 · One-Handed Staff · Weapon
ATK
160
MATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Welding Wand strengthened by the energy of Mjolnir. Matk + 220, can't be destroyed. Matk + 10%. Increases all property magical damage by 10%, increases Exorcism of Malicious Soul damage by 20%. If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Exorcism of Malicious Soul by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases SP consumption of Exorcism of Malicious Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk +10 [Grade C] Increases Exorcism of Malicious Soul damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Exorcism of Malicious Soul damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Fortified Dagger

Fortified Dagger [2]

#510053 · Dagger · Weapon
ATK
160
MATK
180
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. MATK + 180 Increases Red Flame Cannon and Cold Blooded Cannon damage by 4% per 2 refine rate. Increases all property magical damage by 2% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Edge

Fortified Edge [2]

#510054 · Dagger · Weapon
ATK
170
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Increases Double Bowling Bash damage by 5% per 2 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Rod

Fortified Rod [2]

#550057 · One-Handed Staff · Weapon
ATK
120
MATK
200
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +200. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Wand

Fortified Wand [2]

#550059 · One-Handed Staff · Weapon
ATK
170
MATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +210. Increases Talisman of Four Bearing God damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Gate Keeper-DD

Gate Keeper-DD

#13167 · Shotgun · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
130
Buy value
72,000 z
Sell value
36,000 z
The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable. Dex +1. Splash damage. Adds a low chance of auto casting Lv. 6 Spread Shot with each attack. Increasing this weapon's upgrade level adds a DEF bonus. Class : Shotgun Attack Strength 200
Full item details & effects
Gigant Helm

Gigant Helm [1]

#19021 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Pole Axe 2 Week Rental Description: Rental Item A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor. Str +1, Int +2, Dex +1 This item cannot be Dropped or Traded. Attack Strength: 195
Full item details & effects
Ginnungagap

Ginnungagap

#13002 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A dagger with an unnaturally dark colored blade. Those who hold it instinctively sense the danger and risk of wielding this weapon. Has 5% chance of causing Blind effect on enemies, as well as a 0.5% chance of causing Blind effect on its user, in battle. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
Ginnungagap

Ginnungagap [1]

#13019 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A black bladed dagger whose darkness seems to warn of impending danger. Each strike has a 5% chance of inflicting the Blind effect on the targeted enemy, and a 0.5% chance of inflicting the Blind effect on the dagger's wielder. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
Glorious Shuriken

Glorious Shuriken

#13307 · Huuma Shuriken · Weapon (Two-Handed)
ATK
55
MATK
90
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Account Bound Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Increases Physical Attack Strength to Human Player monster by 95%. Ignores physical defense from Human Player monster by 20%. MATK + 90 Increase damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 sec. when attacking and synchronizing the weapon by 5% Indestructible. ***Additional Weapon Refining Level Option*** +6 Refining Ignore Defense of Demihuman monsters +5% +6 Refining Ignore Defense of Human Player monsters +5% [Slaughter] Lv 2(Damage bonus of Destruction increases up to the upgrade level 14.) +9 Refining When using [Killing Strike], auto-spell Lv. 10 [Heal]. +9 Refining When using [Throw Huuma Shuriken], has a chance of inflicting consistent
Full item details & effects
Half Megingjard

Half Megingjard

#2856 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
47
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental Item A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength. STR + 20, MDEF + 3 When pure STR is 120, gives 5% physical damage to Boss monsters. Required Lv : 47
Full item details & effects
Hero Trade Mail

Hero Trade Mail [1]

#15096 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels. Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher. Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher. Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher. Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher. Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher. Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher. Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack. Set Bonus Brooch of Hero [1] Hero Trade Mail [1] All Stats + 2 per upgrade level of the armor. Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Full item details & effects
Huuma Metal Shuriken

Huuma Metal Shuriken [1]

#13322 · Huuma Shuriken · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Huuma shuriken made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel. Indestructible. Character Bound ATK + 5, MATK + 3 per refine rate. For every 2 refine rate, increases ranged physical attack power by 1%. If your base level is 20 or greater, increases ATK by 3 for every 10 base levels past 20 up to base level 120.
Full item details & effects
Imperial Glove

Imperial Glove [1]

#28551 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A strengthened glove engraved with the patterns of the Rune Midgard Kingdom. ------------------------ Physical damage against all class enemies + 5% Reduces the variable casting time of skills by 10%. The users casting cannot be interrupted outside of WoE. ------------------------ Set Bonus Imperial Feather Imperial Glove [1] Reduces the cooldown of Overbrand by 2 seconds. Increases long-ranged damage on targets by 2% per level of Cannon Spear known. Increases long-ranged damage on targets by an additional 2% per level of Overbrand known. Increases the damage of Cannon Spear by 30%. Increases the damage of Overbrand by 20%. ------------------------
Full item details & effects
Int Glove

Int Glove

#2918 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
75,000 z
Sell value
37,500 z
A glove that grows in strength with you. Max HP + 100 Max SP + 20 MATK + 1 for every 10 base Int. If the user's base Int is 110 or higher, MATK + 1%.
Full item details & effects
Jasper Ring

Jasper Ring [1]

#490113 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs. STR + 7. Physical damage against all class enemies + 10%. Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels. If Ignition Break is level 5, MaxHP + 15% If Wind Cutter is level 5, increases physical damage against boss monsters by 15% If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage. If Death Bound is level 10, Perfect Hit + 15.
Full item details & effects
Jewel Detector Mk47

Jewel Detector Mk47 [2]

#28772 · Dagger · Weapon
ATK
190
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A small detector made for finding jewels in mines. It's used for various purposes as it boosts the wielder's strength. MATK +180. MATK +10%. Fire and Neutral Magic damage +7%. When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%. When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Jujube Dagger

Jujube Dagger

#13000 · Dagger · Weapon
ATK
39
Weapon Lv.
1
Required Lv.
1
Slots
0
Weight
60
Buy value
10,000 z
Sell value
5,000 z
The hilt of this dagger is made from the wood of a Jujube tree struck by lightning, somehow imbuing this dagger with its power. Attack Strength: 39 Property: Wind Acolyte Class
Full item details & effects
Jungle Carbine

Jungle Carbine

#13165 · Rifle · Weapon (Two-Handed)
ATK
170
Weapon Lv.
3
Required Lv.
70
Slots
0
Weight
70
Buy value
56,000 z
Sell value
28,000 z
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, ASPD +10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX. Attack Strength 170
Full item details & effects
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