An environmentally friendly shirt that feels like your body and mind are cleansed the moment you wear it. Please put all your rubbish in the bin.
Account Bound
Property: Neutral
Required Jobs: Doram
Max HP + 150
FLEE + 10
An amulet modeled after the tail of a sacred white fox.
It is said to bring good fortune to the bearer.
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ATK + 150, POW + 3, CRI + 50.
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Increase physical damage against all class enemies by 10%.
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Reduce damage taken from Human and Doram Player by 3%.
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Reduce 16th Night cooldown by 25 seconds.
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For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%.
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Def : 0
A solid platinum coated shield with a surface that can reflect magic extremely well.
Adds a 15% chance of casting Level 6 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds.
A manteau from an archer guild known as Icarus.
Agi + 2
Flee + 10
Adds a chance of buffing the user for 7 seconds when performing a physical attack; Flee + 20.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
The eggshell of the evil energy from which the devil's wings sprouted.
When I wear it, I think only bad thoughts come to mind.
Reduce delay after attack by 2%.
Location : Upper Weight : 20
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
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When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Pendant, ATK +15%.
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When using Gray Wolf Ring, ATK +15%.
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When using Gray Wolf Earring, MATK +15%.
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When using Gray Wolf Necklace, MATK +15%.
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When using Wolf Orb (STR) Level 1, STR +15.
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When using Wolf Orb (AGI) Level 1, AGI +15.
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When using Wolf Orb (VIT) Level 1, VIT +15.
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When using Wolf Orb (INT) Level 1, INT +15.
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When using Wolf Orb (DEX) Level 1, DEX +15.
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When using Wolf Orb (STR) Level 2, POW +15.
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When using Wolf Orb (VIT) Level 2, STA +15.
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When using Wolf Orb (AGI) Level 2, WIS +15.
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When using Wolf Orb (INT) Level 2, SPL +15.
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When using Wolf Orb (DEX) Level 2, CON +15.
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When using Wolf Orb (DEF) Level 1, DEF +300.
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When using Wolf Orb (MDEF) Level 1, MDEF +30.
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When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Speed) Level 1, ASPD +10%.
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When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
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When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
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When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
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When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
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When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
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Def : 0
Location : Upper
Increase Only One Bullet damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Only One Bullet damage by additional 2%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Armor
Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from Players by 10%.
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For every refine level, MATK +4%.
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When refined to +10 or higher,
Reduce After Cast Delay by 15%.
ATK and MATK +15%.
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When refined to +12 or higher,
Reduce After Cast Delay by additional 25%.
ATK and MATK additional +25%.
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When refined to +13 or higher,
CRI +20.
Increases critical damage by 30%.
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Def : 25
Every 2 refine level, MATK +10.
Every 4 refine level, increases Wind and Ghost property magic damage by 3%.
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When refined to +7 or higher, MATK +10%.
When refined to +9 or higher,
increases magical damage to all size enemies by 10%.
When refined to +11 or higher,
reduces delay after skill by 12%.
When refined to +13 or higher,
ignores 10% of the magic defense of boss monsters.
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Set Bonus:
Wind God Cloak
Celia Alde Card
Increases Wind property magic damage by 10%.
Every Garment 2 refine level,
increases Wind property magic damage by 3%
When Garment refined to +12 or higher,
there's a chance to auto cast Whirlwind centered on character,
when performing magical attack.
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Set Bonus:
Wind God Cloak
Kathryne Keyron Card
Increases Ghost property magic damage by 10%.
Every Garment 2 refine level,
increases Ghost property magic damage by 3%
When Garment refined to +12 or higher,
increases magical damage to all size enemies by 15%.
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Def: 0
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
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Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
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When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
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[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
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Def: 30
A tattered witch hat adorned with a baby pumpkin.
Position: Upper
Str +2
Int +2
Mdef +10
Increases physical and magical damage on Demon and Undead race targets by 15%.
Set Bonus
Witch's Pumpkin Hat
Mr. Smile
Adds a chance of gaining Pumpkin Pie when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Hahoe Mask
Aspd + 10%
Adds a chance of buffing the user for 5 seconds when performing a physical or magical attack; ATK + 50.
Set Bonus
Witch's Pumpkin Hat
Alarm Mask
Increases the recovery rate of Pumpkin consumables by 2000%.
Increases the recovery rate of Well-Baked Cookies consumables by 200%.
Adds a chance of gaining Pumpkin Pie or Well-Baked Cookies when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Opera Masque
Flee + 10
Adds a chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Witch's Pumpkin Hat
Gozarian Mask
ATK + 30
MATK + 30
Adds a chance of gaining Pumpkin Pie, Well-Baked Cookies, Candy, or Candy Candes when a monster is killed.
An officer-like hat with wolf ears.
Reduces after cast delay by 10%.
Increase damage of Arrow Storm by 15%.
When Aimed Bolt's skill level 10,
Reduce incoming damage from boss monsters by 20%,
ASPD + 15%.
When Warg Ride skill level 3,
Reduce after cast delay by 20%.
When Main Ranger skill level 10,
Increase physical damage to all property monsters by 25%.
When Camouflage skill level 5,
Reduce cool time of Arrow Storm by 0.2s.
Dex + 3 per 1 refine rate.
When refined to +7 or higher, increase damage of Arrow Storm by additional 20%.
When refined to +9 or higher, reduce cool time of No Limits by 150s.
Location : Upper Weight : 50
A basket full of Cupet's eggs. Let's go outside with a great partner
Increase damage dealt to small, medium, and large monsters by 10% when physical or magical attack.
When equipped with Moonlight pet,
Additional 4% chance to drain HP by 4% of the damage dealt.
When equipped with Angeling,
additional ATK + 1 , MATK + 1 per 1 base Luk
Increase exp by 5% when all monsters are killed.
When equipped with Cat Oh Ninetail,
Increase damage dealt to devil type monsters by 30% when physical or magical attack.
Decrease incoming damage from devil type monsters by 5% when physical or magical attack.
When equipped with High Orc pet,
Increase damage dealt to brute type monsters by 30% when physical or magical attack.
Decrease incoming damage from brute type monsters by 5% when physical or magical attack.
When equipped with Master Ring pet,
Increase damage dealt to plant type monsters by 30% when physical or magical attack.
Decrease incoming damage from plant type monsters by 5% when physical or magical attack.
When equipped with Metaller pet,
Adds 15% chance to autocast Metalic Sound Lv5 when physical attack hits.
Location : Middle Weight : 0
A hat used by machinists at work. As stylish as it is functional.
Position: Upper
Mdef + 15.
Vit + 10.
Increases the skill damage bonus of Axe Tornado by 20%.
Reduces casting time of Greed by 100%.
If FAW Magic Decoy is level 5, increases physical damage against boss monsters by 50%.
If Axe Boomerang is level 5, ATK + 100.
If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed.
If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%.
If upgrade level is +9 or higher, increases skill damage bonus of Axe Tornado by an additional 50%.
If upgrade level is +10, bypass 100% of hard defense of normal monsters/boss monsters/players when performing a physical attack.
The ring equipped by the test subjects of the Yumil Project.
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VIT +20.
MaxHP +15%.
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Long range physical attack damage +10%
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Perfect Hit +15.
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Reduces damage taken
from players by 3%
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Reduces [Hundred Spears]
cooldown time by 1 sec
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For every 2 Base Levels,
Increases [Dragon's Water Breath] and [Dragon's Breath] damage by 1%
Increases [Hundred Spears] damage by 3%
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A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
I can feel the power of love making me much more stronger.
MaxSP + 2%, 1% HP increase for each 2 refine success.
Temporary bonus stats
All Stats + 7.
Bonus stats depart on April 15, 2015
Location: Upper
Only those who realize the principle of Yinyang can release true power.
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MaxHP + 10%, MaxSP + 10%.
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Reduces damage taken from players by 5%.
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Grants immunity to silence.
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If user learned Lunar Luminance level 5,
Reduces fixed casting time by 70%.
If user learned Full Moon Kick level 10,
increases physical damage against all size enemy by 15%,
recovers 150 HP and 15 SP when killing monsters with physical damage.
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Location : Middle
Def : 2
A muffler that a bow master has loved. I think I can see clearly what's far away.
ASPD+5%
Increase damage of Sharp Shooting by 60% when its Lv5.
Increase damage of Blitz Beat by 15% when its Lv5.
Increase damage of Aimed Bolt by 5% when its Lv10.
When refine rate is +7 or higher, increase attack speed by 3%
Increase damage of Sharp Shooting by 1% per 3 additional BaseLv.
Increase damage of Blitz Beat by 1% per 5 additional BaseLv.
Increase damage of Aimed Bolt by 1% per 30 additional BaseLv.
When refine rate is +9 or higher, MaxSP +5%, reduce delay after attack by 3%.
When equipped by Ranger, MaxHP + 15%, reduce incoming ranged damage by 20%.
When equipped by Ranger and refine rate is +7 or higher, additional MaxHP +5%, reduce incoming ranged damage by additional 15%.
Set Malus
When equipped by Ranger with Imuke upper Shield, increase incoming ranged damage by 35%.
Set Malus
When equipped by Ranger with Horn Card, reduce incoming ranged damage by additional 35%.
This simulated Zaha hat looks great on anyone, regardless of his or her hairstyle.
Heal, Coluseo Heal, Highness Heal, Sanctuary, and Aid Potion effectiveness +15%.
SP consumption +15%.
Indestructible.
Location : Upper Weight : 10
This simulated Zaha hat looks great on anyone, regardless of his or her hairstyle.
Heal, Coluseo Heal, Highness Heal, Sanctuary, and Aid Potion effectiveness +15%.
SP consumption +15%.
Indestructible.
Location : Upper Weight : 10
ATK and MATK +50.
Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%.
Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
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Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Reduces Adoramus skill cooldown by 1.5 seconds.
for every 4 upgrade level of weapon, increases Holy magic damage by 15%.
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Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Reduces delay after using skill by 15%.
for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%.
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Set Bonus:
Zodiac Boots(Acolyte)
Margaretha Memory
Biolab Cancer Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
when using skills, Gemstone will not be lost.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the magic defense of all monsters by 40% (except Player).
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Set Bonus:
Zodiac Boots(Acolyte)
Chen Memory
Biolab Lion Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Increases range physical damage by 30%.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the physical defense of all monsters by 40% (except Player)
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Required Lv: 100
A pair of shoes designed according to the constellation.
It might resonate with certain memories and zodiac equipment.
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MATK + 50, ATK + 50.
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For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%.
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For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%.
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When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +11 or higher, reduce After Cast Delay by 10%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Cecil's Memory
Reduce Arrow Storm cooldown by 0.7 seconds.
For every 4 refine level of Weapon,
Reduce Fixed Casting Time by 0.2 seconds.
Reduce After Cast Delay by 5%.
Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Trentini's Memory
Reduce Metallic Sound cooldown by 0.5 seconds.
For every 4 refine level of Weapon, increase Neutral property magical damage by 15%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Virgo Diadem [1]
Cecil's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore physical defense of all race enemies (excluding players) by 40%.
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Set Bonus:
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Alphoccio's Memory
OR
Zodiac Boots (Archer) [1]
Biolab Libra Crown [1]
Trentini's Memory
When total refine level of Helmet, Shoes, and Weapon is 33 or higher,
There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound.
When total refine level of Helmet, Shoes, and Weapon is 35 or higher,
Ignore magic defense of all race enemies (excluding players) by 40%.
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Def : 60
MATK + 50
Every 2 levels upgrade, MATK +10, MATK +1%.
Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
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Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Reduces Crimson Rock skill cooldown by 3 seconds,
for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%.
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Reduces the Cooldown of Psychic Wave skill by 1 second.
Can use Dark Claw Lv.5 skill,
Dark Claw cooldown reduced by 30 seconds
for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%.
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Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Biolab Aquarius Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Biolab Aquarius Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase INT +200 for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Required Lv: 100
ATK + 50
Every 2 levels upgrade, ATK +10, ATK +1%.
Every 4 levels upgrade, Increases damage of Arm Cannon, Cart Cannon skills by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
------------------------
Set Bonus:
Zodiac Boots(Merchant)
Howard Memory
Increases ranged physical damage by 20%.
for every 4 upgrade level of weapon, Increases damage of Arm Cannon skill by 15%.
------------------------
Set Bonus:
Zodiac Boots(Merchant)
Flamel Memory
Increases ranged physical damage by 20%.
for every 4 upgrade level of weapon, Increases damage of Cart Cannon skill by 15%.
------------------------
Set Bonus:
Zodiac Boots(Merchant)
Howard Memory
Biolab Taurus Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
increases ranged physical damage by 30%.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Reduces the delay after using skills by 10% and reduces Variable casting time of Arm Cannon skill by 50%.
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Set Bonus:
Zodiac Boots(Merchant)
Flamel Memory
Biolab Taurus Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
increases ranged physical damage by 30%.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Reduces variable casting time of Cart Cannon skill by 100%.
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Required Lv: 100
Shoes modeled after the constellations of Aries and Libra.
It can unleash powerful abilities when combined with certain memories.
------------------------
ATK + 50, MATK + 50.
------------------------
For every 2 refine level,
ATK + 10, MATK + 10.
ATK + 1%, MATK + 1%.
------------------------
For every 4 refine level, increase Sonic Wave and Genesis Ray damage by 15%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 10%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Seyren's Memory
Reduce Sonic Wave cooldown by 0.5 seconds.
For every 4 refine level of weapon, increase Critical Damage by 20%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Randel's Memory
Reduce Ray of Genesis cooldown by 0.2 seconds.
For every 4 refine level of weapon, increase Gloria Domini damage by 40%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Biolab Aries Crown [1]
Seyren's Memory
When total refine level of helmet, shoes, and weapon is 33 or higher,
Increase long ranged physical damage by 30%.
When total refine level of helmet, shoes, and weapon is 35 or higher,
Ignore physical defense of monsters of all races (except players) by 40%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Biolab Libra Diadem [1]
Randel's Memory
When total refine level of helmet, shoes, and weapon is 33 or higher,
Increase Holy property magic damage by 30%.
When total refine level of helmet, shoes, and weapon is 35 or higher,
Ignore magic defense of monsters of all races (except players) by 40%.
------------------------
Def : 60
ATK + 50
Every 2 levels upgrade, ATK +10, ATK +1%.
Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
------------------------
Set Bonus:
Zodiac Boots(Thief)
Eremes Memory
reduces Cooldown of Soul Destroyer skill by 0.1 second
for every 4 upgrade level of weapon, Crit +15.
------------------------
Set Bonus:
Zodiac Boots(Thief)
Gertie Memory
Reduces delay after using skills by 15%
for every 4 upgrade level of weapon, increases ranged physical damage by 15%.
------------------------
Set Bonus:
Zodiac Boots(Thief)
Eremes Memory
Biolab Gemini Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Reduces Delay after using skills by 10%,
increases Soul Destroyer skill damage by 20%,
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Remove penalty size of the weapon.
------------------------
Set Bonus:
Zodiac Boots(Thief)
Gertie Memory
Biolab Capricorn Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Can use skill Severe Rainstorm Lv. 5.
reduce the Cooldown of Severe Rainstorm skill by 6 seconds,
reduce the Cooldown of Feint Bomb by 1.8 seconds,
When physically attacking, has a 3% chance of DEX +200 for 10 seconds,
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignores the physical defense of monsters of all races by 40% (except Player).
------------------------
Required Lv: 100