A mysterious ring filled with dark energy.
It is said that a corrupted world will drag all life into the abyss.
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SPL + 3
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MATK + 10%
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Perfect Hit + 25%
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Reduce damage taken from Players by 3%.
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Enables to use Fire Wall Lv 10.
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Every 10 Base Level, increase damage of Abyss Square, Omega Abyss Strike, and From the Abyss by 1%.
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Def : 0
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs.
STR + 7.
Physical damage against all class enemies + 10%.
Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels.
If Ignition Break is level 5, MaxHP + 15%
If Wind Cutter is level 5, increases physical damage against boss monsters by 15%
If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage.
If Death Bound is level 10, Perfect Hit + 15.
Insignia used by King Schmidt.
ATK +10%.
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Set Bonus
King Schmidt's Insignia (Str)
King Schmidt's Suit
King Schmidt's Manteau
ATK +25, HIT +10.
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Manteau made with the skins of creatures in laval dungeon.
Seems like it's still heating.
HIT + 10.
If refined to +7 or higher, HIT + 5.
If refined to +9 or higher, additional HIT + 5.
If refined to +11 or higher, reduce delay after skill by 3%.
When equipped with Lva Leather Boots,
HIT + 5.
A sea monster feared as the mightiest creature.
An orb infused with the power of Leviathan.
POW + 3.
Ranged physical damage + 25%.
Increses physical damage to all class enemies by 10%.
Perfect Hit + 25.
Reduce damage taken from players by 3%.
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For every 2 Base Levels, [Dragon's Breath] and [Dragon's Water Breath] damage + 1%.
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For every 10 Base Levels, [Dragonic Breath] and [Dragonic Aura] damage + 1%.
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A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
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HIT + 20.
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For every 20 pure STR, increases physical damage against Formless and Undead monsters by 2%.
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For every 20 pure AGI, increases physical damage against Animal and Plant monsters by 2%.
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For every 20 pure VIT, increases physical damage against Insect and Fish monsters by 2%.
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For every 20 pure INT, increases physical damage against Demon and Demi-human by 2%.
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For every 20 pure DEX, increases physical damage against Angel and Dragon by 2%.
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For every 20 pure LUK, increases physical damage against Doram and Human player by 2%.
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If the total of 6 basic stats is 600 or higher, increases physical damage against all race enemies by 10%, HIT + 10, Res + 10.
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If the total of 6 talent stats is 160 or higher, increases POW + 5, P.Atk + 5.
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Set Bonus:
Portable Telescope-LT [1]
Rescue Whistle-LT
Reduces after-cast delay by 15%, reduces fixed casting time by 0.2 seconds.
Increases 'First Aid' cooldown by 5 seconds.
When using 'First Aid' skill:
Casts Level 5 Safety Wall on self.
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Def : 0
Location : Middle
This Angelic protector will call down holy wrath on those attacking you.
Low Chance of casting Grand Cross when hit by melee.
+3 Dex
+5 and higher increase chance of activation
+7 and higher activates level 5 Grandcross.
Account bound
Location : Upper
Reduce incoming physical damage from boss monsters by 5%.
Increase damage dealt to all size monsters by 5%.
When refined to +5 or higher, MaxHP + 3% , MaxSP + 3%, reduce delay after attack by 5%.
When refined to +7 or higher, MaxHP + 5% , MaxSP + 5%, reduce delay after attack by 5%.
If user learned FAW Magic Decoy level 5, Perfect Hit + 50.
Increases Axe Tornado and Power Swing damage by 20% per each level of Axe Boomerang user learned.
If user learned Lava Flow level 5, reduces damage taken from fire and earth property by 50%.
HIT +10.
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For every 2 refine level, additional HIT +1.
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If refine rate is 9 or higher, additional Perfect HIT +5.
Location : Weapon
A cute hat with a round shape.
When you look at it from behind, you can see a cute Marin.
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POW + 3.
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Reduce damage taken from Human and Doram Player by 13%.
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Reduce damage taken from Normal and Boss enemies by 20%.
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Increase physical damage against all class enemies by 40%.
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For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blow damage by 1%.
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For every refine level, POW + 1.
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When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%.
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When refined to +11 or higher, ATK + 150, POW + 15.
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Def : 10
Location : Upper
A badge rewarded to honorable warriors.
Account Bound
Max HP + 500
Max SP + 50
ATK + 5%
MATK + 5%
Hit + 10
Adds a 1% chance of inflicting Stun on the target when performing a short-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A component left by a robotic doll which mourned the death of its owner. It's filled with their memories of love.
Position: Middle
Max HP + 2%
Mdef + 7
Set Bonus
Memory of Lovers
Vesper Core 01
Int + 8
Max SP + 5%
Set Bonus
Memory of Lovers
Vesper Core 01 [1]
Int + 8
Max SP + 5%
Set Bonus
Memory of Lovers
Vesper Core 02
Str + 7
ATK + 20
Set Bonus
Memory of Lovers
Vesper Core 02 [1]
Str + 7
ATK + 20
Set Bonus
Memory of Lovers
Vesper Core 03
Agi + 7
Flee + 15
Set Bonus
Memory of Lovers
Vesper Core 03 [1]
Agi + 7
Flee + 15
Set Bonus
Memory of Lovers
Vesper Core 04
Dex + 7
Hit + 10
Set Bonus
Memory of Lovers
Vesper Core 04 [1]
Dex + 7
Hit + 10
Set Bonus
Memory of Lovers
Vesper Gear 02 [1]
Max HP + 5%
For every 20 base levels, Str + 1.
Set Bonus
Memory of Lovers
Vesper Gear 04 [1]
Reduces the variable casting time of skills by 5%.
For every 20 base levels, Dex + 1.
Every 2 refine level, ATK+15.
Every 3 refine level, increase EXP gained from killing monsters by 3%.
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When refined to +7 or higher, CRI+10, Perfect Hit +10%.
When refined to +9 or higher, increase melee/range physical damage by 15%.
When refined to +11 or higher, increase physical damage to enemies of all sizes by 20%.
When refined to +13 or higher, fixed casting time reduced by 0.3 seconds.
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Def: 0
Position : Upper
A book containing the Eastern art of the Orient.
When an attack hits, SP + 2
When a physical attack hits,
Adds 1% chance to drain 20% of damage as HP.
When refined to +7,
adds a chance to drain HP by 1% per 1 refine rate
ATK + 360, MATK + 160
Helmet to protect the head from falling rocks.
Reduce after cast delay by 10%.
Increase damage of Axe Tornado, Power Swing by 30%
When FAW Silver Sniper Lv.5, guide hit + 50%.
When Axe Boomerang Lv.5, reduce cooltime of Axe Tornado by 0.5s.
When Magma Eruption Lv.5, when performing a physical attack, adds 3% chance to increase Power Swing damage by 10% per base VIT 10.
Per 1 refine level, Reduce incoming fire and earth property damage by 3%.
When refined to +7 or higher, additional Axe Tornado, Power Swing damage + 50%.
When refined to +9 or higher, additional Axe Tornado, Power Swing damage + 70%.
Location : Upper Weight : 50
A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
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Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
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For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
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When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
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When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
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When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
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When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
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When refined to +7 or higher,
DEF + 150
MDEF + 15
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When refined to +9 or higher,
DEF + 150
MDEF + 15
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Def : 50
A salaryman's necktie worn as a headband.
Vit + 1
When equipped with [Blush], Attack Speed Increases(Delay after attacking reduces by 3%),Variable Casting Speed reduces by 3%.
Hit -5. Sp Consume increases by 5%.
Equip : Upper
Noble shoes with the Rune-Midgarts crest engraved on them.
ATK +10, HIT +10
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
Long-ranged Physical damage +5%
A mask worn once worn by Odin during a fierce battle between the gods and humans.
Account Bound
Position: Middle, Lower
Hit - 10
Increases physical damage on Demi-Human race targets by 6%.
Increases physical damage on Human Player race targets by 6%.
Twisted horns that were supposedly crafted to look like those of a race of demons that died out long ago. Apparently placing them on your head can grant you a small amount of their power.
Position: Upper
ATK + 15
Hit + 15
Adds a 5% chance of restoring 4% of damage as HP when performing a physical attack.
Adds a 100% chance of casting Level 3 Pulse Strike on the user when using Counter Slash.
If upgrade level is +9 or higher,
Increases the damage of Counter Slash by 20% per level of Weapon Blocking known.
A revolver decorated with red roses used by those who reached the level of the master.
Looking at the condition of the red rose, he started to show his natural power.
It seems to resonate with the boots of the great hero.
ATK + 10 per 2 refine rates.
Increase damage of Fire Dance by 2% per 3 refine rates.
When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%.
When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec
When refined to +11 or higher, reduce global cooltime by 10%.
When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
A suit inspired by Phreeoni. You feel like you can fly!
Max HP + 10%
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 20
If upgrade level is +8 or higher,
Additional Hit + 30
If upgrade level is +9 or higher,
Additional Hit + 40
If upgrade level is +10 or higher,
Additional Hit + 100
Set Bonus
Phreeoni Card
Phreeoni Wings
Perfect Hit + 50
Immune to Stone.
A machine arm that can be used for combat, construction, and precision work.
It is constantly being optimized thanks to its self-learning functions.
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POW + 3.
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Increase physical damage against all class enemies by 10%.
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Perfect Hit + 25.
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Reduce damage taken from Human and Doram Player by 3%.
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For every 2 Base Level, increase Axe Tornado, Axe Boomerang, and Power Swing damage by 1%.
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For every 10 Base Level, increase Axe Stomp, Rush Quake, and Mighty Smash damage by 1%.
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Def : 0
This modified rifle shoots specially treated bullets that causes the Delay effect with damage.
Base Attack: 260
Property: Neutral
Required Job: Rebellion
HIT + 10
CRIT + 15
A X% chance of casting Level 1 Decrease Agility on the target when dealing physical attacks.
This modified rifle shoots specially-treated bullets that causes the Delay effect with damage.
Base Attack: 260
Property: Neutral
Required Job: Rebellion
HIT + 10
CRIT + 15
A X% chance of casting Level 1 Decrease Agility on the target when dealing physical attacks.
A special set of boots for your rapid growth.
Specialized in Ranged Physical Attack.
Cannot be refined.
ATK + 20
HIT + 15
For every 3 refine levels, increases MSP + 50.
If refined to +7, increases MSP + 300.
If refined to +9, decreases fixed casting time by 0.5 seconds.
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
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Physical damage against all class enemies + 5%
Aspd + 2% per level of Mass Spiral known.
Reduces the variable casting time of skills by 10%.
Reduces the cast delay of skills by 1% per level of Fire Rain known.
Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known.
Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known.
Increases critical damage on targets by 3% per level of Dragon Tail known.
Increases the damage of Fire Rain by 5% per level of Fire Rain known.
Increases the damage of Mass Spiral by 5% per level of Mass Spiral known.
Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known.
Increases the damage of Shattering Storm by 10% per level of Shattering Storm known.
Reduces the SP cost of Fire Dance by 5.
Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known.
Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known.
Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped.
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Reduce global cooldown by 6%.
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear and Earth Drive damage by 30%.
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Set Bonus:
Record of Swordman vol.2
Old Rune Circlet
For every refine level of helmet, increase long ranged physical damage by 3%.
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Set Bonus:
Record of Swordman vol.2
Old Casket of Protection
For every refine level of helmet, increase melee physical damage by 3%.
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Set Bonus:
Record of Swordman vol.2
Record of Swordman
HIT + 40
Reduce global cooldown by 16%.
Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds.
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Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Rune Circlet
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear damage by 10%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Casket of Protection
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Earth Drive damage by 10%.
------------------------
Def: 0
A compact telescope designed for easy carrying.
Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
------------------------
HIT + 10.
------------------------
For every 20 Pure STR, physical damage to Formless and Undead races + 1%.
------------------------
For every 20 Pure AGI, physical damage to Brute and Plant races + 1%.
------------------------
For every 20 Pure VIT, physical damage to Insect and Fish races + 1%.
------------------------
For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%.
------------------------
For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%.
------------------------
For every 20 Pure LUK, physical damage to Doram and Human Player + 1%.
------------------------
If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10.
------------------------
Set Bonus:
Portable Telescope
Rescue Whistle
Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds.
Increases First Aid cooldown by 5 seconds.
When using First Aid, auto-casts Lv.5 Safety Wall on self.
------------------------
Def : 0
Location : Middle