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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MDEF+3” in Renewal

Page 4 of 14
Elite Shooter Suit

Elite Shooter Suit [1]

#2382 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Shooter Suit [1] Battle Boots [1] Sheriff's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Encyclopedia Complete Edition

Encyclopedia Complete Edition [1]

#460006 · Armor · Shield
DEF
150
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Complete edition of the Great Encyclopedia published by Frontera Mo, famous for its hard edges. Now all sides of the book, not just the corners, are incredibly heavy and solid. ------------------------ ATK + 3%, MDEF + 10. ------------------------ If refine rate is 7 or higher, ATK + 25, CRI + 3. ------------------------ If refine rate is 9 or higher, increases ASPD by 5%. ------------------------ If refine rate is 12 or higher, ATK + 7%, increases critical damage by 10%. ------------------------ Set Bonus Encyclopedia Complete Edition Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 150
Full item details & effects
Enforcer Cape

Enforcer Cape [1]

#20800 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
This blood soaked cape releases a terrible aura. Required Jobs: All Jobs Mdef + 10 Reduces the cast delay of skills by 5%. If Grimtooth is at maximum level, Increases the damage of Grimtooth by 50%. If upgrade level is +7 or higher, Reduces the cast delay of skills by an additional 3%. Increases the damage of Grimtooth by an additional 1% for every base level. If upgrade level is +9 or higher, Max SP + 5% Reduces the cast delay of skills by an additional 3%. Guillotine Cross Bonus Max HP + 15% Reduces damage taken from long-ranged attacks by 20%. If upgrade level is +7 or higher, Additional Max HP + 5% Reduces damage taken from long-ranged attacks by an additional 15%. Set Bonus Enforcer Cape Horn Card Disables the following effects of Horn Card, Reduces damage taken from long-ranged attacks by 35%. Set Bonus Enforcer Cape Imuke Upper Shield Disables the following effects of Imuke Upper Shield, Reduces damage taken from long-ranged attacks by 35%.
Full item details & effects
Enforcer Shoes

Enforcer Shoes

#22134 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
These blood soaked shoes releases a terrible aura. ------------------------ Max HP + 3% Max SP + 3% Mdef + 10 Physical damage against all class enemies + 4% per level of Weapon Crush known. Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known. Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known. Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known. Enables Level 1 Power Maximize. Reduces the SP cost of Meteor Assault by 8. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases the damage of Meteor Assault by 1% for every base level. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases the damage of Meteor Assault by an additional 1% for every base level. Increases the damage of Meteor Assault by an additional 30% per level of Poison React known. ------------------------
Full item details & effects
Enhanced Time Keeper Robe

Enhanced Time Keeper Robe

#15167 · Armor · Armor
DEF
74
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Crafted for more experienced adventurers by coating the existing Time guardian's Robe with a mixture of Elunium and Emperium. ------------------------ All basic stats +2 HP +500, SP +50 MDEF +3 Perfect Dodge +3. ------------------------ Def : 74
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Evolved Angel Wing

Evolved Angel Wing

#5215 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful wing shaped hat made by glueing angel feathers to a circlet. It makes your actions swifter and more agile. Dex +1, Int +1, MDEF +3. Reduces damage from Demon class monsters by 3%. Cannot be traded or dropped, but can be placed in Kafra Storage. Class : Headgear Defense: 4 Location : Upper
Full item details & effects
Evolved Drooping Cat

Evolved Drooping Cat

#5219 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
250,000 z
Sell value
125,000 z
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion. MDEF + 18,Flee + 3 Cannot be traded or dropped, but can be placed in Kafra Storage. Class : Headgear Location : Upper
Full item details & effects
Excelion Shield

Excelion Shield [1]

#28941 · Armor · Shield
DEF
95
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
A shield made from lost technology found in the research building ruins. Mdef + 5 Max HP + 5% Max SP + 5% If the user's base level is 130 or higher, Additional Max HP + 5%. Additional Max SP + 5%. For every 3 upgrade levels of the item, ATK + 30 MATK + 30
Full item details & effects
Exorcist Robe

Exorcist Robe [1]

#18863 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
170
Buy value
10 z
Sell value
5 z
This robe, once worn by a famous exorcist, instantly improves your resistance to unholy creatures. Mdef + 5 For every 3 upgrade levels of the item, Reduces damage taken from Undead race enemies by 5%. Acolyte Bonus Reduces damage taken from Undead race enemies by an additional 10%.
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
F Cat Hat

F Cat Hat

#5618 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A cute cat-looking hat which enhances its wearer's look.Has a cat tail which emphasizes the appearance Position: Upper .Luk +2 MDEF +10 Reduce 5% of damage taken from Brute monsters Reduce 5% of damage taken from Doram monsters
Full item details & effects
Fairy of Eden

Fairy of Eden [1]

#20991 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Wings made with the image of a fairy flying in the Garden of Eden Reduces incoming damage from Normal and Boss monsters by 5%. ------------------------ Every refine level, ASPD + 1%, MATK + 2%. ------------------------ When refined to +9 or higher, all basic stats + 10, Cannot be knocked back. ------------------------ When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use. When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15. When unequipped, Energy Coat effect will be removed. ------------------------ Set Bonus: Fairy of Eden [1] Release of Truth ASPD + 10%, after skill delay - 30%. ------------------------ Set Bonus: Fairy of Eden [1] Wizard of Veritas Card INT + 40 Enable to see Hiding or Cloaking enemies. When equipped by Wizard type classes, increase Sightrasher damage by 1500%. When using Sightrasher, autocast Sight lv.1. ------------------------
Full item details & effects
Fake Alloy Pot-LT

Fake Alloy Pot-LT [1]

#460066 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
MDEF+20. ------------------------ Every 2 refine level, All Status +1, Max HP +2%. Every 3 refine level, Resistance to neutral property by +5%. ------------------------ When refined to +9 or higher, All Status +3, Max HP +5%. When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%. When refined to +12 or higher, All Status +5, Max HP +6%. ------------------------ When equiped by Geneticist Class, Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%. ------------------------ [Grade Bonus] [Grade D] After Cast Delay -5%. [Grade C] P.ATK+4, S.MATK+4. [Grade B] Resistance to all property damage by +5%. If Geneticist Class, increases physical damage to all size enemy by +20%. [Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure. If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%, When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.) When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned). ------------------------ Def: 100
Full item details & effects
Fancy Mini Crown

Fancy Mini Crown [1]

#18593 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Cute red mini crown. MATK + 3%, Variable casting time decreased 3%. When using skill, decrease SP 3%. Recovery class skill increased 3%. INT + 1, MDEF + 5. If refine over +5, add MATK + 1%. If refine over +7, add MATK + 2%. Location : Upper Req Level : 30
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Fifth Element

Fifth Element [1]

#470192 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Together with fire, water, wind and earth. This magic shoes was infused with the power of the 5th element. ------------------------ MaxHP +3% , MaxSP +3% ------------------------ Reduces damage taken from players by 10%. ------------------------ When refined to +5 or higher, MaxHP +7% , MaxSP +7%, Wind Magic property damage +10%. When refined to +7 or higher, MaxHP +10% , MaxSP +10%, Wind Magic property damage +10%. ------------------------ When learned Varetyr Spear Lv 10, INT +40, Enables to use Lord of Vermilion level 10. Every level of Spirit Symphaty, Increase Magic damage by 10%. Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus: Reduce After cast delay by 3%, MATK +15 When learned Call Ventus Lv 3, When using Electric Walk: Increase Movement speed for 30 sec. ------------------------ Def : 12 MDef : 10
Full item details & effects
Flow Shoes

Flow Shoes [1]

#22057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Water powered shoes. Mitigate attacks from waterborne monsters. MDEF + 3. Increase water resistance by 5%. MaxHP + 1%, MaxSP + 1% per 1 refine rate. When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%. Increase water resistance by additional 2% per 1 refine rate of Flower Shield. When equipped with Flower Manteau, increase damage to water property type monsters by 5%. Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau. When using VIP, increase item drop chance by 10%.
Full item details & effects
Flower Crown

Flower Crown

#5303 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Wreath, interlaced in the magic fire from the grasses, Assembled during the day of summer solstice. It protects owner from the evil forces. MDEF + 5, MSP + 50 Item Class : Headgear Defense : 2 Location : Upper Weight : 30
Full item details & effects
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