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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+6” in Renewal

Page 5 of 19
Diana Coat

Diana Coat [1]

#15430 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An extravagant suit modeled after one of the twelve legendary pantheon. You can feel Diana's divine power coming from it. ------------------------ For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second. ------------------------ When refined to +12 or higher, reduce Purring cooldown by 20 seconds, when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds, when casting SV Root Twist, gain MATK + 100 for 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Matyr Card When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Cutie Card ASPD + 10%, reduce Stoop cooldown by 6 seconds, increase magic damage against all race enemies (including Player and Doram) by 40%. ------------------------ Def : 0
Full item details & effects
Diana Suit-LT

Diana Suit-LT [1]

#450388 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK+120. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Diana Suit-LT Matyr Card reduces Cooldown skill Lope 1 second, reduces Cooldown skill Stoop 3 seconds. Increases Physical/Magic damage to all races by 20%. ------------------------ Set Bonus: Diana Suit-LT Cutie Card Reduces Cooldown skill Lope 6 seconds, reduces Cooldown skill Stoop 4 seconds. Increases Physical/Magic damage to enemies all races by 40%. ------------------------ [Grade Bonus] [Grade D] Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second. Every 2 refine level, ATK & MATK +8, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%. [Grade B] Every 2 refine level,P.ATK/S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%. When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%. ------------------------ Def: 30
Full item details & effects
Dictator Earrings

Dictator Earrings [1]

#490084 · Armor · Accessory
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring used to symbolize the power held by Caesar of the Ancient Rome. ------------------------ All Basic Status + 1. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Dictator Ring [1] Diana Suit [1] Reduce Picky Peck Variable Casting Time by 50%. Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level. Reduce SV Stem Spear Variable Casting Time by 50%. SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level. ------------------------ Set Bonus: Dictator Ring [1] Mercury Suit [1] For every 2 level of Killing Strike learned, MHP + 3%. Reduce Illusion - Shadow cooldown by 7 seconds. There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack. ------------------------ Set Bonus: Dictator Ring [1] Bacchus Armor [1] ASPD + 5%. Increase physical damage against all size enemies by 8%. ------------------------ Set Bonus: Dictator Ring [1] Neptune Uniform [1] MHP + 8%, MATK + 6%. Reduce Book of Dimensions cooldown by 10 seconds. Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds. ------------------------ Def : 40
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dim Glacier Robe

Dim Glacier Robe [1]

#450271 · Armor · Armor
DEF
145
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
Robe that has lost its light after being consumed by toxic demonic magic. ------------------------ MATK + 140. ------------------------ For every 2 refinement levels, SPL + 1, CON + 1. ------------------------ At refinement level 7, MATK + 3%, S.MATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, increases all property magic damage by 10%. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] Dim Glacier Weapon For every 3 weapon refinement levels, MATK + 10, If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5, If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase, If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%, SPL + 5, CON + 5. [Grade C] All property magic damage + 10%. [Grade B] MATK + 1%. [Grade A] MATK + 2%. ------------------------
Full item details & effects
Divine Protect Shield

Divine Protect Shield

#410348 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flying shield designed to provide absolute protection to the wearer. It is said to be fueled by the purest form of magical energy. ------------------------ MHP + 10% , MSP + 10%. ------------------------ Immune to Confusion and Hallucination. ------------------------ DEF + 100, MDEF + 20 ------------------------ Enables to use Lv.3 Shield Spell. ------------------------ Reduce damage taken from Player by 10%. ------------------------ When Base VIT is 60 or higher, Every 5 seconds, restore 300 HP and 30 SP. Reduce Variable Casting Time by 30%. ------------------------ When Base VIT is 90 or higher, Every 5 seconds, restore additional 300 HP and 30 SP.] DEF + 200, MDEF + 40. Reduce Fixed Casting Time by 0.5 seconds. ------------------------ Def: 0 Location: Middle
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
Full item details & effects
Dog Officer

Dog Officer [1]

#19300 · Armor · Headgear (Top)
DEF
35
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A nice officer hat with cute puppy ears. ATK + 15 per 2 refine rate. If refine rate is 7 or higher,ATK + 30. If refine rate is 9 or higher, ATK + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 3% and critical damage by 3%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Thanos Katar, ATK + 20 per 2 refine rate of weapon. When equipped with Dark Rose, increase Fire Dance damage by 6% per 2 refine rate of weapon. When equipped with Tornado Axe, increase Axe Tornado damage by 15% per 2 refine rate of weapon.
Full item details & effects
Dokebi Horn

Dokebi Horn [1]

#5573 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Baby Dokkaebi's strong firm horn. Some say this brings you wealth. Drops jewelry when killing monsters with low chance, with physical attack activates mammonite Lv5 by certain chance.(Spends zeny when activating, not available without zeny.) Location : Upper Weight : 10
Full item details & effects
Dragon Breath

Dragon Breath [1]

#2527 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
48
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A garment that's so warm, it makes the wearer feel as if a dragon is breathing on him. Reduces damage taken from Dragon race enemies by 15%. Set Bonus Dragon Breath [1] Dragon Slayer Increases physical damage on Dragon race targets by 5%. Set Bonus Dragon Breath [1] Dragon Killer Increases physical damage on Dragon race targets by 5%. Set Bonus Dragon Breath [1] Gae Bolg Increases physical damage on Dragon race targets by 5%.
Full item details & effects
Dragon Killer

Dragon Killer

#13001 · Dagger · Weapon
ATK
110
Weapon Lv.
4
Required Lv.
60
Slots
0
Weight
90
Buy value
20 z
Sell value
10 z
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide. Property: Neutral Bypass 100% of hard defense of Dragon race targets when performing a physical attack. Increases the experience given from Dragon race monsters by 10%. Set Bonus Dragon Breath [1] Dragon Killer Increases physical damage on Dragon race targets by 5%.
Full item details & effects
Dragon Killer

Dragon Killer [2]

#13030 · Dagger · Weapon
ATK
110
Weapon Lv.
4
Required Lv.
60
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide. Ignores the Defense of Dragon monsters and increases experience reward for defeating Dragon monsters by 10%. Attack Strength: 110 Property: Neutral Acolyte Class
Full item details & effects
Dragon Scale Boots

Dragon Scale Boots [1]

#22208 · Armor · Footgear
DEF
35
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots made by weaving various parts of powerful dragons. Just wearing it makes you feel draconic presence. ------------------------ MSP +500. Increases ASPD by 7%, reduces variable casting by 7%. If refined to +7 or higher, reduces damage taken from dragon monster by 2%. If refined to +9 or higher, has a chance to recover 500 SP every second for 3 seconds when attacked by physical/magical attacks. If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
Full item details & effects
Drake Coat

Drake Coat [1]

#15209 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
SP+50 HP+500 Physical damage against all class enemies +3% When refine rate is +9 or higher additional bonus of SP+100 HP+1000 Physical damage against all class enemies +3% When refine rate is +11 or higher additional bonus of SP+150 HP+1500 Physical damage against all class enemies +4% Remove weapon's size damage penalty to all monsters.
Full item details & effects
Dreaming Red Sheep

Dreaming Red Sheep

#420164 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A red sheep running around. You will gradually become sleepy if you keep looking at it. ------------------------ Reduces global cooldown by 15%. ------------------------ For every level of Warg Ride, increases physical damage to all size monsters by 5%. ------------------------ If Camouflage is level 5, reduces skill cooldown of No Limits by 60 seconds. ------------------------ When unequipped, cancels the effects of No Limits. ------------------------ Location : Lower
Full item details & effects
Drooping Alicel

Drooping Alicel

#18630 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A cute doll of a drooping Alicel from the Robot Factory. Position: Upper Increases Physical damage on Demi-Human, Human Player, and Demon race targets by 10%. If upgrade level is +7 or higher, Adds a X% chance of buffing the user for 7 seconds when performing a Physical attack; Aspd + 100% Concept by Allysia.
Full item details & effects
Drooping Pope

Drooping Pope [1]

#18673 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
The Chibi Pope wishes to escape her duties in Rachel so she's taking a sightseeing vacation with the assistance of helpful Adventurers! +7 MDEF, Increases healing effectiveness by 5%. Increases healing effectiveness when upgraded above +6 If upgraded to +9 or higher, increases MATK by 7%. If upgraded to +12 or higher, increases MATK by an additional 5%. If worn with Blush, increases healing effectiveness by an additional 10% Location: Upper
Full item details & effects
Earth Goddess Flower

Earth Goddess Flower

#18864 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
25
Buy value
10 z
Sell value
5 z
This flower decoration blessed by the goddess of earth, protects its wearer against Earth damage. Position: Upper Vit + 2 Enables Level 5 Earth Spike. Reduces damage taken from Earth property attacks by 15%. If upgrade level is 8 or higher, Reduces damage taken from Earth property attacks by an additional 5%.
Full item details & effects
Eden Team Boots III

Eden Team Boots III

#2458 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks. Character Bound HP Recovery + 14% SP Recovery + 6% This item cannot be upgraded.
Full item details & effects
Eden Team Boots IV

Eden Team Boots IV

#2473 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
60
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks. Character Bound Agi + 1 Vit + 1 HP Recovery + 28% SP Recovery + 12% This item cannot be upgraded.
Full item details & effects
Einherjar Armor

Einherjar Armor [1]

#15189 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A legendary armor that has been worn by those who fought bravely and were killed in battle. Property: Neutral Required Jobs: All Jobs ATK + 10 Reduces damage taken from Demi-Human race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Evil Druid Card Fallen Warrior Armor If upgrade level is +9 or higher, Immune to Curse. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Elemental Ring

Elemental Ring [1]

#490570 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A legendary ring made of rare materials that are compatible with four elemental magic. It was inlaid with rare magic stones that can store large amounts of magic power. ------------------------ MATK + 30, INT + 10. ------------------------ ASPD + 20%. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] MATK + 40, MATK + 3%, INT + 20. Increase Water, Wind, Earth, and Fire property magic damage by 20%. When refined to +13 or higher, there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Sword [3] MATK + 60, MATK + 5%, ASPD + 5. Increase magical damage against all size enemies by 15%. When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack. When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] Elemental Sword [3] MATK + 120, increase magical damage against all Class enemies by 30%. When the total refine level of Weapon and Shoes is 26 or higher, MATK + 7%, SPL + 10, S.MATK + 10. When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell. When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex. ------------------------ Def: 0
Full item details & effects
Elemental Towel

Elemental Towel [1]

#20799 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A towel empowered with the four great elements. Increases long-ranged damage on targets by 2%. If upgrade level is +7 or higher, Reduces the SP cost of Arrow Storm by 20. Reduces the SP cost of Severe Rainstorm by 60. If upgrade level is +8 or higher, Increases long-ranged damage on targets by an additional 2%. If upgrade level is +9 or higher, Increases long-ranged damage on targets by an additional 3%. Set Bonus Elemental Towel [1] Burning Bow [1] Fire Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Burning Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Frozen Bow [1] Crystal Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Frozen Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Earth Bow [1] Stone Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Earth Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Gust Bow [1] Arrow of Wind Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Gust Bow [1] upgrade level is +10 or higher, Aspd + 1
Full item details & effects
Entomologist Mail

Entomologist Mail [1]

#15107 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An armor for a scholar who study giant insects for the development of insectology. Increase physical, magical damage to insect monsters by 3%. When refined to +6 or higher, increase physical, magical damage to insect monsters by 1% per 1 refine level.
Full item details & effects
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