Make it possible to handle many kinds of chemicals.
Hit + 20
Aspd + 5%
Increases the recovery rate of the following consumables by 100%;
Red Potion
Orange Potion
Yellow Potion
White Potion
For every known level of Cart Remodeling;
ATK + 15
Max HP + 2%
Aspd + 1%
Reduces the SP cost of Cart Tornado by 1.
For every base level, increases the damage of Cart Revolution by 1%.
For every 20 base levels, increases the damage of Cart Cannon by 2%.
For every 30 base levels, increases the damage of Cart Tornado by 2%.
Has no effect in WoE TE
POW +3.
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ATK +10%.
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Perfect Hit + 25%
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Reduce damage taken from Players by 3%.
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For every 2 Base levels,
Increases Cart Cannon and Cart Tornado damage by 1%.
(Max bonus lv 250)
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For every 10 Base levels,
Increases Acidfied Zone (Fire/Water/Wind/Ground) damage by 1%.
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STR +10, ATK +140.
Increases heal effectiveness by 30%.
Increase rate of incoming recovery skills and items by 15%
Increases resistance to Bleeding, Chaos status by 100%
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When base INT is 120 or higher, additional ATK +200.
Increase physical damage against boss class enemies by 10%
Increases heal effectiveness by additional 50%.
Increase rate of incoming recovery skills and items by additional 30%
Decreases the variable casting time of the Coluseo Heal skill by 100%.
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Def: 0
Location: Middle
An elegant hat with an impressively bold silhouette.
You will be enchanted by its beautiful and alluring design.
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POW + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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ATK + 40%
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Every 10 Base Level, increase damage of Shadow Stab and Eternal Slash by 1%.
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Every refine level, POW + 1.
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Def : 10
Location : Upper
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
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Max HP and SP +50.
LUK + 2.
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Enables to use Double Attack level 2.
If user has higher skill level, that level will be triggered instead.
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Reduces damage taken from Demihuman and Brute monsters by 3%.
Reduces damage taken from Doram and Human Players by 3%.
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Cannot be refined.
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Location : Upper
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Position: Upper
Adds 3% resistance to Demihuman Class monsters.
Adds 3% resistance to Animal Class monsters.
Adds 3% resistance to Human Player Class monsters.
Adds 3% resistance to Doram Class monsters.
Cannot be upgraded.
Enables Lv. 2 Double Attack.
Max HP and SP +50
A blue-lighting cane used by an ancient hero.
The hidden magic seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 150.
MATK + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Diamond Dust damage by 12%.
When refined to +7 or higher, increases magical damage aginst all property enemies by 15%, increases Varetyr Spear damage by 15%.
When refined to +9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting by 15%.
When refined to +11 or higher, increases Water and Wind property magical damage by 15%, reduces cooldown of skill Varetyr Spear by 2 seconds.
Set Bonus:
Chilling Cane-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases Water and Wind property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
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A heavy-looking hat which is decorated with blue and silver gems. It looks suitable for splendid events like weddings.
Additional 10% tolerance to Stun.
Int + 1, MDEF + 2.
Location : Upper-Mid
Christmas tree that's worn at the back.
It resonates with various items to give the wearer some special abilities.
ATK + 1%, MATK + 1% per 2 refine rate.
When refined to +9 or higher, ATK + 30, MATK + 30.
When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack.
When equipped with Noble Cross and Hurt Mind,
MATK + 30, increase Duple Light's damage by 40%.
When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%.
When equipped with Noble Cross and Kind Heart,
ATK + 30, increase Knuckle Arrow damage by 40%,
When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%.
When equipped with Old Parasol and Evil Spirit Glove,
MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage,
When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage.
When equipped with Evil Spirit Glove and Red Lantern,
increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%.
When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage.
When equipped with Hurt Mind and Kind Heart,
increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%.
When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
Armor that shines in cold colors made of bradium, a mineral from another world.
It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown.
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Increases Physical/Magical damage to Insect type monsters + 40%.
Resistance to water property attacks +20%.
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For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%.
When refined to +8 or higher, immune to sleep, and Armor will be indestructible.
When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%.
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Def : 100