A cold etched sword made with refined bradium, a mineral from the another world.
Property: Neutral
Agi + 3
Max HP - 10%
This item is indestructible in battle.
A charm that resembles a fat earthworm.
Account Bound
Required Jobs: Doram
Reduces the variable casting time of Picky Peck by 50%.
Increases the damage of Picky Peck by 1% per level of Picky Peck known for every 6 base DEX.
If you wear this, it feels like you become a fancy Chung aristocrat.
LUK + 3, Mdef +4, Def+5
When receiving any physical attack, Mammonite Lv5 will be activated at a low rate.
(If you have no zeny, it won't be activated.)
Item Class : Headgear Defense : 5
Location : Upper Weight : 50
A narrow, short
roll of finely cut
tobacco wrapped in
thin paper. Reduces
damage from Insect
monsters by 3%.
Location : Lower
Novice Job
(Parental Advisory)
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage.
All stats + 5. Consumes 400 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage.
All stats + 5. Consumes 400 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
A crown that looks like a bird that is said to revive multiple times. If you wear, you will be blessed.
Position: Upper
Max HP + 10%
Mdef + 15
Reduces the variable casting time of skills by 10%.
Increases the damage of Overbrand by 10%.
Reduces the fixed casting time of Overbrand by 100%.
If King's Grace is at level 5 or higher,
Reduces the variable casting time of Inspiration by 2 seconds.
Reduces the cooldown of Inspiration by 10 seconds.
If Moonslasher is at level 5 or higher,
Reduces the variable casting time of Overbrand by 1 seconds.
If Force of Vanguard is at level 5 or higher,
Max HP + 10%
Max SP + 10%
Def + 150
Mdef + 15
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 15%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard defense of All Race targets when performing a physical attack.
A circuit board that has a mysterious pattern on it.
It's strong enough to be used as a weapon.
ATK +3%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases damage on Small and Medium targets by an additional 20%.
If upgrade level is +11 or higher,
Critical Damage +20%
Circuit Board-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%.
If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%.
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ATK : 180
Weapon Lv : 5
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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SPL + 4, CON + 4.
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Increases SP consumption by 15% when using skills.
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For every 2 refine levels, MATK + 10.
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For every 3 refine levels, All Property Magic Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
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When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
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Def : 80
A mantle that amplifies the energy of spring in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 4, CON + 4, CRI - 20.
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For every 2 refine levels, ATK + 10.
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For every 3 refine levels, Melee Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 10%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50.
[Grade A] P.ATK + 9, Physical Damage to All Property + 7%.
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Def : 80
A mantle that amplifies the energy of summer in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 4, CON + 4, CRI - 20.
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For every 2 refine levels, ATK + 10.
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For every 3 refine levels, Long-range Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 10%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50.
[Grade A] P.ATK + 9, Physical Damage to All Property + 7%.
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Def : 80
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 2, CON + 2, CRI + 4.
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For every 2 refine levels, ATK + 5, CRI + 1.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
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When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5.
[Grade A] Critical Damage + 15%, C.RATE + 7.
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Def : 80
A hat that looks like a sour citron. Fresh fragrance makes you feel happy and lucky.
Luk + 3
Reduce damage from Plant type monster for 10%.
Location : Upper
Location : All except Novice