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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Equipment in Renewal

Page 63 of 306
Claw Sword

Claw Sword [2]

#21054 · Two-Handed Sword · Weapon (Two-Handed)
ATK
300
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A tool used to remove various kinds of scrap at construction sites. Can be used for many purposes. ATK +15%, CRIT +5. When refined to +7 or higher, Critical damage +25%, increased ASPD (ASPD +10%) When refined to +9 or higher, when physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 5 sec. When refined to +11 or higher, CRIT +7, After-cast delay -20%.
Full item details & effects
Clergy Nurse Cap

Clergy Nurse Cap [1]

#5968 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat worn by a nurse who took care of people who were hurt everyday. Position: Upper Increases the recovery rate of recovery skills by 3%. The users casting cannot be interrupted outside of WoE. If upgrade level is +5 or higher, Increases the recovery rate of recovery skills by an additional 6%. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by an additional 9%. If upgrade level is +9 or higher, Increases the recovery rate of recovery skills by an additional 12%. Set Bonus Croce Staff [1] Clergy Nurse Cap [1] Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1]. Set Bonus Clergy Nurse Cap [1] Rosary's Necklace Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1]. Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
Full item details & effects
Clergy's Boots

Clergy's Boots [1]

#22209 · Armor · Footgear
DEF
35
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots worn by Odin's priests. The blessing imbued in the boots makes the wearer feel lighter. ------------------------ MHP +5%, DEF +30, ASPD +10%. ------------------------ For every 2 refine levels, increase physical damage to angel and demon race by 1%. For every 3 refine levels, Reduces physical/magical damage taken from angel and demon race by 1%. When refined to +7 or higher, ASPD +10%. ------------------------
Full item details & effects
Clergy's Manteau

Clergy's Manteau [1]

#20947 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
45
Buy value
0 z
Sell value
0 z
A manteau worn by Odin's priests. The blessing imbued in the manteau gently embraces the wearer. ------------------------ MaxSP +5%, MDEF +10. Reduce variable casting time by 10%. ------------------------ For every 2 refine levels, increase magic damage to angel and demon race by 1%. For every 3 refine levels, Reduces physical/magical damage taken from angel and demon race by 1%. When refined to +7 or higher, reduce variable casting time by 10%. ------------------------
Full item details & effects
Clever Shield Shadow

Clever Shield Shadow

#24737 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase all property magic damage by 2%. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%. ------------------------ When refined to +10 or higher, increase all property magic damage by additional 7%. ------------------------ Location : Shield
Full item details & effects
Clever Weapon Shadow

Clever Weapon Shadow

#24736 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase all property magic damage by 2%. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%. ------------------------ When refined to +10 or higher, increase all property magic damage by additional 7%. ------------------------ Location : Weapon
Full item details & effects
Cloak of Gray

Cloak of Gray [1]

#20721 · Armor · Garment
DEF
45
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear. Reduces damage taken from Holy property attacks by 5%. For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Cloak of Naght Sieger

Cloak of Naght Sieger [1]

#480270 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, reduce damage taken from Dragon race enemies by 4%. ------------------------ For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%. ------------------------ When refined to +7 or higher, MATK+10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 8%. ------------------------ When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%. ------------------------ When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%. ------------------------ When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%. ------------------------ Set Bonus: Spirit Cloak of Naght Sieger [1] Naght Seiger Card S.MATK + 10. Increase magic damage against Boss enemies by 20%. When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds. While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%. ------------------------ Def : 0
Full item details & effects
Clockwise

Clockwise [1]

#400408 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A combination of blood, sweat, and tears created by the Magician Guild. It was imbued with the power of Fire, Water, Wind, and Earth. ------------------------ SPL + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ MATK + 40% ------------------------ Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ Every refine level, SPL + 1. ------------------------ Visual Equipment Effect if you set (/effect) to OFF, only the equipment graphics will be displayed. ------------------------ Def : 10 Location : Upper
Full item details & effects
Cloth of Protection

Cloth of Protection

#19381 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
MaxHP+5% When equipped with Feathers of Protection, Increases resistance to Human and Doram Player by 3% Def+50 mDef+5 VIT+5 Aspd+5% If the user's base vit is 108 or higher, additional Def+50 mDef+5 VIT+5 Aspd+5% If the user's base vit is 120 or higher, additional Def+100 mDef+10 VIT+10 Position: Lower DEF : 0
Full item details & effects
Clown Smiling

Clown Smiling [1]

#410345 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ATK + 40, CRI + 10, ASPD + 2. Increases critical damage by 20%. Increases physical damage to boss monsters by 10%. ------------------------ When Base LUK is 120 or higher, Increases CRI by additional 20. Increases critical damage by additional 30%. Increases ATK by additional 150. ------------------------ Location: Middle Required Lv: 100
Full item details & effects
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