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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Shadow Weapon” in Renewal

Page 9 of 10
Red Thunder Cannon Shadow Earring

Red Thunder Cannon Shadow Earring

#24914 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Red Flame Cannon increased by 8%. ------------------------ For every 2 Refine Levels, MATK + 7. ------------------------ For every 3 Refine Levels, Damage of Red Flame Cannon additionally increased by 2%. ------------------------ Set Bonus: Red Flame Cannon Shadow Earring Thunder Cannon Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Magic damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magic defense of all races (excluding players). ------------------------ Set Bonus: Red Flame Cannon Shadow Earring Thunder Cannon Shadow Pendant Master Shadow Weapon Magic damage to enemies of all properties increased by 3%, S.MATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% magic resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Relapse Edge

Relapse Edge [2]

#510055 · Dagger · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weapon restored using Ether after being eroded by an impure energy. New abilities previously undiscovered have begun to appear. Increases Shadow Dance damage by 4% per 2 refine rate. Increases melee physical damage by 2% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Relapse Katar

Relapse Katar [2]

#610015 · Katar · Weapon (Two-Handed)
ATK
260
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A weapon whose corrupted energy has been cleansed by the power of Ether. It started demonstrating new abilities that had never been seen before. Impact Creator damage +5% for every 2 upgrade levels Melee Physical damage +2% for every 4 upgrade levels
Full item details & effects
Ripper Slasher Shadow Pendant

Ripper Slasher Shadow Pendant

#24546 · Shadow Gear · Shadow left accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Pendant that brings out potential capabilities of the wearer. Increase damage of Cross Ripper Slasher by 5%. Increase damage of Cross Ripper Slasher by 2% per 2 refine levels. SET BONUS Ripperslasher Shadow Weapon Ripperslasher Shadow Pendant Ripperslasher Shadow Earring Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels. Location : Pendant Weight : 0
Full item details & effects
Rolling Shadow Shield

Rolling Shadow Shield

#24537 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shadow equipment that can be worn on top of a shield. Increase physical damage to all size monsters by 3%. When refined to +7 or higher, increase physical damage to all size monsters by additional 3%. When refined to +9 or higher, increase physical damage to all size monsters by additional 4%. MaxHP +10 per 1 refine rate. SET BONUS Rolling Shadow Armor Rolling Shadow Shield Rolling Shadow Shoes Increase damage of Rolling Cutter as a percentage equivalent to sum of its refine rates. SET BONUS Guillotine Cross Shadow Weapon Rolling Shadow Shield 40% armor penetration to all race except players, additional armor penetration as a percentage equivalent sum of refine rates of Guillotine Cross Shadow Weapon/Rolling Shadow Shield. Location : Shield Weight : 0
Full item details & effects
Royal Bow

Royal Bow [2]

#18164 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An ancient hero's bow from the forgotten royal family. It looks old, but it has hidden magic, and it seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK+ 10. Every 3 Refine levels [Arrow Storm] damage increased by 12%. When Refine level is 9 attack speed increased (delay after attack decreased by 10%). When Refine level is 11, distance physical damage increased by 5%. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%. Weapon Lv : 4 Required Lv : 100 Required Job: Ranger / Shadow Chaser Jobs
Full item details & effects
Royal Bow-LT

Royal Bow-LT [2]

#700045 · Bow · Weapon (Two-Handed)
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of an ancient hero's bow from a forgotten royal family. ------------------------ ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK +15 For every 3 refine level, increases ranged physical damage by 4%. When refined to 7, increases Arrow Storm damage by 20% and decreases Arrow Storm skill cooldown by 1 second. When refined to 9, increases Arrow Storm damage by an additional 30% and reduced global cooldown by 10%. When refined to 11, increases Arrow Storm damage by an additional 20%, Focused Arrow Strike damage by 35%, and critical damage by 15%. ------------------------ Set Bonus Royal Bow-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Royal Knight Bow

Royal Knight Bow [2]

#18191 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Crossbow used by Glastheim soldiers. It's an ordinary bow with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Increases long ranged physical damage by 15%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Triangle Shot damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Crossbow King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Magician Dagger

Royal Magician Dagger [2]

#28776 · Dagger · Weapon
ATK
200
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A dagger used for self-defense by the wizards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ MATK + 170, MATK + 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Dagger King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Magician Wand

Royal Magician Wand [2]

#26166 · One-Handed Staff · Weapon
ATK
80
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A magic wand used by Glastheme mages. It's an ordinary staff with no special features, but it's influenced by Himelmes and has magical energy. ------------------------ Can't be destroyed, MATK + 180, increases fire property magical damage by 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Hell Inferno and Crimson Rock damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Wand King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus fire and shadow property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Shadow Staff

Shadow Staff [2]

#26118 · One-Handed Staff · Weapon
ATK
40
MATK
155
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
An old Staff used by an ancient hero. It seems old, but its hidden power seems to resonate with Ancient Hero Boots. MATK + 155. Cannot be destroyed in battle. Every 2 Refine levels MATK+ 10. Every 3 Refine levels [Earth Grave] damage increased by 12%. When Refine level is 9 Variable Casting decreased by 10%. When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Sorcerer Jobs
Full item details & effects
Shadow Staff-LT

Shadow Staff-LT [2]

#550045 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Earth Grave damage by 12%. When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%. When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%. When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second. Set Bonus: Shadow Staff-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
Shadowspell Shadow Earring

Shadowspell Shadow Earring

#24529 · Shadow Gear · Shadow right accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Sacred earrings that are said to protect the wearer. Increase damage of neutral/fire property magical damage by 2%. Increase damage of neutral/fire property magical damage by additional 2% per 3 refine rate. Increases Max HP by 10 per refine level SET BONUS Shadowspell Shadow Weapon Shadowspell Shadow Pendant Shadowspell Shadow Earring Increase damage of Psychic Wave as a percentage that is equivalent to the sum of its refine rate. Location : Accessory
Full item details & effects
Shadowspell Shadow Pendant

Shadowspell Shadow Pendant

#24528 · Shadow Gear · Shadow left accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A sacred necklace that is said to protect the wearer. Increase damage of Meteor Storm by 5%. Increase damage of Meteor Storm by additional 3% per 2 refine rate. Increases Max HP by 10 per refine level SET BONUS Shadowspell Shadow Weapon Shadowspell Shadow Pendant Shadowspell Shadow Earring Increase damage of Psychic Wave as a percentage that is equivalent to the sum of its refine rate. Location : Accessory
Full item details & effects
Shining Light Katar

Shining Light Katar [2]

#610045 · Katar · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A shining Katar infused with the power of brilliant light to fight against demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Eternal Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Eternal Slash damage by additional 5% and Savage Impact damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Sky Blow Shadow Pendant

Sky Blow Shadow Pendant

#24480 · Shadow Gear · Shadow left accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Pendant that brings out potential capabilities of the wearer. Increase damage of Sky Blow by 5%. Increase damage of Sky Blow by 2% per 2 refine levels. SET BONUS Skyblow Shadow Weapon Skyblow Shadow Pendant Skyblow Shadow Earring Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels. Location : Pendant Weight : 0
Full item details & effects
Sorcery Master Shadow Earring

Sorcery Master Shadow Earring

#1270003 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Spectral Spear

Spectral Spear

#1477 · Two-Handed Spear · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
75
Slots
0
Weight
200
Buy value
20 z
Sell value
10 z
The creator of this formidable two-handed spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Property: Neutral Increases physical damage on Shadow and Undead property targets by 20%. Increases physical damage on Demon race targets by 20%. Reduces damage taken from Shadow property attacks by 10%. Reduces damage taken from Demon and Undead race enemies by 10%. Restores 50 HP to the user when a monster is killed by a physical attack. Adds a 10% chance of inflicting Chaos on the user when performing a physical attack. Set Bonus Spectral Spear Red Silk Seal Reduces the chance of inflicting Chaos on the user when performing a physical attack by 9.5%.
Full item details & effects
Spectral Spear

Spectral Spear [1]

#1479 · Two-Handed Spear · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
75
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
The creator of this formidable two-handed spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. Property: Neutral Increases physical damage on Demon race targets by 20%. Increases physical damage on Shadow and Undead property targets by 20%. Reduces damage taken from Demon race attackers by 20%. Reduces damage taken from Shadow and Undead property attacks by 20%. Restores 50 HP to the user when a monster is killed by a physical attack. Adds a 10% chance of inflicting Chaos on the user when performing a physical attack. Set Bonus Spectral Spear Red Silk Seal Reduces the chance of inflicting Chaos on the user when performing a physical attack by 9.5%.
Full item details & effects
Spell Circuit

Spell Circuit [1]

#19249 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it. Position: Upper MATK + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus Spell Circuit [1] Mental Stick [1] Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Kronos Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Mikatsuki [1] Raksasa Dagger [1] Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons. Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
Full item details & effects
Spiral One Shadow Earring

Spiral One Shadow Earring

#24926 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Spiral Shooting damage by 8%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Spiral Shooting damage by additional 2%. ------------------------ Set Bonus: Spiral One Shadow Earring Spiral One Shadow Pendant ATK + 2%, P.ATK + 2, When the total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore physical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Spiral One Shadow Earring Spiral One Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When the total refine level of set is 27 or higher, Ignore physical resistance of all race monsters (except Player) by 10%. ------------------------ Location : Earring
Full item details & effects
Spore Bomb Shadow Shield

Spore Bomb Shadow Shield

#24567 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect. MaxHP +10 per 1 refine rate. Increase physical damage to all size monsters by 3%. When refined to +7 or higher, increase physical damage to all size monsters by additional 3%. When refined to +9 or higher, increase physical damage to all size monsters by additional 4%. SET BONUS Spore Bomb Shadow Armor Spore Bomb Shadow Shield Spore Bomb Shadow Shoes Increases Spore Explosion damage as percentage equal to the sum of refine rate of set. SET BONUS Geneticist Shadow Weapon Ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Spore Bomb Shadow Shield and Geneticist Shadow Weapon. Location : Shield Weight : 0
Full item details & effects
Storm Servant Shadow Earring

Storm Servant Shadow Earring

#24918 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Storm Slash damage by 8%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Storm Slash damage by additional 2%. ------------------------ Set Bonus: Storm Servant Shadow Earring Storm Servant Shadow Pendant ATK + 2%, P.ATK + 2. When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%. ------------------------ Set Bonus: Storm Servant Shadow Earring Storm Servant Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location : Earring
Full item details & effects
Stout Shadow Pendant

Stout Shadow Pendant

#24878 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
DEF + 30. ------------------------ For every 2 refine level, RES + 3. ------------------------ When refined to +10 or higher, RES + 15. ------------------------ Set Bonus: Stout Shadow Pendant Stout Shadow Earring DEF + 15, RES + 25. ------------------------ When the total refine level of set is 18 or higher, MHP + 7%. ------------------------ Set Bonus: Stout Shadow Pendant Stamina Shadow Weapon RES + 15. ------------------------ When the total refine level of set is 18 or higher, STA + 3, MHP + 5%. ------------------------ Location : Pendant
Full item details & effects
Super Magic Shadow Shield

Super Magic Shadow Shield

#24616 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increases magic damage to Neutral, Water, Wind, Earth and Fire property by 5%. ------------------------ When refined to +7 or higher, magic damage to Neutral, Water, Wind, Earth and Fire property increases 5% additionally. ------------------------ When refined to +9 or higher, enables to use Gravity Field which has the same skill level as Water Ball user learned. ------------------------ When equipped with Super Magic Shadow Armor, Shield and Shoes, enables to use Double Bolt level 5, Increases Fire Bolt, Cold Bolt, Lightning Bold, Storm Gust, Lord of Vermillion, Heaven's Drive, and Meteor Storm damage by 2x the sum of refinement level. ------------------------ When equipped with Super Novice Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, and ignores additional magic defense equal to the sum of the refinement levels of Super Magic Shield Shadow/Super Novice Weapon Shadow. ------------------------ Location : Shield
Full item details & effects
Sword Master Shadow Earring

Sword Master Shadow Earring

#1270007 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer, drawing out their latent potential. ------------------------ ATK +3%, ATK +7. ------------------------ For every 3 refine levels, melee physical damage +2%. ------------------------ When refined to +10 or higher, P.ATK +3. ------------------------ Set Bonus: Sword Master Shadow Earring Sword Master Shadow Pendant P.ATK +2. If total refine level is 15 or higher, MHP +3%, physical damage against all property enemies +5%. If total refine level is 18 or higher, ignore 50% of all race physical defense (excluding players). ------------------------ Set Bonus: Sword Master Shadow Earring Sword Master Shadow Pendant Master Shadow Weapon physical damage to all size enemies +5%, P.ATK +2. If total refine level is 27 or higher, ignore 10% of all race physical resistance (excluding players). ------------------------ Location : Earring
Full item details & effects
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