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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Results for “HP+400” in Renewal

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Black Wing Suits

Black Wing Suits [1]

#15043 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An ancient armor that helps maintain clear mental focus. Property: Neutral Int + 2 ATK + 3 per upgrade level of the item. Set Bonus Black Wing Boots Black Wing Brooch Black Wing Manteau Black Wing Suit [1] Max HP + 15% Perfect Dodge + 20 Aspd - 7 Reduces long-ranged damage on targets by 30%. Increases the damage of Bomb Cluster by 20%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%.
Full item details & effects
Circlet Of Kriemhild

Circlet Of Kriemhild [1]

#5874 · Armor · Headgear (Top)
DEF
7
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident. +5% resistance against Neutral attacks. +5% resistance against Dragon monsters. Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage. All stats + 5. Consumes 400 HP every 4 seconds. Indestructible. Location : Upper Weight : 60 This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident. +5% resistance against Neutral attacks. +5% resistance against Dragon monsters. Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage. All stats + 5. Consumes 400 HP every 4 seconds. Indestructible. Location : Upper Weight : 60
Full item details & effects
Elegant Doram Manteau

Elegant Doram Manteau [1]

#20790 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A manteau embroidered in an elegant pattern favored by the Doram. Int + 1 per 2 upgrade levels of the item. Dex + 1 per 2 upgrade levels of the item. Luk + 1 per 2 upgrade levels of the item. Flee + 10 Perfect Dodge + 1 per 2 upgrade levels of the item. Reduces damage taken from Neutral property attacks by 5%. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Max HP + 4000 Reduces the fixed casting time of skills by 25%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Charming Grass Necklace [1] Advanced Leaf Charm [1] Max HP + 20% Max SP + 20% Increases the damage of Catnip Meteor by 200%.
Full item details & effects
Elegant Doram Shoes

Elegant Doram Shoes [1]

#22085 · Armor · Footgear
DEF
35
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A pair of elegant shoes designed to fit the small feet of a Doram. Max HP + 10% Max HP + 100 per 2 upgrade levels of the item. Max SP + 5% Max SP + 20 per 2 upgrade levels of the item. If upgrade level is +9 or higher, Reduces the SP cost of Lope by 5. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Max HP + 4000 Reduces the fixed casting time of skills by 25%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Charming Grass Necklace [1] Advanced Leaf Charm [1] Max HP + 20% Max SP + 20% Increases the damage of Catnip Meteor by 200%.
Full item details & effects
Elegant Doram Suit

Elegant Doram Suit [1]

#15156 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
90
Buy value
20 z
Sell value
10 z
Elegant light outfit favored by the tidy Doram. Property: Neutral Int + 1 per upgrade level of the item. Dex + 1 per upgrade level of the item. Max HP + 15% Max SP + 15% If upgrade level is +9 or higher, Reduces the SP cost of skills by 5%. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Max HP + 4000 Reduces the fixed casting time of skills by 25%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Elegant Doram Suit [1], Elegant Doram Manteau [1], Elegant Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Elegant Doram Suit [1] Elegant Doram Manteau [1] Elegant Doram Shoes [1] Charming Grass Necklace [1] Advanced Leaf Charm [1] Max HP + 20% Max SP + 20% Increases the damage of Catnip Meteor by 200%.
Full item details & effects
Evil Dragon Armor

Evil Dragon Armor [1]

#15145 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
400
Buy value
0 z
Sell value
0 z
An armor made from the scales of a powerful evil dragon. Property: Neutral If upgrade level is +8 or higher, Adds a 3% chance of restoring 3% of damage as HP when performing a physical attack. Adds a 2% chance of restoring 2% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 1% chance of restoring an additional 1% of damage as HP when performing a physical attack. Adds an additional 1% chance of restoring an additional 1% of damage as SP when performing a physical attack. If upgrade level is +10 or higher, Adds an additional 2% chance of restoring an additional 2% of damage as HP when performing a physical attack. Adds an additional 2% chance of restoring an additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Force Condenser

Force Condenser [1]

#490077 · Armor · Accessory
DEF
15
Armor Lv.
1
Required Lv.
230
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The magic ring developed by Geffen improves the body's ability. MHP + 5%. ATK + 8%. ------------------------ Set Bonus Force Condenser Anti Conjurer Suit/Magic Protector Robe When dealing physical damage, has a low chance to recover 400 HP per 0.5 seconds for 19 times. ------------------------ Def : 15
Full item details & effects
Gray Wing Boots

Gray Wing Boots

#22172 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A special artifact which empowers both black magic and white magic. Max HP + 3% Max SP + 3% Mdef + 15 Enables Level 1 Hiding. Increases long-ranged damage on targets by 2%. Increases critical damage on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by an additional 3%. Increases critical damage on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%. Increases critical damage on targets by an additional 5%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Hero Plate

Hero Plate [1]

#15093 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Hit + 10 Flee + 10 Increases the damage of Vanishing Point by 10%. Increases the damage of Storm Blast by 10%. Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack. Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Full item details & effects
Record of Acolyte

Record of Acolyte [1]

#490334 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increases range damage +5%. ASPD +5%. For every 2 level of skill Heal, ATK +10, MATK +10. ------------------------ Set Bonus Old Mitra Record of Acolyte Enables to use Hell Inferno Lv 5. Reduces HP by 300 when killing monsters. Adoramus damage reduced by 200%. Reduces global cooldown by 30%. When using Offertorium, increases Judex damage by 400% for 90 seconds, and SP consumption increased by 100%. ------------------------ Set Bonus Old Blazing Soul Record of Acolyte Increases range damage +15%. Increases Rampage Blast damage by 30%. When using Rampage Blast, has 50% chance to auto cast Zen. ------------------------
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
Full item details & effects
Shield of Phoenix

Shield of Phoenix [1]

#460023 · Armor · Shield
DEF
170
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
A shield modeled after a phoenix. It is said that the wearer is blessed. When resurrected, recovers 100% HP, SP. When Inspiration lv5, increase healing received by 10%. When Kings Grace lv5, increase resistance of Water, Earth, Shadow, Poison by 20%. When Vanguard Force lv5, reduce after cast delay by 30%
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex) [1]

#1618 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survival Circlet [1] Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Thanos Axe

Thanos Axe [1]

#28100 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
MATK
80
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +80.
Full item details & effects
Valkyrie Hammer

Valkyrie Hammer [4]

#16051 · Mace · Weapon
ATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
0 z
Sell value
0 z
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs MATK + 50 Novice Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Additional Max HP + 200 per upgrade level of the item. Max SP + 400 ATK + 150 Additional MATK + 200 Hit + 10 Perfect Dodge + 1 per upgrade level of the item. Aspd + 1% per upgrade level of the item. Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Reduces the SP cost of skills by 5%. Swordman Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Max SP + 100 Merchant Bonus ATK + 100 Hit + 10 Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Priest Bonus ATK + 50 Additional MATK + 100 Aspd + 1% per upgrade level of the item. Monk Bonus Max SP + 200 Perfect Dodge + 1 per upgrade level of the item. Reduces the SP cost of skills by 5%.
Full item details & effects
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