Beam Claymore-OS remodeled with Team Atnad's technology added.
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Can't be destroyed in battle
CRI + 10.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%.
If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%.
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ATK : 250
Weapon Lv : 5
Reduces delay after skill by 5%.
ATK + 100, ATK + 10%.
Increases long ranged physical damage by 15%.
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Set Bonus:
Black Eagle Ring [1]
Circlet of Time(Ranger) [1]
Reduces delay after skill by 5%.
For every 3 refine level of headgear,
increases physical damage to enemies of all sizes by 4%
If refine rate is 11 or higher,
reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100%
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Str) lv.3
Reduces fixed casting time by 0.5 seconds
For every 2 refine level of Headgear,
increases Aimed Bolt damage by 20%
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Dex) lv.3
Reduces delay after skill by 8%.
For every 2 refine level of Headgear,
increases Arrow Storm damage by 20%,
reduces Arrow Storm skill cooldown by 0.3 seconds.
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Luk) lv.3
Increases critical damage by 15%.
For every 2 refine level of Headgear,
increases Focused Arrow Strike damage by 20%
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Circuit Board-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%.
If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%.
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ATK : 180
Weapon Lv : 5
ATK + 40, CRI + 10, ASPD + 2.
Increases critical damage by 20%.
Increases physical damage to boss monsters by 10%.
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When Base LUK is 120 or higher,
Increases CRI by additional 20.
Increases critical damage by additional 30%.
Increases ATK by additional 150.
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Location: Middle
Required Lv: 100
Varmund's fatal essence.
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CRT +1.
ATK +3, P.ATK +1 and critical damage +3% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Varmund's fatal essence.
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CRT +2.
ATK +4, P.ATK +2 and critical damage +4% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Varmund's fatal essence.
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CRT +3.
ATK +5, P.ATK +2 and critical damage +5% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows.
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Indestructible in battle.
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Reduce damage taken from Boss enemies by 50%.
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Reduce damage taken from Human and Doram Player by 40%.
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Increase long-range physical damage by 40%.
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When refined to +11 or higher, increase movement speed, ASPD + 5.
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When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
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When Base Level is 150 or higher,
for every refine level, increase long-range physical damage by additional 10%.
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Set Bonus:
Divine Bow Gandiva [2]
Fire Arrow OR Holy Arrow
MHP + 15%, MSP + 15%.
When weapon is refined to +13 or higher, increase long-range physical damage by 50%.
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Set Bonus:
Divine Bow Gandiva [2]
Ring of Artemis [1]
CON + 10.
Enable to use Lv.10 Triangle Shot.
When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%.
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[Grade Bonus]
[Grade D] Critical Damage + 10%.
[Grade C] POW + 5, CON + 5.
[Grade B] P.ATK + 20.
[Grade A] Long-range Physical Damage + 20%.
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The complete travel log of the Thief who explored the Tomb of Honor area.
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ATK + 100, ATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase physical damage against all size enemies by 10%.
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Increase Cross Impact and Triangle Shot damage by 30%.
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When equipped by Guillotine Cross classes,
ignore physical defense of all race enemies (except player) by 50%,
increase Critical Damage by 20%.
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When equipped by Shadow Chaser classes,
ignore physical defense of all race enemies (except player) by 50%,
when using Triangle Shot, there's a 35% chance to auto cast Lv.10 Triangle Shot.
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Set Bonus:
Document Thief [1]
Old Bone Circlet [1]
Reduce Dark Claw cooldown by 10 seconds.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Cross Impact damage by 10%.
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Set Bonus:
Document Thief [1]
Old Shadow Handicraft [1]
Enable to use Lv.1 No Limits (effect will disappear when unequipped).
Increase No Limits cooldown by 180 seconds.
Increase damage taken from all property attacks by 30%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Triangle Shot damage by 10%.
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Def : 7
Claw Sword strengthened by the energy of Mjolnir.
ATK +15%, Crit+10
Increase Storm Slash damage by 20%.
If refine rate is 7 or higher,
increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher,
increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15.
If refine rate is 11 or higher,
Crit + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Storm Slash damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Storm Slash damage by additional 10%.
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Weapon Lv : 5
Safety Manual strengthened by the energy of Mjolnir.
Atk + 10%, Cri + 5.
Increases Noon Blast damage by 20%.
If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25.
If refine rate is 11 or higher,
Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Noon Blast damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Noon Blast damage by additional 10%.
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Weapon Lv : 5
Manteau given to those recognized by the Gray Wolf Tribe.
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MaxHP + 2500.
MaxHP + 150 per 2 refine rate.
If refine rate is 7 or higher, ASPD +7%.
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Set Bonus:
Gray Wolf Manteau[1]
Gray Wolf Boots[1]
Increases critical damage by 15%.
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Set Bonus:
Gray Wolf Manteau[1]
Gray Wolf Shoes[1]
Reduces variable casting time by 15%.
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Def : 70
Armor Lv : 1
The blunt Two-handed sword used by the Raydric Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%.
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If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Claymore
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
A box that has a cutlassfish (1 hour rental)
Rental Item
This is pretty frozen solid
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
A box that has a cutlassfish (7day rental)
Rental Item
this is pretty freezed
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
An Assassin's dagger that can also be used in Herosria.
When equipped with Herosria Assassin Dagger II,
Melee physical damage increased by 15%, critical damage decreased by 7%,
HIT + 50, attack speed decreased (post-attack delay increased by 7%).
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Weapon Lv : 5
Assassins' Knife that can be used in Herosria.
When equipped with Herosria Assassin Knife II,
Increase melee physical damage by 10%, decrease critical damage by 5%,
Increase attack speed (decrease delay after attack by 10%), CRI - 5.
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Weapon Lv : 5
One-handed sword of the Novices that can be used in Herosria.
Melee physical damage increased by 10%, critical damage decreased by 5%.
HIT + 30, CRI - 5.
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Weapon Lv : 5
Monk's Knuckles that can be used in Herosria.
Increases long ranged physical damage by 10%, reduces critical damage by 5%.
Increases attack speed (reduces delay after attack by 10%), CRI - 5.
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Weapon Lv : 5
Hunter's Bow that can be used in Herosria.
Increases long ranged physical damage by 15%, reduces critical damage by 7%.
Increases attack speed (reduces delay after attack by 15%), CRI - 7.
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Weapon Lv : 5