Can use Double Attack.
Gives an effect as below.
Can use Double Attack slv3.
Can cast higher skill level of Double Attack that is learned.
[Lace La Zard]
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
It has 20% chances of ATK, HIT +30 for 5 seconds when using Double Strafe. ATK, HIT +10 per every refine level.
If equipped with Archer Pendant Shadow, ATK +1%, MAXHP +1%.
If the sum of refine rate of set is 10 or higher, additionally ATK +2%, MAXHP +2%.
Location : Earring Weight : 0
The twin swords of glory and destruction wielded by the Old King Groza.
At the end of the endless fierce battle with the strong, its power and brilliance reached its limit.
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Reduce damage taken from players by 30%.
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For every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by 1%, up to level 240.
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When refined to +11 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +13 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +14 or higher,
adds Occult Impaction penetration effect to the weapon,
reduce Rolling Cutter cooldown by 0.2 seconds.
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A box that contains 1 Chick Hat
Description:
A hat adorned with a
cute chick that brings
feelings of joy to those that see it hopping.
Adds 3% resistance to
Demihuman and Animal
Class monsters. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Max HP and SP +50
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Chick Hat
Description:
A hat adorned with a
cute chick that brings
feelings of joy to those that see it hopping.
Adds 3% resistance to
Demihuman and Animal
Class monsters. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Max HP and SP +50
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A replica of the surcoat which is worn by the lord of Amatsu Castle. Once worn, you will be able to move rapidly.
ASPD +3%,
FLEE +10
Enables [Double Attack] Lv3 skill
Enables [Raging Trifecta Blow] Lv3 skill
If refinement level is 7 or higher,
ASPD +3%
FLEE +10
Enables [Double Attack] Lv5 skill
Enables [Raging Trifecta Blow] Lv5 skill
If refinement level is 9 or higher,
ASPD +3%
FLEE +10
Enables [Double Attack] Lv10 skill
Enables [Raging Trifecta Blow] Lv10 skill
An ancient book said to have been written by the god of knowledge.
It contains all kinds of magic and knowledge of its past owners.
------------------------
MATK +200.
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Enables to use Lv.10 Double Attack.
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Increase Fire Bolt, Cold Bolt, and Lightning Bolt Fixed Casting Time by 10 seconds.
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For every refine level, increase Fire Bolt, Cold Bolt, Earth Spike, and Lightning Bolt damage by 25%.
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When refined to +11 or higher, ASPD +2, MATK +20%.
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Range: 3
Special Spellbook prepared for your rapid growth.
MATK + 165
MATK + 2%
Increase non-attribute magic damage by 3%.
MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement.
If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Psychic Wave damage increased by 1% per 15 base levels up to level 180.
When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
ASPD + 2
Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180.
When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
A heart stone that holds the courage of a Hyper Novice.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Archi Card
MaxHP +15.000, MaxSP +1.500.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +25, SPL +25 for 20 seconds when a physical/magical attack hits.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Circlet of Time(Super Novice) [1]
MHP and MSP are increased by an additional 15%.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Headgear refined to +11 or higher,
ATK +175, MATK +175.
When Headgear refined to +12 or higher,
Increases Double Bowling Bash and Jupiter Thunderstorm damage by 60%.
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Def : 10
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Position: Upper
Adds 3% resistance to Demihuman Class monsters.
Adds 3% resistance to Animal Class monsters.
Adds 3% resistance to Human Player Class monsters.
Adds 3% resistance to Doram Class monsters.
Cannot be upgraded.
Enables Lv. 2 Double Attack.
Max HP and SP +50
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
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Max HP and SP +50.
LUK + 2.
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Enables to use Double Attack level 2.
If user has higher skill level, that level will be triggered instead.
------------------------
Reduces damage taken from Demihuman and Brute monsters by 3%.
Reduces damage taken from Doram and Human Players by 3%.
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Cannot be refined.
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Location : Upper
The largest bowed string instrument of the viola family is also known as a double bass. Its giant frame and heavy weight make it a deadly weapon.
Property: Neutral
Reduces the cooldown of Improvised Song by 2 seconds.
A box containing stones that can be enchanted to each part of the costume.
Double Attack, Critical, and Variable Casting Stones that can be enchanted to garments are added.
It also contains the previous enchant stones.
[Enchant Stone Box 12]
A slim and smooth bow specialized for double attacks.
Property: Neutral
Adds a 1% chance of casting Level 1 Double Strafe on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A cape imbued with the power of nature.
Required Jobs: Sorcerer
Flee + 10
Additional Flee + 5 per 3 upgrade levels.
Reduces damage taken from Neutral property attacks by 10%.
If upgrade level is +9 or higher,
Aspd + 5%
Set Bonus
Elemental Cape
Elemental Origin
Elemental Robe
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead.
Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
A grimoire that explains the origin of elemental magic and compiles all elemental spells.
Property: Neutral
Required Jobs: Sorcerer
Int + 4
MATK + 150
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 10%.
If upgrade level is +7 or higher,
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%.
If upgrade level is +9 or higher,
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%.
Set Bonus
Elemental Cape
Elemental Origin
Elemental Robe
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead.
Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
A robe imbued with the power of nature.
Property: Neutral
Required Jobs: Sorcerer
MATK + 5 per 2 upgrade levels of the item.
Aspd + 10%
If upgrade level is +9 or higher,
Adds a 5% chance of casting Level 5 Thunder Storm on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Elemental Cape
Elemental Origin
Elemental Robe
Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead.
Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Position: Upper
Adds 3% resistance to Demihuman, Human Player, Doram, and Animal Class monsters.
Cannot be upgraded.
Enables Lv. 2 Double Attack.
Max HP and SP +50
An elegant and beautiful Red bow that looks like a flying falcon.
Property: Neutral
Required Job: Sniper Jobs
Increases the damage of Double Strafe, Focused Arrow Strike and Arrow Repel by 10%.
Set Bonus
Falken Blitz [2]
Little Feather Hat [1]
If Falken Blitz [2] upgrade level is +10 or higher,
Variable Casting Time - 50% for Focused Arrow Strike.
Another forbidden book filled with unfathomable records.
'Curiosity killed the cat.'
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ASPD + 10%.
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For every refine level, MHP + 100.
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For every 3 refine level, increase Neutral and Wind property magical damage by 4%.
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When refined to +9 or higher,
ASPD + 2.
Reduce Fixed Casting Time by 0.5 seconds.
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When refined to +11 or higher,
Enables to use Lv.10 Double Attack.
When performing a magic attack, there's a 4% chance to increase INT by 150 for 10 seconds, but the user will lose 100 HP and SP per second within the duration.
When performing a physical attack, there's a 15% chance to auto cast Lv.1 Lex Aeterna.
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Def: 100
A weapon strengthened using the magic of Ether.
New abilities previously undiscovered have begun to appear.
Increases Double Bowling Bash damage by 5% per 2 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 55%.
Increases physical damage on Human Player race targets by 55%.
Increases critical damage on targets by 2% per upgrade level of the item.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Double Strafe by 20%.
A humongous, double bladed axe
Property: Neutral
Adds a 15% chance of inflicting Stun on the target when performing a physical attack.
The target gets knocked back by 5 cells when using Mammonite.
This item is indestructible in battle.