When equipped with Thanatos Two-handed Staff-AD [2],
Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 15%.
For every 2 refine level of weapon, increase Earth Strain damage by 6%.
------------------------
When equipped with Thanatos Staff-AD [2],
Increase Varetyr Spear and Lightning Land damage by 15%.
For every 2 refine level of weapon, increase Psychic Wave damage by 6%.
------------------------
When equipped with Thanatos Dagger-AD [2],
Increase Psychic Wave and From the Abyss damage by 15%.
For every 2 refine level of weapon, increase all property magic damage by 2%.
------------------------
[Headgear Grade Bonus]
[Grade D] SPL + 1.
[Grade C] S.MATK + 1.
When equipped with Thanatos Two-handed Staff-AD [2],
Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 20%.
For every 2 refine level of weapon, increase Earth Strain damage by 9%.
------------------------
When equipped with Thanatos Staff-AD [2],
Increase Varetyr Spear and Lightning Land damage by 20%.
For every 2 refine level of weapon, increase Psychic Wave damage by 9%.
------------------------
When equipped with Thanatos Dagger-AD [2],
Increase Psychic Wave and From the Abyss damage by 20%.
For every 2 refine level of weapon, increase all property magic damage by 4%.
------------------------
[Headgear Grade Bonus]
[Grade D] SPL + 2.
[Grade C] S.MATK + 2.
When equipped with Thanatos Two-handed Staff-AD [2],
Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 25%.
For every 2 refine level of weapon, increase Earth Strain damage by 12%.
------------------------
When equipped with Thanatos Staff-AD [2],
Increase Varetyr Spear and Lightning Land damage by 25%.
For every 2 refine level of weapon, increase Psychic Wave damage by 12%.
------------------------
When equipped with Thanatos Dagger-AD [2],
Increase Psychic Wave and From the Abyss damage by 25%.
For every 2 refine level of weapon, increase all property magic damage by 6%.
------------------------
[Headgear Grade Bonus]
[Grade D] SPL + 3.
[Grade C] S.MATK + 3.
A currency obtained from the Eden Group quests.
It can be exchanged for special items.
------------------------
Visit [Administrator Amy] for more information.
------------------------
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks.
Character Bound
Agi + 1
Vit + 1
HP Recovery + 28%
SP Recovery + 12%
This item cannot be upgraded.
A foxtail-shaped machine that consists of numerous cables.
These ultra-thin cables sometimes rub against each other and generate dangerous static electricity.
This item is indestructible in battle.
MATK +350
MATK +5%
If upgrade level is +7 or higher,
Increases damage dealt by Silvervine Stem Spear by an additional 20%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by 10%.
Increases Earth, Fire, Water, Wind, Ghost, and Neutral Magic damage on targets by/by an additional 15%.
If upgrade level is +11 or higher,
Increases damage dealt by Catnip Meteor by an additional 30%.
Electric Fox-OS remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK + 350.
MATK +10%.
If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%.
If refine rate is 11 or higher, increases Catnip Meteor damage by 45%.
------------------------
ATK : 250
Weapon Lv : 5
A special earring for your rapid growth.
Specialized in elemental Magic Attack.
ASPD + 10%
MaxSP + 3%
Reduces Variable Cast Time by 10%.
Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
A special muffler for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
Reduces variable cast time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.
A special robe for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
MATK + 100
Variable Cast Time reduced by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.
A crystallized magical power of higher-level spirits over a long period of time.
It can command any spirits and exercise their powers.
------------------------
MATK + 50, SPL + 3, MATK + 10%.
------------------------
Reduce damage taken from players by 3%.
------------------------
Reduce Varetyr Spear cooldown by 1 second.
------------------------
For every 3 Base Level, increase Varetyr Spear damage by 1%, up to Base Level 249.
------------------------
For every 10 Base Level, increase Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp damage by 1%.
------------------------
Def : 0
For every level of Increase AP, increases fire and poison property magical damage by 2%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Upper)
Increase Conflagration and Terra Drive damage by 10%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Middle)
Increase Venom Swamp damage by 10%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Lower)
For every level of Spell Enchanting, increase Magic damage against all property enemies by 3%.
[Lace La Zard]
For every level of Increase AP, increases fire and poison property magical damage by 2%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Upper)
Increase Conflagration and Terra Drive damage by 10%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Middle)
Increase Venom Swamp damage by 10%.
------------------------
Set Bonus:
Elemental Master Stone (Garment)
Sorcerer Stone (Lower)
For every level of Spell Enchanting, increase Magic damage against all property enemies by 3%.
Robes made for experienced Sorcerers. It contains special enchantments favored by spirits.
MHP +10%, MSP +10%.
When refined to +5 or higher, INT +15.
When refined to +7 or higher, Additional INT +15.
When refined to +10 or higher :
Armor will be indestructible.
Increase neutral,fire,water,wind,earth, and poison property magical damage by 15%.
------------------------
When learned Varetyr Spear lv 10 :
Reduce cooldown of Varetyr Spear by 1 sec.
Reduce cooldown of Call Ventus by 25 sec.
------------------------
Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus :
ASPD +1%, MATK +15.
------------------------
For every level of Spirit Sympathy learned,
Increase magic damage against all races by 14%,
------------------------
Def : 100
A legendary ring made of rare materials that are compatible with four elemental magic.
It was inlaid with rare magic stones that can store large amounts of magic power.
------------------------
MATK + 30, INT + 10.
------------------------
ASPD + 20%.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
MATK + 40, MATK + 3%, INT + 20.
Increase Water, Wind, Earth, and Fire property magic damage by 20%.
When refined to +13 or higher,
there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Sword [3]
MATK + 60, MATK + 5%, ASPD + 5.
Increase magical damage against all size enemies by 15%.
When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack.
When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack.
------------------------
Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
Elemental Sword [3]
MATK + 120,
increase magical damage against all Class enemies by 30%.
When the total refine level of Weapon and Shoes is 26 or higher,
MATK + 7%, SPL + 10, S.MATK + 10.
When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell.
When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex.
------------------------
Def: 0
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
Set Bonus
Elven Ears
Skull Cap [1]
Reduces the SP cost of skills by 3%.
A crystal fragment symbolizing Floral Pegasus, the divine beast of spring.
It is said to contain the spring energy that heralds a new beginning.
------------------------
Obtainable from :
<TIPBOX>[Lake of Fire MD]5006</TIPBOX>
------------------------
Can be used at :
[Dimensional Vending Machine]
[Dimensional Vending Machine]
[Dimensional Vending Machine]
------------------------
A beautiful ring with a big shiny emerald inserted into it.
Agi + 5
Additional Agi + 1 per 2 levels of Double Strafe known.
Vit + 5
Additional Vit + 1 per 2 levels of Double Strafe known.
Dex + 5
Additional Dex + 1 per 2 levels of Double Strafe known.
ATK + 20 per 2 levels of Double Strafe known.
Increases the damage of Arrow Shower and Double Strafe by 1% for every base level.
Increases the damage of Severe Rainstorm by 2% for every 10 base levels.
Reduces the SP cost of Improvised Song by 18.
A mace that strikes like the Judges gavel in deciding the fate of evil.
Property: Holy
Str + 2
Int + 2
Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack;
Increases physical and magical on Demon race targets by 40%.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
Enchanted Peach Tree Card.
Add the chance of
auto casting level 1
Heal on the user when
doing Physical Attack.
If the user has mastered
the skill at level 10,
it will cast
level 10 Heal.
Acolyte Card Set
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
-10% Cast Time
-10% SP Consumption
Acolyte Class Bonus:
-30% damage from Undead
and Demon monsters.
+5% EXP from Demon and
Undead monsters.
A jewel infused with the crystallized energy of the Spring Divine Beast.
------------------------
Obtainable from :
<TIPBOX>[Lake of Fire MD]5006</TIPBOX>
------------------------
Can be used at :
[Dimensional Vending Machine]
[Dimensional Vending Machine]
------------------------
These blood soaked shoes releases a terrible aura.
------------------------
Max HP + 3%
Max SP + 3%
Mdef + 10
Physical damage against all class enemies + 4% per level of Weapon Crush known.
Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known.
Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known.
Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known.
Enables Level 1 Power Maximize.
Reduces the SP cost of Meteor Assault by 8.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases the damage of Meteor Assault by 1% for every base level.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases the damage of Meteor Assault by an additional 1% for every base level.
Increases the damage of Meteor Assault by an additional 30% per level of Poison React known.
------------------------
This armor is made from Naga scales and is dazzling in its sharpness and sparkle.
If you get close, it looks like you will get seriously hurt by the scales.
Enhanced by Varmund's rune engraving.
------------------------
Reflects 5% of melee physical damage taken back to the attackers.
MRES +3.
------------------------
When armor refined to +7 or higher,
reflects additional 5% of melee physical damage taken back to the attackers.
When armor refined to +9 or higher,
increases melee physical damage by 10%.
When armor refined to +11 or higher,
has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.ATK +15 while in Naga form.
------------------------
Set Bonus:
Engraved Naga's Scale Armor
Engraved Naga's Scale Shield
increases melee physical damage by additional 10%.
------------------------
Def: 450
Armor Lv: 2
Req Level: 210
Gloves used by the best court chefs. I feel like I can imitate his hand movements when I wear it.
Enhanced by Varmund's rune engraving.
------------------------
SPL +2, CRT +2, S.MATK +3.
------------------------
Def: 0
Armor Lv: 2
Req Level: 210
A wide circular iron plate that appears to have been used to transport food. Polished well and shiny.
Enhanced by Varmund's rune engraving.
------------------------
MRES +2.
------------------------
If refine rate is 7 or higher, MRES +3, S.MATK +1.
If refine rate is 11 or higher, MATK +5%, increases all property magical damage by 5%.
------------------------
Set Bonus:
Engraved Orlean's Server
Engraved Orlean's Glove
Reduces variable time by 5%, S.MATK +2,
If refine rate of Orlean's Server is 9 or higher,
reduces variable time by additional 5%, SPL +1.
------------------------
Def: 75
Armor Lv: 2
Req Level: 210
Crafted for more experienced adventurers by coating the existing Time guardian's Boots with a mixture of Elunium and Emperium.
------------------------
HP +500, SP +100
MDEF +4
Reduce Variable Casting Time by 5%. Increase HP and SP recovery by 15%.
------------------------
Def : 23
Crafted for more experienced adventurers by coating the existing Time guardian's Hat with a mixture of Elunium and Emperium.
------------------------
All basic stats +2
HP +500, SP +100
Reduce Variable Casting Time by 5%.
When performing physical attacks, has a 3% chance to absorb 3% of the damage as HP (For every 3 refine levels, HP absorption amount increases by 1%).
When performing physical attacks, has a 1% chance to absorb 1% of the damage as SP (For every 4 refine levels, SP absorption amount increases by 1%).
------------------------
Def : 10
Location : Upper
Speak to Mighty Hammer at Eden Group to exchange these for the new Enriched version
Old Concentrated Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
Speak to Mighty Hammer at Eden Group to exchange these for the new Enriched version
Old Dense Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons.
Enhances a chance of
successful upgrade.
Only Suhnbi of Payon is
capable of refining with
this material.
An essence of fire that is holding the pure spirit of Thor, god of thunder. It has the mysterious force to restrain vices and darkness.
Character Bound