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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+9” in Renewal

Page 11 of 38
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
Experimental Goat Cap

Experimental Goat Cap [1]

#19387 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat modeled on the experimental goat by Werner Laboratories. Position: Upper Reduces damage taken from Earth property attacks by 10%. Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by 15%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by 15%. If upgrade level is +7 or higher, Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%. If upgrade level is +8 or higher, Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%.
Full item details & effects
F Bunny Band C

F Bunny Band C

#5647 · Armor · Headgear (Top)
DEF
9
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
A hairband that gives\r\none the appearance of having rabbit ears, a lasting symbol of extremely good luck. Account Bound Position: Upper Reduces damage from Demihuman monsters by 10%. Reduces damage from Human Player monsters by 10%. MDEF +5
Full item details & effects
Faceworm Egg Shell

Faceworm Egg Shell [1]

#19081 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
The broken egg shell of a faceworm. Position: Upper Hit + 20 Increases physical and magical damage on Faceworm Nest monsters by 5%. Reduces damage taken from Faceworm Nest monsters by 5%. If upgrade level is +5 or higher, Increases physical and magical damage on Faceworm Nest monsters by an additional 10%. Reduces damage taken from Faceworm Nest monsters by an additional 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Faceworm Nest monsters by an additional 15%. Reduces damage taken from Faceworm Nest monsters by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Faceworm Nest monsters by an additional 20%. Reduces damage taken from Faceworm Nest monsters by an additional 20%.
Full item details & effects
Fafnir Breath

Fafnir Breath [1]

#480084 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce incoming damage from fire and water element attacks by 10%. Reduce incoming damage from players by 5% Reduce delay after attack by 3%. When refined to 9 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 5%. When refined to 11 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 7%. When Dragon Training skill Lv5, MaxHP + 20%, MaxSP + 20% When Dragon Breath - Water Lv10, can use Deluge Lv5. Increase damage of Dragon's Breath by 20% per 1 Dragon Howling learned, increase Dragon Breath - Water damage by 20% When Dragon Breath Lv10, can use Volcano Lv5.
Full item details & effects
Fafnir Helm

Fafnir Helm [1]

#400177 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Helm made of Fafnir's scales that fell on the hero Sigurd. Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%. When activating Runestone skills, it gets empowered, or receives extra buffs. When equipped, additional effect of Verkana Stone will not be activated in WoE. When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20% When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20% When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%, reduce Dragon's Water Breath and Dragon's Breath Fixed Casting Time by 0.2 seconds. Increase Fire, Water resistance by 3% per 1 refine rate. When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50% When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70% When unequipped, Runestone skill effects will be deactivated. Location : Upper Weight : 50
Full item details & effects
Faint Star's Armor

Faint Star's Armor [1]

#450168 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
An Armor faintly imbued with the magic of the stars. ------------------------ ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, MaxHP +7%. If refine rate is 11 or higher, increases melee physical damage by 10%. ------------------------ Def : 175
Full item details & effects
Faint Star's Robe

Faint Star's Robe [1]

#450166 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A Robe faintly imbued with the magic of the stars. ------------------------ MATK +125. Every 2 refine, MATK +15. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%. ------------------------ Def : 105
Full item details & effects
Faint Star's Suit

Faint Star's Suit [1]

#450167 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A Suit faintly imbued with the magic of the stars. ------------------------ ATK +75, MATK +75. Every 2 refine, ATK +10 MATK +10. ------------------------ If refine rate is 9 or higher, ASPD +7%. If refine rate is 11 or higher, increases long ranged physical damage by 10%. ------------------------ Def : 135
Full item details & effects
Fairy of Eden

Fairy of Eden [1]

#20991 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Wings made with the image of a fairy flying in the Garden of Eden Reduces incoming damage from Normal and Boss monsters by 5%. ------------------------ Every refine level, ASPD + 1%, MATK + 2%. ------------------------ When refined to +9 or higher, all basic stats + 10, Cannot be knocked back. ------------------------ When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use. When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15. When unequipped, Energy Coat effect will be removed. ------------------------ Set Bonus: Fairy of Eden [1] Release of Truth ASPD + 10%, after skill delay - 30%. ------------------------ Set Bonus: Fairy of Eden [1] Wizard of Veritas Card INT + 40 Enable to see Hiding or Cloaking enemies. When equipped by Wizard type classes, increase Sightrasher damage by 1500%. When using Sightrasher, autocast Sight lv.1. ------------------------
Full item details & effects
Faith of Yggdrasil

Faith of Yggdrasil [1]

#400213 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A hat worn by a believer in the Yggdrasil. It was made using Alfheim tech, which can withstand the power of the world tree. ------------------------ All Basic Status + 3 ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ When refined to +7 or higher, Increase physical and magic damage against all size enemies by 15%. Reduce After Cast Delay by 20%. ------------------------ When refined to +9 or higher, Increase physical and magic damage against all size enemies by 15%. Reduce damage taken from Players by 13%. ------------------------ Set Bonus: Faith Of Yggdrasil [1] Majesty of Yggdrasil [1] All Basic Status + 10 Increase movement speed. ------------------------ Def : 10 Location : Upper
Full item details & effects
Fake Alloy Pot-LT

Fake Alloy Pot-LT [1]

#460066 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
MDEF+20. ------------------------ Every 2 refine level, All Status +1, Max HP +2%. Every 3 refine level, Resistance to neutral property by +5%. ------------------------ When refined to +9 or higher, All Status +3, Max HP +5%. When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%. When refined to +12 or higher, All Status +5, Max HP +6%. ------------------------ When equiped by Geneticist Class, Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%. ------------------------ [Grade Bonus] [Grade D] After Cast Delay -5%. [Grade C] P.ATK+4, S.MATK+4. [Grade B] Resistance to all property damage by +5%. If Geneticist Class, increases physical damage to all size enemy by +20%. [Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure. If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%, When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.) When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned). ------------------------ Def: 100
Full item details & effects
Fallen Protect Manteau

Fallen Protect Manteau [1]

#480365 · Armor · Garment
DEF
55
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
For every 2 refine level, ATK +20. For every 4 refine level, Increases physical damage against all size enemies by 5%. If refine rate is 7 or higher, ASPD +10%, ATK +7%. If refine rate is 9 or higher, Increases long ranged physical damage by 15%. If refine rate is 11 or higher, for every 2 Base Level, increases Cannon Spear damage by 1% and Vanishing Point damage by 2%, up to Level 240. ------------------------ Set Bonus: Fallen Protect Manteau Old Casket Protection When physically attacking, there is a 2% chance that 4% of the damage is absorbed as HP, and there is a 1% chance that 2% of the damage is absorbed as SP. If refine level of Old Casket Protection is 11 or higher, reduces cooldown of Cannon Spear by 0.5 seconds. ------------------------ Def : 55
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau

#20748 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
120
Slots
0
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%.
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau [1]

#20749 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Fallen Wing Hairpin-LT

Fallen Wing Hairpin-LT [1]

#400433 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP+10%. After Cast Delay -8%. ------------------------ Every 2 refine level, additional After Cast Delay -2%. Every 3 refine level, Max HP +3000. ------------------------ When refined to +7 or higher, increases ASPD (delay after attack -10%) . When refined to +9 or higher, ATK & MATK +10%. When refined to +11 or higher, increases physical/magical damage to all race by +15%. When refined to +13 or higher, reduce physical damage taken from all size enemy by 10%. ------------------------ [Grade Bonus] [Grade D] P.ATK, S.MATK+5. [Grade C] MaxHP+15000, after cast delay -5%. [Grade B] 2% chance for 10 seconds when attacking physically or magically, all attribute magic damage, melee/ranged physical damage by +20%. [Grade A] Reduce damage taken from all property 10%. ------------------------ Def: 0 Location: Upper
Full item details & effects
Fancy Feather Hat

Fancy Feather Hat [1]

#19296 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A small hat with a very impressive leather quality. Chic coloring gives off a grown-up look. ATK + 15 per 2 refine rate. If refine rate is 7 or higher, increases long range physical damage by 7%. If refine rate is 9 or higher, ATK + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Nidhoggur's Shadow Garb [1], increase Arrow Storm damage by 12% per 2 refine rate of garment. When equipped with Leather of Tendrilion [1], increase Severe Rainstorm damage by 7% per 2 refine rate of garment. When equipped with Ancient Cape [1], increase Triangle Shot damage by 15% per 2 refine rate of garment.
Full item details & effects
FCapricorn Diadem Box

FCapricorn Diadem Box

#16568 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that cotains 1 Capricorn Diadem Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Location : Upper
Full item details & effects
Feather Shield

Feather Shield [1]

#460003 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
200,000 z
Sell value
100,000 z
ASPD + 2% Reduced Skill Usage Delay by 2% ATK + 5 per Refine Level mATK +5 per Refine Level If refined to +8 or higher ASPD + 1% for every 2 refine levels Reduced Skill Usage Delay by 1% for every 2 refine levels Has no effect during WoE TE
Full item details & effects
Feather Shield-LT

Feather Shield-LT [1]

#460053 · Armor · Shield
DEF
150
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Reduces After Cast Delay by 3%, ASPD +3%. ------------------------ Every 2 refine level, ATK and MATK +10. ------------------------ When refined to +7 or higher, Reduces After Cast Delay by additional 3%, additional ASPD +3%. When refined to +9 or higher, increases ATK and MATK by 10%. When refined to +12 or higher, Reduces After Cast Delay by additional 4%, ASPD +2. ------------------------ [Grade Bonus] [Grade D] POW +2, SPL +2. [Grade C] P.ATK +5, S.MATK +5. [Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%. [Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%. ------------------------ Def: 150
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Felrock's Boots

Felrock's Boots

#22047 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
25
Buy value
10 z
Sell value
5 z
A personal possession of Captain Felrock. Taken as a trophy for helping resolve the airship incident. Agi + 1 Aspd + 5% If upgrade level is +7 or higher, Additional Agi + 1 Additional Aspd + 5% If upgrade level is +9 or higher, Additional Agi + 1 Additional Aspd + 5% If upgrade level is +12 or higher, Aspd + 1 Set Bonus Felrock's Armor Felrock's Boots Felrock's Cloak Max HP + 25% Max HP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock's Armor, Felrock's Boots and Felrock's Cloak are +30 or higher, Additional Max HP + 5% Additional Max HP + 5%
Full item details & effects
Felrock's Cloak

Felrock's Cloak [1]

#20744 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
40
Buy value
10 z
Sell value
5 z
Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy. Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%. Set Bonus Felrock‘s Cloak [1] Ferlock's Armor Ferlock's Boots Max HP + 25% Max SP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
Full item details & effects
Flame Dragon Armor

Flame Dragon Armor [1]

#15175 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
An armor made from the scales of a powerful fire dragon. Property: Neutral All Stats + 1 Hit + 10 If upgrade level is +7 or higher, Additional Hit + 10 Increases physical damage on boss monsters by 10%. If upgrade level is +9 or higher, Additional Hit + 10 Increases physical damage on boss monsters by an additional 10%.
Full item details & effects
Flare Dance Shadow Earring

Flare Dance Shadow Earring

#24604 · Shadow Gear · Shadow right accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring that is said to protect the wearer. Brings out the wearer's potential. MaxHP +10 per refine rate. MaxHP + 5%. When refined to +7 or higher, additional MaxHP + 5%. When refined to +9 or higher, MaxHP + 2000, MaxSP + 200, increases long ranged physical damage by 7%. When equipped with Fire Dance Shadow Earring/Pendant/Shoes, Increases Fire Dance damage by half of the sum of the refine rate. When equipped with Rebellion Shadow Armor, Ignores 40% of physical defense of all races except the player, additionally ignores physical defense equal to the sum of the refine rate of Fire Dance Shadow Earring/Rebellion Shadow Armor. Location: Earrings Weight: 0
Full item details & effects
Floating Ball

Floating Ball

#19380 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
10 z
Sell value
5 z
mATK + 35 mATK versus boss monsters +2% If the user's base Dex is 90 or higher an additional mATK + 70 an additional mATK versus boss monsters +3% If the user's base Dex is 125 or higher an additional mATK + 140 an additional mATK versus boss monsters +5% Position: Middle DEF : 0
Full item details & effects
Flow Shoes

Flow Shoes [1]

#22057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Water powered shoes. Mitigate attacks from waterborne monsters. MDEF + 3. Increase water resistance by 5%. MaxHP + 1%, MaxSP + 1% per 1 refine rate. When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%. Increase water resistance by additional 2% per 1 refine rate of Flower Shield. When equipped with Flower Manteau, increase damage to water property type monsters by 5%. Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau. When using VIP, increase item drop chance by 10%.
Full item details & effects
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