An ancient ritual dagger with unknown powers.
MATK + 120, MSP + 100, SP Recovery increased by 5%.
Low chance of cursing self with every physical or magic ATK.
A Beautiful Golden accessory with ancient magic. It changes its power depending on the owner's class.
If base Lv. 150, All Stats +2.
If Swordman, Merchant, Thief class, ATK + 8%
If Mage or Acolyte, MATK + 8%, increase 7% of heal amount,
If Archer, DEX +3, increase long distance physical attack power 10%.
Location : Upper
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Super Novice Guardian Angel's shield which contains holy power that can nullify evil.
Reduces damage taken from Demon race enemies by 5%.
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
A ring which bears holy powers that responds to certain abilities and strengthens their potency.
Int + 2
Dex + 1
Mdef + 2
Adds a chance of buffing the user for 3 seconds when using recovery skills;
Increases the recovery rate of recovery skills by 20%.
Set Bonus
Rose of Eden [1]
Angelic Ring
Increases the recovery rate of recovery skills by an additional 10%.
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
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Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
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ATK + 10 per refine rate.
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Increases ASPD by 2% per 2 refine rate.
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If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
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If refine rate is 11 or higher, increases ASPD by additional 7%.
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If refine rate is 13 or higher, additional MATK + 60.
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Def : 120
This ceremonial headdress holds the likeness of Anubis, god of the underworld.
It is rumored that it empowers the wearer against powerful divine beings.
Reduce damage from MVPs by 2% and Increase effectiveness of healing and healing items by 2%.
If refined higher than +5 reduces damage by MVPs and effectiveness of healing further.
+5 MVP -3% Heal +3%
+6 MVP -4% Heal +4%
+7 MVP -5% Heal +5%
+8 MVP -7% Heal +7%
+9 MVP -10% Heal +10%
Location : Upper & Middle
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.
Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.
When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv5, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv5, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.
An armor modeled after one of the twelve legendary pantheon.
You can feel Apollo's divine power coming from it.
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MHP + 20%.
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For every 4 refine level, VIT + 3, MDEF + 5.
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When refined to +12 or higher,
For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%.
When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1.
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Set Bonus:
Apollo Armor [1]
Green Ferus Card
ASPD + 1.
Reduce After Cast Delay by 5%.
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Set Bonus:
Apollo Armor [1]
Eddga Card
When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies.
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Def : 0
Shoes sent to a woman. Do you have the power to make the impossible possible?
Mdef +10, reduce after cast delay by 2% per 1 refine rate
When equipped with Crown,
reduce variable casting time by 10%. Increase physical damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Crown and Applause Sandals combined.
When equipped with Tiara,
reduce variable casting time by 10%. Increase magic damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Tiara and Applause Sandals combined.
When equipped with Amon Ra Card,
Autospell Kyrie Eleison does not activate. Reduce variable casting time by 10%, All Stats +3 per 1 refine rate
A sea-blue crystal ball imbued with the power of water.
Int + 1
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Adds a chance of casting Level 3 Frost Nova on the attacker when receiving a physical or a magical attack.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
An elegant blue robe imbued with the power of water.
Property: Water
Int + 1
Mdef + 10
Reduces the variable casting time of Storm Gust by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A pair of sea-blue long boots imbued with the power of water.
Max HP + 500
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A magic staff charged with the freezing power of water.
Property: Water
Int + 3
Increases the damage of Cold Bolt and Frost Driver by 10%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
A stone containing the power of Aquarius Constellation that can be inserted in an empty slot of shoes.
Has to be mounted in the Angel Poring Shoes to fully demonstrate its power.
VIT +1.
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When equpped together with Angel Poring Shoes,
MaxHP +5%, MaxSP +5%.
When Refined to 7, Resistance to Neutral Element attacks increased by 2%.
When Refined to 9, Resistance to Neutral Element attacks additionally increased by 3%.
When Refined to 12, After Cast Delay decreased by 5%
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'After Cast Delay decreased by 5%
Warning: this item is excluded from all destruction protection given by Card items, Card separation etc.'
An elegant shawl that perfectly matches the Platinum Arbitrator.
It can unlock the powerful possibilities sealed within the silver armor.
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ATK + 10%
Reduce After Cast Delay by 5%.
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Set Bonus:
Arbitrator Shawl
Platinum Arbitrator [1]
ATK + 5%
Perfect Hit + 20
When armor refined to +8 or higher,
MHP +5%, MSP +5%.
When armor refined to +9 or higher,
ATK +10%, MHP +10%, MSP +10%.
When armor refined to +10 or higher,
Reduce Cooldown of Cannon Spear by 1.5 seconds,
Increase Cannon Spear damage by 30%.
When armor refined to +11 or higher,
For every 2 Base Level, increase Cannon Spear damage by 1% and Vanishing Point by 2%.
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Def : 0
Location : Lower
A stone that awakens the power of the Arch Bishop.
Applies the following stats to the garment slot of the costume.
Increase damage of Judex by 15%.
When equipped with High Priest Stone II(Upper), increase damage of Judex by 15%.
When equipped with High Priest Stone II(Middle), reduce Sp consumption of Judex by 10%.
When equipped with High Priest Stone II(Lower), increase holy property magic damage by 10%.
[Lace La Zard]
A magnificent crown created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
Attached to the crown is a Diamond gemstone, the birthstone for those born under this sign.
Its power increases defense from Fire attacks.
Int +3,
Increases resistance to Fire Property by 7%.
If refined to 7 or higher,
MATK +2%, MDEF +5.
Location : Upper
A magnificent diadem created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
Attached to the crown is a Diamond gemstone, the birthstone for those born under this sign.
Its power increases defense from Fire attacks.
MATK + 2%, Int +2,
Increases resistance to Fire Property by 5%.
If refined to 7 or higher,
MDEF +5, Def +1.
Location : Upper