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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “STA+3” in Renewal

Page 11 of 27
Golden Rod Robe

Golden Rod Robe

#15025 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An ornate golden robe imbued with the power of the wind. Property: Wind Int + 1 Mdef + 10 Reduces the variable casting time of Lord of Vermillion by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Shoes

Golden Rod Shoes

#2467 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of golden long boots imbued with the power of the wind. Max HP + 500 Mdef + 2 Reduces damage taken from Wind property attacks by 15%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Staff

Golden Rod Staff [2]

#2007 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
230
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A magic staff charged with whirling power of the wind. Property: Wind Int + 3 Increases the damage of Jupitel Thunder by 12%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Grace Moon Suit

Grace Moon Suit [1]

#450115 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Physical damage +10% on enemies of all sizes If refined to 9 or higher, ATK +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring Physical damage +5% on enemies of all sizes, ATK +2%, Full Moon Kick damage +15% SET BONUS Grace Full Moon Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional Physical damage +5% on enemies of all sizes, Additional ATK +3%, Additional Full Moon Kick damage +15%
Full item details & effects
Grace Stalker Suit

Grace Stalker Suit [1]

#450105 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Fire Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring ASPD +1, MATK +2%, Meteor Storm damage +30% SET BONUS Grace Stalker Suit Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional ASPD +1, additional MATK +3%, Additional Meteor Storm damage +30%
Full item details & effects
Grace Sun Suit

Grace Sun Suit [1]

#450114 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, ATK +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring ASPD +1, ATK +2%, Solar Explosion damage +15% SET BONUS Grace Sun Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, additional ATK +3%, Additional Solar Explosion damage +15%
Full item details & effects
Greed Amistr Bag

Greed Amistr Bag [1]

#20804 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Greed. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Greed Wand

Greed Wand [2]

#550008 · One-Handed Staff · Weapon
ATK
130
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A small stick which was used in Barmund Mansion for igniting or putting out a fire. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +200. Espa damage +10%. MATK +12 for every 3 refine levels. When refined to +7 or higher, Additional Espa damage +15%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Eswoo damage +25%.
Full item details & effects
Green Apple Ring

Green Apple Ring

#2795 · Armor · Accessory
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Green Apple ring for those who have ascended to their third job. Once you are accustomed to your specific job skills it's effects begin to wear off. All Stats +6 at job level 1. Stat bonus decreases by 1 for every 5 job levels attained. At job level 30 stat bonus is cancelled.
Full item details & effects
Guardian Helm

Guardian Helm [1]

#410120 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A helmet once worn by the strongest guard. It embodies deep loyalty to the great king. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Immune to Curse. ------------------------ Set Bonus: Guardian Helm [1] King Schmidt's Suit [1] All Basic Status + 10 Reduce damage taken from Players by 7%. Immune to Frozen. ------------------------ Guardian Helm [1] King Schmidt's Manteau [1] All Basic Status + 10 Reduce damage taken from Players by 6%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Str) [1] All Basic Status + 5 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Vit) [1] All Basic Status + 5 Reduce variable casting time by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Int) [1] All Basic Status + 5 MATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Agi) [1] All Basic Status + 5 ASPD + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Dex) [1] All Basic Status + 5 Increase long ranged physical damage by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Luk) [1] All Basic Status + 5 Critical Damage + 10% Reduce damage taken from Players by 3%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Guillotine Cross Stone II (Garment)

Guillotine Cross Stone II (Garment)

#1000221 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
Stone that awakens the potential of the Guillotine Cross. Bestows the following stats on the Garment slot of your outfit. Increases critical damage by 15%, if learned Katar Mastery level 10, enables to use Double Attack level 3 (If user has higher level, that level will be triggered instead). When equipped with Assassin Cross Stone II (Upper), ATK + 5%, increases critical damage by 15%. When equipped with Assassin Cross Stone II (Middle), increases Counter Slash damage by 20%. When equipped with Assassin Cross Stone II (Lower), reduces global cooldown by 5% [Lace La Zard]
Full item details & effects
Gunslinger Shadow Shield

Gunslinger Shadow Shield

#24319 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect. Gunslinger Classes Only. Critical Damage + 5% For every level of Single Action, increases CRI by 2. For every refine level, increases CRI by 1. If the refine level is 7 or higher, increases Critical Damage by an additional 2%. If the refine level is 9 or higher, increases Critical Damage by an additional 3%. Gunslinger Shadow Weapon All Stats + 3 Max HP + 2% Max SP + 2% Reduces SP consumption by 10%.
Full item details & effects
Happy Flapping Angel Wings

Happy Flapping Angel Wings [1]

#19269 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by 5%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by 5%. Adds a chance of gaining Witch Starsand when a Clock Tower or Nightmare Clock Tower monster is killed. If upgrade level is +5 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 10%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 15%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 15%. If upgrade level is +8 or higher, Immune to Stone Curse. If upgrade level is +9 or higher, Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 20%. Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
Full item details & effects
Hatred Darkness

Hatred Darkness [1]

#450410 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Striping the skin, scraping the flesh, stealing the bones. But it's still not enough. ------------------------ POW + 15. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every 10 Base Level, increase Dancing Knife, Shadow Stab, Eternal Slash, and Fatal Shadow Claw damage by 1%. ------------------------ For every refine level, increase physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle. For every 3 Base Level, increase Counter Slash damage by 1%. ------------------------ When refined to +10 or higher, increase physical damage against all property enemies by 15%. ------------------------ Def : 100
Full item details & effects
Heal Amistr Bag

Heal Amistr Bag [1]

#20803 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Heal. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Healing Staff

Healing Staff

#1625 · One-Handed Staff · Weapon
ATK
10
MATK
105
Weapon Lv.
3
Required Lv.
55
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, 'Health and longevity. Property: Holy Increases the recovery rate of Heal and Sanctuary by 1.5% per upgrade level of the item. Set Bonus Benevolent Guardian [1] Healing Staff Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff.
Full item details & effects
Helm of Faith (Star Emperor)

Helm of Faith (Star Emperor) [1]

#400241 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase New Moon Kick and Full Moon Kick damage by 15%. ------------------------ For every 4 refine level, Increase melee physical damage by 7% ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Star Emperor) [1] Adulter Fides Moon Book [2] Increase melee physical damage by 10%, Increase New Moon Kick and Full Moon Kick damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Star Emperor) [1] Vivatus Fides Moon Book [2] Increase melee physical damage by 10%, Increase New Moon Kick and Full Moon Kick damage by 5%, Midnight Kick damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Midnight Kick damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Star Emperor)

Helm of Faith II (Star Emperor) [1]

#400242 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Falling Stars damage by 15%. ------------------------ For every 4 refine level, Increase melee physical damage by 7% ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Adulter Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Vivatus Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5%, Star Cannon damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Star Cannon damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Warlock)

Helm of Faith II (Warlock) [1]

#400179 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
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