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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Level 5 Dagger” in Renewal

Page 2 of 4
Fatalist-LT

Fatalist-LT [2]

#510041 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
ATK + 5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases ASPD by 2%. When refined to +7 or higher, increases Fatal Menace damage by 25%. When refined to +9 or higher, increases Fatal Menace damage by additional 20% and reduces global cooldown by 7%. When refined to +11 or higher, increases melee physical damage by 15% and reduces global cooldown by additional 7%. Set Bonus: Fatalist-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------
Full item details & effects
Flush Jewel Detector Mk47

Flush Jewel Detector Mk47 [2]

#510077 · Dagger · Weapon
ATK
200
MATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Jewel Detector strengthened by the energy of Mjolnir. Matk + 200. Matk + 10%. Increases fire and neutral property magical damage by 20%, increase Abyss Square damage by 20%. If refine rate is 7 or higher, Matk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 15%, increases Abyss Square damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Abyss Square by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%, increases SP consumption of Abyss Square by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk + 10. [Grade C] Increases fire and neutral property magical damage by 10%, increases Abyss Square damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Metal Detector Mk47

Flush Metal Detector Mk47 [2]

#510105 · Dagger · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Metal Detector strengthened by the energy of Mjolnir. When equipped with Flush Metal Detector Mk47-2, Atk + 10%. Increases Cross Impact damage by 20%, increase Shadow Stab damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, increases Shadow Stab damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cross Impact and Shadow Stab by 15. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%, increases SP consumption of Cross Impact and Shadow Stab by additional 15. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cross Impact damage by 10%, increases Shadow Stab damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Gertie's Memory

Gertie's Memory

#29603 · Enchant
Weight
0
Buy value
20 z
Sell value
10 z
Back Stab damage +10% and Fatal Menace damage +5% for every 3 Jack the Knife upgrade levels Fire/Water/Wind/Earth Magic damage +5% and increased ASPD (Post-attack delay -2%) for every 3 Platinum Dagger upgrade levels Triangle Shot damage +7% and Long-ranged Physical damage +2% for every 3 Rapid Fire upgrade levels
Full item details & effects
Ginnungagap

Ginnungagap

#13002 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A dagger with an unnaturally dark colored blade. Those who hold it instinctively sense the danger and risk of wielding this weapon. Has 5% chance of causing Blind effect on enemies, as well as a 0.5% chance of causing Blind effect on its user, in battle. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
Ginnungagap

Ginnungagap [1]

#13019 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A black bladed dagger whose darkness seems to warn of impending danger. Each strike has a 5% chance of inflicting the Blind effect on the targeted enemy, and a 0.5% chance of inflicting the Blind effect on the dagger's wielder. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
Glacier Basic Knife

Glacier Basic Knife

#510062 · Dagger · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
120
Buy value
0 z
Sell value
0 z
A dagger crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ MATK +210 ------------------------
Full item details & effects
Glacier Rogue Knife

Glacier Rogue Knife

#510061 · Dagger · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
140
Buy value
0 z
Sell value
0 z
A dagger crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ MATK +210 ------------------------
Full item details & effects
Glorious Gladius

Glorious Gladius

#13042 · Dagger · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
Full item details & effects
Goat Crown

Goat Crown [1]

#400120 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Capricorn Crown Jack the Knife Reduces global cooldown by 10%, increases Fatal Menace damage by 10% per refine rate of Jack the Knife. ------------------------ Set Bonus: Biolab Capricorn Crown Platinum Dagger Increases all property magical damage by 10%. Increases all property magical damage by 5% per refine rate of Platinum Dagger. ------------------------ Set Bonus: Biolab Capricorn Crown Rapid Fire Increases long ranged physical damage by 10%. Increases Triangle Shot damage by 10% per refine rate of Rapid Fire. ------------------------ Def : 10 Location : Upper
Full item details & effects
Grey Abrasive (magical)

Grey Abrasive (magical)

#23677 · Delay Consume
Weight
5
Buy value
0 z
Sell value
0 z
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith. It was made suitable for magic-based weapons. Both refine level and cards are retained. [Target Item] Thanatos Two-handed Staff Thanatos Staff Thanatos Dagger Thanatos Sword Thanatos Violin Thanatos Whip
Full item details & effects
Grey Abrasive (physical)

Grey Abrasive (physical)

#23676 · Delay Consume
Weight
5
Buy value
0 z
Sell value
0 z
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith. It was made suitable for physical melee weapons.. Both refine level and cards are retained. [Target Item] Thanatos Sword Thanatos Greatsword Thanatos Spear Thanatos Long Spear Thanatos Dagger Thanatos Katar Thanatos Knuckle Thanatos Hammer Thanatos Axe Thanatos Whip Thanatos Violin
Full item details & effects
Helm of Faith (Shadow Chaser)

Helm of Faith (Shadow Chaser) [1]

#400191 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Fatal Menace damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Adulter Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Shadow Chaser) Vivatus Fides Dagger increases melee physical damage by 10%, increases Fatal Menace damage by 5% and Abyss Dagger damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Abyss Dagger damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Heroic Token (Abyss Chaser)

Heroic Token (Abyss Chaser) [1]

#490165 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Abyss Chaser. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Madogum-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Abyss Square damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Abyss Square damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Fatalist-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Abyss Dagger damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Abyss Dagger damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Herosria Alchemic Dagger

Herosria Alchemic Dagger

#510079 · Dagger · Weapon
ATK
100
MATK
120
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Alchemist's Dagger that can be used in Herosria. MATK + 120. Healing amount increased by 10%, long-range physical damage decreased by 5%. Global cooldown decreased by 10%, ATK - 3%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Assassin Dagger I

Herosria Assassin Dagger I

#510080 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
An Assassin's dagger that can also be used in Herosria. When equipped with Herosria Assassin Dagger II, Melee physical damage increased by 15%, critical damage decreased by 7%, HIT + 50, attack speed decreased (post-attack delay increased by 7%). ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Assassin Knife I

Herosria Assassin Knife I

#510082 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Assassins' Knife that can be used in Herosria. When equipped with Herosria Assassin Knife II, Increase melee physical damage by 10%, decrease critical damage by 5%, Increase attack speed (decrease delay after attack by 10%), CRI - 5. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Hunter Knife

Herosria Hunter Knife

#510086 · Dagger · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Hunter's Knife that can be used in Herosria. Melee physical damage increased by 10%, damage received from players increased by 10%. HIT + 30, variable casting 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Ninja Dagger I

Herosria Ninja Dagger I

#510087 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A ninja dagger that can also be used in Herosria. When equipped with Herosria Ninja Dagger II, Increase melee physical damage by 15%, decrease ranged physical damage by 7%, Increase attack speed (decrease delay after attack by 15%), HIT - 25. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Ninja Knife I

Herosria Ninja Knife I

#510089 · Dagger · Weapon
ATK
100
MATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A ninja dagger that can be used in Herosria. MATK + 150. When equipped with Herosria Ninpo Sword II, Increases fire, water, and wind magic damage by 15%, increases damage received from players by 7%, MSP + 15%, global cooldown + 7%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Rogue Dagger

Herosria Rogue Dagger

#510085 · Dagger · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Dagger of the Rogues that can be used in Herosria. MATK + 130. Increase attributeless magic damage by 10%, decrease melee physical damage by 5%. Decrease variable casting by 10%, decrease attack speed (increase delay after attack by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Rogue Knife

Herosria Rogue Knife

#510084 · Dagger · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Dagger of the Rogues that can be used in Herosria. Increase melee physical damage by 10%, decrease all attribute magic damage by 5%. ATK + 30, MATK - 3%. ------------------------ Weapon Lv : 5
Full item details & effects
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