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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Rebel” in Renewal

Page 2 of 6
Helm of Faith (Rebellion)

Helm of Faith (Rebellion) [1]

#400237 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase God's Hammer, Fire Dance and Dragon Tail damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Rifle [2] Reduces skill cooldown of God's Hammer by 10 seconds, Increase God's Hammer damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Revolver [2] Increase long ranged physical damage by 10%, Increase Fire Dance damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Adulter Fides Launcher [2] Reduces skill cooldown of Dragon Tail by 2 seconds, Increase Dragon Tail damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Rifle [2] Reduces skill cooldown of God's Hammer by 10 seconds, Increase God's Hammer damage by 5% and Only One Bullet damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Only One Bullet damage by additional 15%. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Revolver [2] Increase long ranged physical damage by 10%, Increase Fire Dance damage by 5% and Magazine for One damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Magazine for One damage by additional 15%. ------------------------ Set Bonus: Helm of Faith (Rebellion)[1] Vivatus Fides Launcher [2] Reduces skill cooldown of Dragon Tail by 2 seconds, Increase Dragon Tail damage by 5% and Spiral Shooting damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Spiral Shooting damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Rebellion)

Helm of Faith II (Rebellion) [1]

#400238 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Shattering Storm and Round Trip damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Adulter Fides Shotgun [2] Increase long ranged physical damage by 10%, Increase Shattering Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Adulter Fides Gatling Gun [2] Increase long ranged physical damage by 10%, Increase Round Trip damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Vivatus Fides Shotgun [2] Increase long ranged physical damage by 10%, Increase Shattering Storm damage by 5% and Wild Fire damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Wild Fire damage by additional 15%. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Vivatus Fides Gatling Gun [2] Increase long ranged physical damage by 10%, Increase Round Trip damage by 5% and The Vigilante at Night damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase The Vigilante at Night damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Temporal Circlet (Rebellion)

Temporal Circlet (Rebellion) [1]

#19488 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ ATK + 15 per 2 refine rate. Increases ASPD by 2% per 3 refine rate. ------------------------ Increases Round Trip and Vanishing Buster damage by 20% per 3 refine rate. ------------------------ Increases long ranged physical damage by 5% per 4 refine rate. ------------------------ If refine rate is 11 or higher, reduces global cooldown by 5%. ------------------------ Def : 10
Full item details & effects
Trial Rebel's Gatling Gun

Trial Rebel's Gatling Gun [1]

#28216 · Gatling Gun · Weapon (Two-Handed)
ATK
180
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A gatling gun for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Hit - 20 Crit + 10 Aspd + 1 Increases the damage of Fire Rain by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Gatling Fever known.
Full item details & effects
Trial Rebel's Revolver

Trial Rebel's Revolver [1]

#13136 · Revolver · Weapon (Two-Handed)
ATK
120
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A revolver for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Increases the damage of Fire Dance by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Chain Action known.
Full item details & effects
Trial Rebel's Rifle

Trial Rebel's Rifle [1]

#28215 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A rifle for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Hit + 10 Crit + 20 Increases the damage of God's Hammer by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Tracking known.
Full item details & effects
+11 Helm of Face Chest

+11 Helm of Face Chest

#101653 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
A box containing a helm imbued with the power of faith. Opening the box grants one +11 refined helm with effects that amplify Vivatus and Adulter weapons. ------------------------ When opened gives one of the following: ------------------------ Helm of Faith (Warlock) Helm of Faith II (Warlock) Helm of Faith(Sura) Helm of Faith II(Sura) Helm of Faith(Archbishop) Helm of Faith II(Archbishop) Helm of Faith(Shadow Chaser) Helm of Faith II(Shadow Chaser) Helm of Faith(Ranger) Helm of Faith II(Ranger) Helm of Faith(Royal Guard) Helm of Faith II(Royal Guard) Helm of Faith(Guillotine Cross) Helm of Faith II(Guillotine Cross) Helm of Faith(Sorcerer) Helm of Faith II(Sorcerer) Helm of Faith(Rune Knight) Helm of Faith II(Rune Knight) Helm of Faith(Minstrel & Wanderer) Helm of Faith II(Minstrel & Wanderer) Helm of Faith(Mechanic) Helm of Faith II(Mechanic) Helm of Faith(Geneticist) Helm of Faith II(Geneticist) Helm of Faith(Kagerou & Oboro) Helm of Faith II(Kagerou & Oboro) Helm of Faith(Rebellion) Helm of Faith II(Rebellion) Helm of Faith(Soul Reaper) Helm of Faith II(Soul Reaper) Helm of Faith(Star Emperor) Helm of Faith II(Star Emperor) Helm of Faith(Summoner) Helm of Faith II(Summoner) ------------------------
Full item details & effects
3rd/Expanded Stone (Garment) Box

3rd/Expanded Stone (Garment) Box

#100465 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
A box containing stones that can be used to enchant Costume. It contain one of 3rd Job Enchant Stone (Garment): Sura Stone (Garment), Ranger Stone (Garment), Sorcerer Stone (Garment), Rune Knight Stone (Garment), Genetic Stone (Garment), Warlock Stone (Garment), Shadow Chaser Stone (Garment), Mechanic Stone (Garment), Wanderer Ministrel Stone (Garment), Archbishop Stone (Garment), Royal Guard Stone (Garment), Guillotine Cross Stone (Garment), Kagerou Stone (Garment), Oboro Stone (Garment), Rebellion Stone (Garment), Summoner Stone (Garment), ------------------------
Full item details & effects
4th Expanded Job Change Guide

4th Expanded Job Change Guide

#1000684 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
For adventurers in expanded job who have reached level 200. We would like to inform you of the job change location where you can change to a 2nd higher job. Conditions for job change: BaseLV 200, JobLv maximum level. [Available for job change] Rebellion[Night Watch] Star Emperor[Sky Emperor] Soul Reaper[Soul Ascetic] Kagerou,Oboro[Shinkiro, Shiranui] Summoner[Spirit Handler] Super Novice[Hyper Novice]
Full item details & effects
Adulter Fides Gatling Gun

Adulter Fides Gatling Gun [2]

#830003 · Gatling Gun · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Gatling Gun filled with false beliefs. ------------------------ Increases Round Trip damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Round Trip damage by additional 20%. If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Round Trip damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 250 Weapon Lv : 4
Full item details & effects
Adulter Fides Launcher

Adulter Fides Launcher [2]

#840002 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A Grenade Launcher filled with false beliefs. ------------------------ Increases Dragon Tail damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Dragon Tail by 2 seconds. If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 350 Weapon Lv : 4
Full item details & effects
Adulter Fides Revolver

Adulter Fides Revolver [2]

#800003 · Revolver · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A revolver filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases Fire Dance damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Fire Dance damage by additional 20%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%). If refine rate is 11 or higher, increases Fire Dance damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 210 Weapon Lv : 4
Full item details & effects
Adulter Fides Rifle

Adulter Fides Rifle [2]

#810002 · Rifle · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A rifle filled with false beliefs. Can't be destoryed in battle. ------------------------ Increases God's Hammer damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases God's Hammer damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of God's Hammer by 8 seconds. If refine rate is 11 or higher, increases God's Hammer damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 280 Weapon Lv : 4
Full item details & effects
Adulter Fides Shotgun

Adulter Fides Shotgun [2]

#820002 · Shotgun · Weapon (Two-Handed)
ATK
320
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A shotgun filled with false beliefs. Attack of shotgun is splash attack. ------------------------ Increases Shatter Storm damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Shatter Storm by 1 second. If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 320 Weapon Lv : 4
Full item details & effects
Airship's Armor

Airship's Armor

#15116 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
70
Buy value
10 z
Sell value
5 z
Armor worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident. Account Bound Max HP + 1000 Max SP + 100 Mdef + 10 All Stats + 1 This item cannot be upgraded. Set Bonus Airship's Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Airship's Boots

Airship's Boots

#22046 · Armor · Footgear
DEF
26
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
0
Buy value
10 z
Sell value
5 z
Boots worn by traveler riding the Airship. It is an object robbed by monsters during the airship attack incident. Account Bound Agi + 1 Aspd + 10% This item cannot be upgraded. Set Bonus Airship's Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Airship's Cloak

Airship's Cloak [1]

#20743 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Cloak worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident. Account Bound Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 20%. This item cannot be upgraded. Set Bonus Airship‘s Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
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