An environmentally friendly shoes. It is better take off the shoes often for refreshing due to no good ventilation. If you don't, you will see what is going to happen.
Account Bound
Required Jobs: Doram
CRIT + 5
Restores 4 HP to the user every 10 seconds.
Restores 1 SP to the user every 10 seconds.
Glows blue when unsheathed.
It seems to resonate with Ancient Hero Boots.
Every 2 Refine level ATK +10
Every 3 Refine level distance physical damage power increased by 4%
When Refine level is 9, Cart Cannon SP usage lowered by 10%
When Refine level is 11, Card Cannon damage increased by 15%
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate (3%) for 7s DEX +20, distance physical attack power increased by +10%
Weapon Lv : 4
Required Lv : 100
Required Job: Genetic Jobs
An improved version of a sword that emits blue flames when drawn from its sheath.
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ATK + 5%.
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When character base level 210 or higher, POW + 2, P.ATK + 1.
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For every 2 refine level, ATK + 15
For every 3 refine level, increases ranged physical damage by 4%
When refined to 7, increases Cart Cannon damage by 10%, decreases variable casting by 10%.
When refined to 9, increases Cart Cannon damage by an additional 20% and physical damage to enemies of all sizes by 15%.
When refined to 11, increases Cart Cannon damage by an additional 10%, Acid Demonstration damage by 25%,
and decreases variable casting by an additional 8%.
Set Bonus
Red Lotus Sword-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
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[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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Weapon Lv : 5
Armor made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
MHP + 500, MSP + 100.
Increase physical and magical damage to animal, insect type monsters by 7%.
MHP + 50, MSP + 20 per 3 refine rates.
When equipped with Regia Hunting Manteau, Regia Hunting Boots, reduce variable casting by 7%.
When each refine rate of Regia Hunting Mail, Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce variable casting by extra 5%.
Manteau made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
FLEE + 15, reduce delay after attack by 5%.
Reduce incoming physical and magical damage from animal, insect type monsters by 7%.
Reduce variable casting by 2% per 3 refine rates.
When equipped with Regia Hunting Boots, ATK + 20, MATK + 20.
When each refine rate of Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce delay after attack by 5%.
A symbol worn by runners that just makes you want to sprint when you wear it.
Agi + 2
Set Bonus
Black Leather Boots or Black Leather Boots [1]
Rider Insignia
Flee + 10
A symbol worn by runners that just makes you want to sprint when you wear it.
Agi + 2
Set Bonus
Black Leather Boots or Black Leather Boots [1]
Rider Insignia [1]
Flee + 10
Blue Armor with strong magic.
MATK + 50.
MATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon.
If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%.
When equipped with Temporal Int Boots[1] or Modified Int Boots[1],
MATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
An ancient hero's bow from the forgotten royal family.
It looks old, but it has hidden magic, and it seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK+ 10.
Every 3 Refine levels [Arrow Storm] damage increased by 12%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10%).
When Refine level is 11, distance physical damage increased by 5%.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%.
Weapon Lv : 4
Required Lv : 100
Required Job: Ranger / Shadow Chaser Jobs
An improved version of an ancient hero's bow from a forgotten royal family.
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ATK + 5%.
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When character base level 210 or higher, POW + 2, P.ATK + 1.
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For every 2 refine level, ATK +15
For every 3 refine level, increases ranged physical damage by 4%.
When refined to 7, increases Arrow Storm damage by 20% and decreases Arrow Storm skill cooldown by 1 second.
When refined to 9, increases Arrow Storm damage by an additional 30% and reduced global cooldown by 10%.
When refined to 11, increases Arrow Storm damage by an additional 20%, Focused Arrow Strike damage by 35%, and critical damage by 15%.
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Set Bonus
Royal Bow-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
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[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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Weapon Lv : 5
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, increase all property magic damage by 10%.
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When refined to +11 or higher, MATK + 10%.
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Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
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[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
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Def : 45
Manteau engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, increase Critical Damage by 10%.
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When refined to +11 or higher, ATK + 10%.
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Set Bonus:
Flame Rune Manteau [1]
Flame Rune Armor [1]
Flame Rune Boots [1]
For every 30 Base STR, POW + 1.
Increase melee physical damage by 10%.
Reduce Variable Casting Time by 10%.
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[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase melee physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
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Def : 45
Manteau engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
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When refined to +7 or higher, ATK + 5%.
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When refined to +9 or higher, increase Critical Damage by 10%.
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When refined to +11 or higher, increase long-range physical damage by 10%.
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Set Bonus:
Ice Rune Manteau [1]
Ice Rune Armor [1]
Ice Rune Boots [1]
For every 30 Base DEX, CON + 1.
Increase long-range physical damage by 10%.
Reduce Variable Casting Time by 15%.
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[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase long-range physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
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Def : 45
Manteau engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
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When refined to +7 or higher, MHP + 3%.
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When refined to +9 or higher, reduce Variable Casting Time by 10%.
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When refined to +11 or higher, increase physical damage against all race enemies by 10%.
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Set Bonus:
Grass Rune Manteau [1]
Grass Rune Armor [1]
Grass Rune Boots [1]
For every 30 Base VIT, STA + 1.
MHP + 20%.
Reduce physical damage taken from Earth property enemies by 10%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] MHP + 5%, RES + 5, MRES + 5.
[Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5.
[Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2.
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Def : 45
Rental Item
Cannot be traded.
Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%.
When equipped with a set of Rune Ring, Rune Suit, Mana Manteau, and Mana Boots, you can gain 30% more EXP from monsters.
Level Limit : 100
Mace that is said to have been used by a saint.
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 165, MATK + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Arch Bishop Jobs
Indestructible.
MATK +210, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, increases holy property magical damage by 1%.
For every 3 refine level, increases Adoramus damage by 5%.
When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%.
When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%.
When refined to +11 or higher, increases Adoramus damage by 30%.
Set Bonus:
Saint Mace-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
A bow made by adding red dragon skin to a bow made of a highly elastic material..
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels delay after skill decreased by 4%.
When Refine level is 9, damage of Aimed Bolt increased by 35%.
When Refine level is 11, Aimed Bolt skill cooltime decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX + 20, bow attack power increased by + 20%.
Weapon Lv: 4
Required Lv: 100
Required Job: Ranger Jobs
An improved version of the bow, made of resilient material with a red dragon skin on the string.
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ATK + 5%.
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When character base level 210 or higher, POW + 2, P.ATK + 1.
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For every 2 refine level, ATK +15
For every 3 refine level, increases ranged physical damage by 4%.
When refined to 7, increases Aimed Bolt damage by 20%, decreases variable casting by 10%.
When refined to 9, increases Aimed Bolt damage by additional 30%, reduces global cooldown by 10%.
When refined to 11, reduced Aimed Bolt skill cooldown by 1 second and global cooldown by an additional 8%.
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Set Bonus
Scarlet Dragon Leather Bow-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
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[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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Weapon Lv : 5
An old Staff used by an ancient hero.
It seems old, but its hidden power seems to resonate with Ancient Hero Boots.
MATK + 155.
Cannot be destroyed in battle.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels [Earth Grave] damage increased by 12%.
When Refine level is 9 Variable Casting decreased by 10%.
When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Earth Grave damage by 12%.
When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%.
When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%.
When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second.
Set Bonus:
Shadow Staff-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1.
[Grade B] SPL + 3, S.MATK + 2.
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ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level ATK +15.
For every 3 refine level, increases critical damage by 5%.
When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%.
When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%.
When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds.
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Set Bonus:
Shiver Katar-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
Cannot be traded with others.
Armor designed to show your skills in hunting competitions.
Character Bound
Cannot be refined.
Max HP + 2000
Max SP + 300
Increases Physical and Magical Damage dealt to Beast and Insect monster by 10%.
If equipped with Short-term Hunting Manteau and Short-term Hunting Boots, reduces Skill Delay by 5%.
Cannot be traded with others.
A Manteau made to show your skills in hunting competitions.
Character Bound
Cannot be refined.
FLEE + 15
Reduces Variable Casting Time by 15%.
Reduces Physical Damage taken from Beast and Insect Monsters by 10%.
If equipped with Short-term Hunting Boots, reduces Fixed Casting Time by 0.3 sec.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Perfect Dodge +5 reduces ranged damage taken by enemy players by 20%.
If refined to +9 or higher, MaxHP +15%
If worn with WoE Boots and WoE Manteau, Dex +5, reduces damage taken from enemy players by an additional 15%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
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LUK +12, MHP +15%, MSP +15%.
For every 2 refine level, CRI +2, increases critical damage by 4%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base LUK, CRI + 2, Critical damage +3%.
[Dragon's Luck]
When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds.
If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck],
additional increase ATK +10%, and critical damage +10%
If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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A ring stained with sin embedded with violet amethyst.
It is sending out evil and powerful energy from the deep.
ATK + 7%, MATK + 7%, ASPD + 7%.
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Set Bonus
Sinful Amethyst Ring
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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A ring stained with sin, embedded with green emeralds.
It is sending out evil and powerful energy from the deep.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Emerald Ring
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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A ring stained with sin, encrusted with a white opal.
It is sending out an evil and powerful energy from deep within.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Opal Ring
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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A ring stained with sinful red rubies.
It is sending out evil and powerful energy from the deep.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Ruby Ring
Red Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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