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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+3” in Renewal

Page 21 of 73
Exorcism Bible

Exorcism Bible

#2129 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A thick book that contains basic skills for the clergy. Int + 1 HP Recovery + 3% SP Recovery + 3% Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%.
Full item details & effects
Exorcism of Malicious Soul Shadow Armor

Exorcism of Malicious Soul Shadow Armor

#1270045 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Exorcism of Malicious Soul increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Exorcism of Malicious Soul additionally increased by 1%. ------------------------ Set Bonus: Exorcism of Malicious Soul Shadow Armor Exorcism of Malicious Soul Shadow Shoes MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Exorcism of Malicious Soul Shadow Armor Exorcism of Malicious Soul Shadow Shoes Master Shadow Shield Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Exorcist Mail

Exorcist Mail [1]

#15113 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Angel's armor to fight against devils. Increase 3% damage against Undead type monster. With 6 refine Lv, increase 1% damage against Undead type monster per 1 refine Lv. Required LV : 50
Full item details & effects
Exorcist Robe

Exorcist Robe [1]

#18863 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
170
Buy value
10 z
Sell value
5 z
This robe, once worn by a famous exorcist, instantly improves your resistance to unholy creatures. Mdef + 5 For every 3 upgrade levels of the item, Reduces damage taken from Undead race enemies by 5%. Acolyte Bonus Reduces damage taken from Undead race enemies by an additional 10%.
Full item details & effects
Exorcist's Shoes

Exorcist's Shoes

#22032 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience. Required Jobs: All Jobs Increases the experience given from Demon race monsters by 5%. Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
Full item details & effects
Exorcist's Shoes

Exorcist's Shoes [1]

#22093 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience. Increases the experience given from Demon race monsters by 5%. Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
Full item details & effects
Exotic Temporal Armor

Exotic Temporal Armor [1]

#450175 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30、MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Young Leaf

Exotic Temporal Young Leaf

#420106 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
A mysterious leaf said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Manteau [1] Reduce After Cast Delay by 3%. ASPD + 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] MHP + 15%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Boots [1] Increase physical and magic damage against all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 18 or higher, ATK + 80, MATK + 80. When total refine level of set is 20 or higher, ATK + 10%, MATK + 10%. When total refine level of set is 26 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] Increase melee and long-range physical damage by 8%. Increase all property magic damage by 8%. When total refine level of set is 39 or higher, ignore physical and magic defense of all race enemies (including players) by 100%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Explosive Shadow Earring

Explosive Shadow Earring

#24940 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Explosive Powder increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%. ------------------------ Set Bonus: Explosive Shadow Earring Explosive Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Explosive Powder Shadow Earring Explosive Shadow Pendant Master Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
F Cat Hat

F Cat Hat

#5618 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A cute cat-looking hat which enhances its wearer's look.Has a cat tail which emphasizes the appearance Position: Upper .Luk +2 MDEF +10 Reduce 5% of damage taken from Brute monsters Reduce 5% of damage taken from Doram monsters
Full item details & effects
F Chick Hat

F Chick Hat

#5625 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping. Position: Upper Adds 3% resistance to Demihuman, Human Player, Doram, and Animal Class monsters. Cannot be upgraded. Enables Lv. 2 Double Attack. Max HP and SP +50
Full item details & effects
F Flying Angel

F Flying Angel

#5613 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A headgear that looks like flapping angel wings. It makes you feel might lighter when you wear it, though it also makes you feel pretty dizzy. +3% Attack Speed and Casting Speed Int +1. Cannot be traded or dropped, but can be placed in Kafra Storage. Location : Upper
Full item details & effects
F Kettle Hat

F Kettle Hat

#5634 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A sturdy pot worn on the head that overflows with water if shaken. Has a chance of auto- casting Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
F Puppy Hat

F Puppy Hat

#5638 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it. Agi + 1. Auto casts Gloria Lv1 with low percent chance; if AGI is over 77, the cast increases to Lv3. Cannot be upgraded. Location : Upper
Full item details & effects
F Ramen Hat

F Ramen Hat

#5636 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Delicious noodles worn on the head that can be eaten when food is especially scarce. There's nothing like a good bowl of ramen. Nothing. Dex +4. Cannot be upgraded. Has a chance to auto-cast Lv.1 Dex- Decrease each time the wearer is attacked. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
F Tiger Mask

F Tiger Mask

#5644 · Armor · Headgear (Top + Mid)
DEF
2
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A mask rumored to make its wearer ferociously aggressive. Str +3 HP +100 Indestructible Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper, Mid Weight : 40
Full item details & effects
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