Boots crafted for the Guardians of Time, designed to be comfortable to wear anywhere.
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HP + 100, MDEF + 1.
HP and SP natural recovery rate +10%.
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Def : 17
Land of Eternal Youth. Paradise on Earth. Residence of Fairies.
The promised land, Tir na nog.
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Reduce damage taken from Human and Doram Player by 7%.
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For every 10 Base Level, increase Conflagration, Diamond Storm, Lightning Land, Terra Drive, Venom Swamp, and Elemental Buster damage by 1%.
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For every refine level, increase magic damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Call Agni, Call Aqua, Call Ventus, and Call Tera cooldown by 25 seconds.
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When refined to +10 or higher, increase magic damage against all property enemies by 15%.
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When refined to +12 or higher, MATK +150, SPL +15.
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Def : 100
A spear with the power to drain the souls of enemies it has defeated.
Property: Neutral
Restores 1 SP to the user when performing a physical attack.
Restores 5 SP to the user when a monster is killed by a physical attack.
A Shield that a lance can be placed on top of. Very efficient to defend oneself while attacking with a lance.
ATK + 1%
Lord Knight Bonus
Aspd - 5%
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
A ring worn by a certain traveling clown.
Physical damage against all class enemies + 10%.
Increase damage of Severe Rainstorm by 1% per 3 baselv.
When Infinite Humming lv3, recovers HP100 and SP10 when monsters are killed by physical attacks.
When Severe Rainstorm lv10, increase damage to boss monsters by 15%.
When Frigg's Song lv5, MaxHP + 25%,
When Gloomy Shyness lv10, adds a chance to perfect hit by 15%.
Shoes fit for a traveler with much work to be done.
Mdef + 15.
MaxHP + 3%, MaxSP + 3%.
MATK + 2%.
Increases neutral property magical damage by 2%.
All stat + 1 per each level of Swing Dance user learned.
Attack speed + 4% per each level of Harmonize user learned.
MaxHP + 2% per each level of Frigg's Song user learned.
Increases damage of Metallic Sound by 10% and reduces casting time of Metallic Sound by 10% per each level of Gloomy Shyness user learned.
If user learned Deep Sleep Lullaby level 1, has a chance of inflicting sleep on an enemy when dealing magical damage.
Increases a chance of inflicting sleep per each level of Deep Sleep Lullaby user learned.
If refine rate is 5 or higher, additional MaxHP/MaxSP + 7%,
additional MATK + 3%,
Increases neutral property magical damage by additional 3%.
If refine rate is 7 or higher, additional MaxHP/MaxSP + 10%,
additional MATK + 5%,
Increases neutral property magical damage by additional 5%.
A special composite bow that can fire three arrows at once. It was possessed by a wandering archer during his lifetime.
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MATK + 170
For every 1 base level, increases damage dealt by [Triangle Shot] by 1%
Additional AGI +3, Dex +3 per 1 refine Level of [Triangle Disaster]
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Compounds On: Weapon
Increases the damage of Varetyr Spear by 20%.
Increases the damage of Varetyr Spear by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Varetyr Spear by an additional 20%.
Set Bonus
Sorcerer Celia Card
True Celia Alde Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
Armor awarded by the royal family as a token of gratitude to hunters who excelled in hunting competitions.
Max HP + 1000
Max SP + 200
Increases Physical and Magical Damage to Beast and Insect Monster by 10%.
For every 3 refine levels, increases Max HP and Max SP + 1%.
If equipped with True Hunting Manteau and True Hunting Boots, reduces after Skill Delay by 7%.
If the refine level of True Hunting Mail, True Hunting Manteau and True Hunting Boots is 9 or greater, reduces after Skill Delay by an additional 8%.
MATK +230, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK + 15.
For every 3 refine level, Increases all property magical damage by 4%
When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%.
When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds.
When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%.
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Set Bonus:
Trumpet Shell-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Bonus by Grade]
[Grade D] MATK +3%.
[Grade C] Increases all property magical damage by 15%, S.MATK + 1.
[Grade B] SPL +3, S.MATK +2.
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Weapon Lv: 5
Required Lv: 190
Reduce damage taken from Players by 10%.
Reduce damage taken from normal and boss monsters by 5%.
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When refine level is 11 or higher,
All Basic Status +15, reduce global cooldown by 10%.
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When refine level is 13 or higher,
Additional All Basic Status +15 and reduce global cooldown by additional 10%.
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For every level skill of Dragon's Water Breath learned,
increases MHP and MSP by 4%,
increases damage Dragon's Water Breath by 10%.
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For every level skill of Dragon's Breath learned,
increase ranged physical damage by 4%,
increases damage Dragon's Breath by 10%.
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When learning Dragon Howling level 5.
Increase movement speed.
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Def : 12
Shoulder supports modeled after an ice spider covered in permanent frost and capable of withstanding absolute zero.
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MHP + 15%, long ranged physical damage + 15%.
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Set Bonus:
Twinhead Dragon Scale
Twinhead Dragon Mail [1]
For every level of Two-handed Defense learned,
Increase Madness Crusher damage by 15%.
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When Armor refined to +10 or higher, Max HP +10%, Max SP +10%.
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When Armor refined to +11 or higher, Increase long ranged physical damage by 20%.
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When Armor refined to +12 or higher, absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance).
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When Armor refined to +13 or higher, Increase Dragon's Breath damage by 60%. Increase Dragon's Water Breath damage by 60%.
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When Armor refined to +14 or higher, All basic stat +10, All talent stat +10, Increase Madness Crusher damage by 100%.
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Def : 10
Location : Lower
Designed to significantly improve movement speed, this madogear part is easy to assemble and disassemble.
Reduces the SP cost of Hover by 15.
If upgrade level is +7 or higher,
Reduces the SP cost of Acceleration by 20.
Set Bonus
Upgrade Part - Plate
Upgrade Part - Engine [1]
Upgrade Part - Booster [1]
Upgrade Part - Gun Barrel [1]
Increases the damage of Arm Cannon by 50%.
Set Bonus
Upgrade Part - Plate [1]
Upgrade Part - Engine [1]
Upgrade Part - Booster [1]
Upgrade Part - Gun Barrel [1]
Increases the damage of Arm Cannon by 50%.
Greaves made by purifying an Ur Rune.
Max HP + 1% per upgrade level of the item past the upgrade level of 7.
Max SP + 40
Set Bonus
Ur's Plate
Ur's Greaves [1]
Ur's Manteau
Ur's Seal [1]
Max HP + 14%
Reduces damage taken from Neutral property attacks by 10%.
Increases the damage of Hundred Spears by 50%.
Enables Level 1 Guard.
Increases the SP cost of skills by 10%.
A manteau created by Ur Runestones.
Max HP + 2%
Reduces damage taken from Neutral property attacks by 10%.
Set Bonus
Ur's Plate
Ur's Greaves [1]
Ur's Manteau
Ur's Seal [1]
Max HP + 14%
Reduces damage taken from Neutral property attacks by 10%.
Increases the damage of Hundred Spears by 50%.
Enables Level 1 Guard.
Increases the SP cost of skills by 10%.
Armor created by purifying Ur runestones.
Mdef + 10
Max HP + 1% per upgrade level of the item.
Reduces damage taken from Demi-Human and Human Player race enemies by 5%.
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Ur's Plate
Ur's Greaves [1]
Ur's Manteau
Ur's Seal [1]
Max HP + 14%
Reduces damage taken from Neutral property attacks by 10%.
Increases the damage of Hundred Spears by 50%.
Enables Level 1 Guard.
Increases the SP cost of skills by 10%.
A seal created by refining an Ur Runestone.
Max HP + 2%
Reduces the SP cost of Clashing Spiral and Hundred Spears by 5.
Set Bonus
Ur's Plate
Ur's Greaves [1]
Ur's Manteau
Ur's Seal [1]
Max HP + 14%
Reduces damage taken from Neutral property attacks by 10%.
Increases the damage of Hundred Spears by 50%.
Enables Level 1 Guard.
Increases the SP cost of skills by 10%.
Crystallization of lost life force that was sucked into the cursed orb.
It contains the power of desolation.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 5%.
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For every refine level,
MHP + 2%, MSP + 2%.
Reduce damage taken from Ghost property attack by 7%.
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When refined to +9 or higher,
All Basic Status + 10.
Increases physical and magic damage against all property monsters by 10%.
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When refined to +11 or higher,
Immune to Knockback.
Increases physical and magic damage against all property monsters by additional 15%.
When learned Spell Breaker Lv 5, recover 100 HP and 10 SP when defeating monsters with physical or magic attack.
Enables to use Spell Breaker Lv 5.
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When refined to +13 or higher, reduce After Cast Delay by 20%.
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Def : 38
Crystallized teardrops of a Valkyrie who mourned for the death of a comrade. The drop possesses divine powers.
SP Recovery + 50%
Reduces the variable casting time of skills by 10%.
Reduces the variable casting time of Oratio by 50%.
Reduces the fixed casting time of Oratio by 100%.
Reduces the cast delay of skills by 5%.
Increases magical damage on Small, Medium and Large size targets by 3% per level of Impositio Manus known.
Enables Level 2 Odin's Power, if Impositio Manus is at maximum level.
Increases the damage of Magnus Exorcismus by 3% for every 2 base levels.
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced.
Property: Neutral
Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs
MATK + 50
Novice Bonus
Vit + 1 per upgrade level of the item.
Max HP + 500
Additional Max HP + 200 per upgrade level of the item.
Max SP + 400
ATK + 150
Additional MATK + 200
Hit + 10
Perfect Dodge + 1 per upgrade level of the item.
Aspd + 1% per upgrade level of the item.
Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item.
Reduces the SP cost of skills by 5%.
Swordman Bonus
Vit + 1 per upgrade level of the item.
Max HP + 500
Max SP + 100
Merchant Bonus
ATK + 100
Hit + 10
Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item.
Priest Bonus
ATK + 50
Additional MATK + 100
Aspd + 1% per upgrade level of the item.
Monk Bonus
Max SP + 200
Perfect Dodge + 1 per upgrade level of the item.
Reduces the SP cost of skills by 5%.
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced.
Property: Neutral
Novice Bonus
ATK + 100
MATK + 150
Max HP + 300
Max SP + 300
Reduces the SP cost of skills by 5%.
This item is indestructible in battle.
For every upgrade level of Valkyrie Knife [4],
Int + 2
Dex + 2
Dex - 1 for every 10 base Dex.
Additional Max HP + 200.
Additional Max SP + 20.
Additional MATK + 15.
Crit + 7
Aspd + 10%
Increases critical damage on targets by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Mage Bonus
For every upgrade level of Valkyrie Knife [4],
Max HP + 200
Max SP + 20
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Hunter Bonus
Max HP + 200
Reduces the SP cost of skills by 5%.
For every upgrade level of Valkyrie Knife [4],
Int + 2
Dex + 2
Dancer and Bard Bonus
ATK + 100
This item is indestructible in battle.
For every upgrade level of Valkyrie Knife [4],
Aspd + 10%
Dex - 1 for every 10 base Dex.
Thief Bonus
Max SP + 100
MATK + 150
For every upgrade level of Valkyrie Knife [4],
Increases critical damage on targets by 1%.
A bow that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A huuma shuriken that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 2
Dex + 1
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Adds a 5% chance of buffing the user for 10 seconds when performing a physical attack; Increases the damage of Killing Stroke and Throw Huuma Shuriken by 100%.
This item is indestructible in battle.
Armor imprinted with Varmund's Death rune magic.
It is imprinted with power.
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SPL +1 per 25 base Int of the user.
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When armor refined to +7 or higher,
MATK +5%.
When armor refined to +9 or higher,
reduces variable casting time by 10%.
When armor refined to +11 or higher,
Increases all property magical damage by 10%.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] SPL +3, MATK +3%.
[Grade B] Increases all property magical damage by 10%.
[Grade A] Reduces after cast delay by 10%.
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Def: 45
Armor Lv: 2
Req Level: 210
Armor imprinted with Varmund's runic magic.
It doesn't seem to have any special power, but it contains magical power.
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Def: 45
Armor Lv: 2
Req Level: 210
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A bow that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Property: Neutral
Stats during WoE, PvP
Aspd - 5
Adds a 100% chance to drain 4% SP from Human Player and Doram Player race targets when performing a physical attack.