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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+15” in Renewal

Page 30 of 37
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Seraphim Feather

Seraphim Feather

#19327 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though. Position: Lower Increases the recovery rate of recovery skills by 5%. Set Bonus Seraphim Coronet Seraphim Feather Reduces the variable casting time of skills by 1% for every 8 base Int. Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher. Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher. Reduces the variable casting time of Coluseo Heal by 100%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of incoming recovery skills by 5%. Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher. Immune to Bleed and Chaos.
Full item details & effects
Shaman Earrings

Shaman Earrings

#2825 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Int +2. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MHP +300, Increase tolerance to Neutral property by 5%, Skill casting cannot be interrupted by damage from enemies but increases cast-time by 15%.
Full item details & effects
Shawl Of Judgement

Shawl Of Judgement

#2570 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A garment artifact used by a priest who had struggled with many demons during the ancient war. Flee + 5 Adds a chance of casting Level 2 Oratio on the user when receiving a physical or a magical attack. If a higher level of this skill is known, it will be cast instead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Sheep Hat

Sheep Hat

#5133 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
15
Buy value
20 z
Sell value
10 z
A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking. Reflects 5% physical damage. Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper
Full item details & effects
Sheep Hat Box

Sheep Hat Box

#16717 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Sheep Hat Description: A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking. Reflects 5% physical damage. Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper
Full item details & effects
Sheep Hat Box

Sheep Hat Box

#16718 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Sheep Hat Description: A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking. Reflects 5% physical damage. Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper
Full item details & effects
Shield of Angel

Shield of Angel [1]

#28982 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
A shield made in the shape of a pure angel. It is known to look into the mind. Indestructible. For every 2 refine level, ATK + 10 ------------------------ If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, Long-ranged physical damage to all enemies +10%, Reduces the global delay of skills by 5%. If refine rate is 11 or higher, Cart Cannon and Arm Cannon damage + 15%. Holy Cannon Ball Physical damage to dark attribute enemies + 10%. Dark Cannon Ball Physical damage to holy attribute enemies + 10%. ------------------------
Full item details & effects
Shield Of Death

Shield Of Death [1]

#2177 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
The Shield of the Lord of Death Increase damage to Boss-type monsters by 2% Receive 10% more damage from normal monsters. Set Bonus Lord of Death Shield of Death Increase damage to Boss-type monsters by 5% if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters. Required Lv : 90
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Shiny Kitty Crown

Shiny Kitty Crown

#400060 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
Reduce delay after skill by 10%. Increase Catnip Meteor and Silvervine Stem Spear damage by 10%. Recover HP by 30 times of refine rate and SP by 3 times of refine rate when killing monsters. If refine rate is 7 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 15%. If refine rate is 9 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 25%. If refine rate is 10, has a chance to reduce SP consumption of skills by 100% for 20 seconds when dealing magical damage. If user learned Spirit of Land level 1, reduces casting time of Catnip Meteor and Silvervine Stem Spear by 4% per each level of Catnip Powdering, Catnip Meteor, Nyang Grass, Silvervine Stem Spear and Silvervine Root Twist user learned. Attack Speed + 3% per each level of Chattering user learned. If user learned Nyang Grass level 5, reduces delay after skill by 20%. If user learned Meow Meow level 5, increases magical damage against boss monsters by 25%. Location: Upper Weight: 100
Full item details & effects
Shoes Of Judgement

Shoes Of Judgement

#2472 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A footwear artifact used by a priest who had struggled with many demons during the ancient war. Max SP + 150 Increases the damage of Judex by 30%. Increases the SP cost of Judex by 40. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Shoes of Punishment

Shoes of Punishment

#22120 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves. Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Increases the damage of Holy property magical attacks on targets by 2%. Increases the damage of Judex by 30%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Holy property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Holy property magical attacks on targets by an additional 5%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Shoes of Purge

Shoes of Purge [1]

#470106 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
MHP +3% and MSP +3%. Reduces the cooldown time of High Heal by 1 second. When refine level is 10 or higher, increases MHP and MSP by additional 7%, reduces global cooldown by 10%. When refine level is 11 or higher, increases MHP and MSP by additional 10%, reduces global cooldown by additional 10%. When learned Oratio Level 10, reduces variable casting time by 50%, and reduces global cooldown by 50%. When learned Clearance Level 5, increases magical damage against all property enemies by 25%. When performing Offertorium, for every base level, increases Judex damage by 1% for 15 seconds.(Up to level 250) For every level of Lauda Agnus and Lauda Ramus learned, MDEF +10, increases healing by 8%. ------------------------ Def : 15
Full item details & effects
Short-term Hunting Manteau

Short-term Hunting Manteau

#20903 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Cannot be traded with others. A Manteau made to show your skills in hunting competitions. Character Bound Cannot be refined. FLEE + 15 Reduces Variable Casting Time by 15%. Reduces Physical Damage taken from Beast and Insect Monsters by 10%. If equipped with Short-term Hunting Boots, reduces Fixed Casting Time by 0.3 sec.
Full item details & effects
Siege Plate

Siege Plate [1]

#15046 · Armor · Armor
DEF
85
Armor Lv.
1
Required Lv.
95
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. *Stats during WoE & PVP Mdef +5. Reduces damage taken from enemy players by 2%. If refined to +6 or higher, increases healing effectiveness from potions by 12%. If refined to +9 or higher, MaxHP +25% If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Full item details & effects
Siege Robe

Siege Robe [1]

#15048 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
95
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. *Stats during WoE & PVP Mdef +20. Reduces damage taken from enemy players by 2%. If refined to +6 or higher, Flee +5 reduces ranged damage taken by 15% If refined to +9 or higher, MaxHP +1000 MaxSP +100 If worn with WoE Shoes and WoE Muffler, Int +5, Mdef +10, reduces damage taken from enemy players by an additional 15%.
Full item details & effects
Siege Suit

Siege Suit [1]

#15047 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
95
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. *Stats during WoE & PVP Mdef +10. Reduces damage taken from enemy players by 2%. If refined to +6 or higher, Perfect Dodge +5 reduces ranged damage taken by enemy players by 20%. If refined to +9 or higher, MaxHP +15% If worn with WoE Boots and WoE Manteau, Dex +5, reduces damage taken from enemy players by an additional 15%.
Full item details & effects
Silver Dragon Plate

Silver Dragon Plate [1]

#15396 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic luck. ------------------------ LUK +12, MHP +15%, MSP +15%. For every 2 refine level, CRI +2, increases critical damage by 4%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base LUK, CRI + 2, Critical damage +3%. [Dragon's Luck] When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds. If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck], additional increase ATK +10%, and critical damage +10% If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Sinful Amethyst Necklace

Sinful Amethyst Necklace [1]

#490051 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with violet amethyst. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Amethyst Necklace Sinful Amethyst Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Emerald Necklace

Sinful Emerald Necklace [1]

#490047 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin, adorned with green emeralds. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Emerald Necklace Sinful Emerald Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Opal Necklace

Sinful Opal Necklace [1]

#490055 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with white opals. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Opal Necklace Sinful Opal Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Ruby Necklace

Sinful Ruby Necklace [1]

#490045 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin, adorned with red rubies. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Ruby Necklace Sinful Ruby Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Sapphire Necklace

Sinful Sapphire Necklace [1]

#490053 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with blue sapphires. It is sending out dark and cold energy from the deep. MATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Sapphire Necklace Sinful Sapphire Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Topaz Necklace

Sinful Topaz Necklace [1]

#490049 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with golden topaz. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Topaz Necklace Sinful Topaz Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sixth Sense Ring

Sixth Sense Ring [1]

#490038 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7 Increase magic damage dealt to all size monsters by 10% Increase damage of Psychic Wave by 1% per 5 BaseLv. When Cloud Skill Lv5, reduce casting time by 15%, restore 100 HP and SP 10 when monster is killed by using magical attack. When Psychic Wave Lv5, reduce delay after skill by 30%. When Stiking Lv5, increase neutral, fire, wind, earth property magical damage by 10%. When Vacuum Extreme Lv5, decrease Psychic Wave's SP consumption by 20, reduce it's delay after skill by 1s. When equipped with Release of Magic by Sorcerer, ignores magical defense rate of all race by 100%. DEF : 0
Full item details & effects
Skin of Gwiber

Skin of Gwiber [1]

#20837 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon whose scales were as white as snow, but light as a feather. Int + 5 Dex + 5 Mdef + 10 Reduces damage taken from Shadow and Undead property attacks by 5%. Reduces damage taken from Demon and Undead race enemies by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a short-ranged attack. If upgrade level is +8 or higher, ATK + 5 for every combined sum of 20 base Int and Dex. Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
Full item details & effects
Skin of Ladon

Skin of Ladon [1]

#20949 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A brown dragon's shell with 100 heads guarding a golden apple. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Demi-Human and Brute race enemies by 5%. Reduces damage taken from Earth and Wind property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit, ATK + 15 Hit + 5 If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Full item details & effects
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