The eyes of naval crews everywhere.
Position: Upper
Reduces the cooldown of Axe Boomerang by 1 second.
If upgrade level is +9 or higher,
Increases the damage of Axe Boomerang and Axe Tornado by 40%.
An armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance magical abilities.
Property: Neutral
Required Jobs: All Jobs
All Stats + 1
Reduces the SP cost of skills by 10%.
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by 5%.
Increases magical damage on Boss targets by 10%.
Reduces the SP cost of skills by an additional 5%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases magical damage on Boss targets by an additional 10%.
Reduces the SP cost of skills by an additional 5%.
Compounds On: Weapon
Bypass 100% of hard defense of normal monsters and players when performing a physical attack.
HP Recovery - 100%
Drains 888 HP from the user every 5 seconds.
Drains 999 HP from the user when the compounded item is equipped.
If this card is slotted into a weapon refined to +15 or higher, drains 777 HP from the user every 8 seconds instead.
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low.
For every refine level, reduces after cast delay by 1%.
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For every 2 refine levels, ASPD + 3%.
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When refined to +9 or higher, ATK + 3%, MATK + 3%.
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Location : Shield
Equipped : All Classes
A muffler worn by a rebellious priest who betrayed the gods.
Required Jobs: All Jobs
Max HP + 10%
Increases the damage of Neutral property magical attacks on targets by 5%.
Increases damage taken from Holy property attacks by 3% per level of Faith known.
If upgrade level is +7 or higher,
Increases the damage of Neutral property magical attacks on targets by an additional 10%.
Reduces damage taken from Holy and Shadow property attacks by 20%.
If upgrade level is +9 or higher,
Increases the damage of Neutral property magical attacks on targets by an additional 10%.
Reduces damage taken from Holy and Shadow property attacks by an additional 20%.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Shadow Chaser Classes.
When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%).
Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds.
Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally.
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With Shadow Chaser Shadow Weapon, can get additional effect.
Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%.
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With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
Gloves that bring out potential capabilities of the wearer.
When melee attacking,
adds a chance to autocast
Psychic Wave Lv. 3
When refined to +7 or higher,
adds a chance to autocast
Psychic Wave Lv. 3 or the highest
level learned by additional 1%.
When refined to +9 or higher,
adds a chance to autocast
Psychic Wave Lv. 3 or the highest
level learned by additional 2%.
SET BONUS
Shadowspell Shadow Weapon
Shadowspell Shadow Pendant
Shadowspell Shadow Earring
Increase damage of Psychic Wave
as a percentage that is equivalent
to the sum of its refine rate.
SET BONUS
Shadowchaser Shadow Shield
Shadowspell Shadow Weapon
Ignores magical defense
by 40% for all race except players,
ignores magical defense by additional
percentage that is equivalent to sum of
Shadowspell Shadow Weapon/Shadowchaser
Shadow Shield's refine rate.
Location: Weapon
A magical pair of shoes containing the power of fire.
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Fire property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sharel Manteau
Sharel Shoes
Max HP + 1% per upgrade level of Sharel Shield.
Max SP + 1% per upgrade level of Sharel Shield.
Increases physical damage on Fire property targets by 5%.
Set Bonus
Sharel Shield
Sharel Shoes
Reduces damage taken from Fire property attacks by 2% per upgrade level of Sharel Shield.
Reduces damage taken from Fire property enemies by 5%.
Rental Item
A Magical Shield that has a strong resistance against every attack that an opponent tries to deal you.
Reduced 20% damage from monsters.
Reflects 1% of Physical Attacks
A shield made in the shape of a pure angel.
It is known to look into the mind.
Indestructible.
For every 2 refine level, ATK + 10
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If refine rate is 7 or higher,
ASPD +10%.
If refine rate is 9 or higher,
Long-ranged physical damage to all enemies +10%,
Reduces the global delay of skills by 5%.
If refine rate is 11 or higher,
Cart Cannon and Arm Cannon damage + 15%.
Holy Cannon Ball
Physical damage to dark attribute enemies + 10%.
Dark Cannon Ball
Physical damage to holy attribute enemies + 10%.
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Within the shield, the chaotic powers of an evil spirit is sealed. Use this power wisely.
Mdef + 5
Reduces damage taken from Shadow property enemies by 25%.
If upgrade level is +5 or higher,
Aspd + 1
If upgrade level is +7 or higher,
Additional Aspd + 1.
Has no Effect in WoE TE
The Shield of the Lord of Death
Increase damage to Boss-type monsters by 2%
Receive 10% more damage from normal monsters.
Set Bonus
Lord of Death
Shield of Death
Increase damage to Boss-type monsters by 5%
if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters.
Required Lv : 90
Reduce delay after skill by 10%. Increase Catnip Meteor and Silvervine Stem Spear damage by 10%.
Recover HP by 30 times of refine rate and SP by 3 times of refine rate when killing monsters.
If refine rate is 7 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 15%.
If refine rate is 9 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 25%.
If refine rate is 10, has a chance to reduce SP consumption of skills by 100% for 20 seconds when dealing magical damage.
If user learned Spirit of Land level 1, reduces casting time of Catnip Meteor and Silvervine Stem Spear by 4% per each level of Catnip Powdering, Catnip Meteor, Nyang Grass, Silvervine Stem Spear and Silvervine Root Twist user learned.
Attack Speed + 3% per each level of Chattering user learned.
If user learned Nyang Grass level 5, reduces delay after skill by 20%.
If user learned Meow Meow level 5, increases magical damage against boss monsters by 25%.
Location: Upper Weight: 100
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves.
Max HP + 3%
Max SP + 3%
MATK + 2%
Mdef + 15
Increases the damage of Holy property magical attacks on targets by 2%.
Increases the damage of Judex by 30%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Holy property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Holy property magical attacks on targets by an additional 5%.
Set Bonus
Shoes Of Punishment
Holy Stick [1]
Reduces the variable casting time of Adoramus by 5% per level of Oratio known.
Reduces the variable casting time of Judex by 5% per level of Oratio known.
Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
If Holy Stick [1] upgrade level is +7 or higher,
Increases magical damage on Demon and Undead race targets by 30%.
Increases magical damage on Shadow and Undead property targets by 30%.
If Holy Stick [1] upgrade level is +9 or higher,
Increases the damage of Adoramus by an additional 20%.
Increases magical damage on Demon and Undead race targets by an additional 20%.
Increases magical damage on Shadow and Undead property targets by an additional 20%.
Gloves that bring out the potential abilities of the wearer.
Increase ranged physical attack damage by 3%.
When refined to +7 or higher, increase ranged physical attack damage by additional 3%.
When refined to +9 or higher, increase ranged physical attack damage by additional 4%.
SET BONUS
Shooting Shadow Earrings
Shooting Shadow Weapon
Shooting Shadow Pendant
Increase critical damage as a percentage equivalent to half the sum of refine rate of the set.
SET BONUS
Shooting Shadow Weapon
Ranger Shadow Shield
Ignores physical defense of all race except players by 40%, ignores additional defense equivalent to sum of refine rate of Shooting Shadow Weapon and Ranger Shield.
Location: Weapon Weight: 0
A ribbon once worn by a shrine maiden as she fought off hordes of demons and youkai. Wearing it demonstrates and rewards your resolve to follow the same path.
Position: Upper
Reduces the variable casting time of Magnus Exorcismus by 100%.
Reduces the fixed casting time of Magnus Exorcismus by 100%.
Adds a 5% chance of casting Level 1 Heal on the user when receiving a physical or magical attack, if a higher level of this skill is known, it will be cast instead.
If upgrade level is +9 or higher,
Increases the damage of Magnus Exorcismus by 120%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, increases healing effectiveness from potions by 12%.
If refined to +9 or higher, MaxHP +25%
If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +20.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Flee +5 reduces ranged damage taken by 15%
If refined to +9 or higher, MaxHP +1000 MaxSP +100
If worn with WoE Shoes and WoE Muffler, Int +5, Mdef +10, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 1%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Perfect Dodge +5 reduces ranged damage taken by enemy players by 20%.
If refined to +9 or higher, MaxHP +15%
If worn with WoE Boots and WoE Manteau, Dex +5, reduces damage taken from enemy players by an additional 15%.
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Sight.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT + 1, INT + 3, STR + 2
If refined to 9, increase ATK and MATK by 2%
If refined to 12, reduce fix casting time by 10%
Location : Upper weight : 1
The skin of a dragon whose scales were as white as snow, but light as a feather.
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a short-ranged attack.
If upgrade level is +8 or higher,
ATK + 5 for every combined sum of 20 base Int and Dex.
Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
A brown dragon's shell with 100 heads guarding a golden apple.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Demi-Human and Brute race enemies by 5%.
Reduces damage taken from Earth and Wind property attacks by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit,
ATK + 15
Hit + 5
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
The skin of a dragon whose scales were as strong as steel, but light as a feather.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Water and Fire property attacks by 5%.
Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Enables Level 1 Hiding.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit provides the following,
Max HP + 1%
Reduces the variable casting time of skills by 2%.
If upgrade level is +9 or higher,
Enables Level 1 Cloaking.
The skin of a dragon which has a mouth large enough to swallow an entire human.
Str + 5
Luk + 5
Mdef + 10
Reduces damage taken from Formless and Angel race enemies by 5%.
Reduces damage taken from Holy and Ghost property attacks by 5%.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +8 or higher,
Aspd + 1% for every combined sum of 20 base Str and Luk.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 5%.