Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

“STR+1” does not have a matching record in Renewal. Search this database for alternatives, or switch back above.
Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+1” in Renewal

Page 33 of 45
Ring of Hero

Ring of Hero

#28561 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A ring made by the adventurers who fought to bring down Morroc. Some say they used the skin of Morroc. Aspd + 10% If the user's base Str is 120 or higher, ATK + 50 Max HP + 5% Max SP + 5%
Full item details & effects
Robe Of Judgement

Robe Of Judgement

#15030 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
An armor artifact used by a priest who had struggled with many demons during the ancient war. Property: Shadow Str + 1 Int + 1 Mdef + 10 Reduces damage taken from Demon and Undead race enemies by 10%. Increases damage taken from All race enemies by 10% expect Demon and Undead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Robo Eye

Robo Eye [1]

#19086 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ------------------------ Increases physical damage to all size monsters by 1%. MATK +1%, Dex +1 ------------------------ Position : Middle
Full item details & effects
Robo Eye Box

Robo Eye Box

#13937 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Robo Eye This box and it's contents are account bound Description: A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK, MATK + 2%, Dex + 1 Location : Middle
Full item details & effects
Robo Eye Box

Robo Eye Box

#14024 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Robo Eye This box and it's contents account bound Description: A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK, MATK + 2%, Dex + 1 Location : Middle
Full item details & effects
Robust Magical Armor

Robust Magical Armor [1]

#15279 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Blue Armor with strong magic. MATK + 50. MATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon. If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%. When equipped with Temporal Int Boots[1] or Modified Int Boots[1], MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Rogue's Treasure

Rogue's Treasure

#2620 · Armor · Accessory
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
10
Buy value
10,000 z
Sell value
5,000 z
An exclusive ring for the Thief and Ninja class. If the wearer has base STR 90 or higher, HIT +10, FLEE +10. If the wearer has base AGI 90 or higher, ATK +10, CRIT +10 When equipped with Black Cat, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%. When equipped with Cold Heart, damage against medium sized monsters +8%.
Full item details & effects
Rosary

Rosary

#2608 · Armor · Accessory
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
10
Buy value
15,000 z
Sell value
7,500 z
A string of beads used to count the number of repetitions that prayers are recited. Luk + 2 Mdef + 5 Set Bonus Rosary Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%.
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Bow-LT

Royal Bow-LT [2]

#700045 · Bow · Weapon (Two-Handed)
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of an ancient hero's bow from a forgotten royal family. ------------------------ ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK +15 For every 3 refine level, increases ranged physical damage by 4%. When refined to 7, increases Arrow Storm damage by 20% and decreases Arrow Storm skill cooldown by 1 second. When refined to 9, increases Arrow Storm damage by an additional 30% and reduced global cooldown by 10%. When refined to 11, increases Arrow Storm damage by an additional 20%, Focused Arrow Strike damage by 35%, and critical damage by 15%. ------------------------ Set Bonus Royal Bow-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Royal Magician Staff

Royal Magician Staff [2]

#2060 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
The magic wand used by the Wizards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed. MATK + 270, MATK + 5%. MATK + 5 per refine rate. ------------------------ If refine rate is 9 or higher, increases Chaing Lightning and Earth Strain damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Staff King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus wind and earth property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Ru Blue Axe

Ru Blue Axe [1]

#1322 · One-Handed Axe · Weapon
ATK
180
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
180
Buy value
10 z
Sell value
5 z
A blue axe with huge power. STR +5, INT +5. Weapon LV: 3 Required LV : 100 A blue axe with huge power. _ Property: Neutral Required Job: Geneticist _ STR + 5 INT + 5 This item is indestructible in battle. A blue axe with huge power. STR +5, INT +5. Weapon LV: 3 Required LV : 100 Property: N/A
Full item details & effects
Ru Blue Spear

Ru Blue Spear [1]

#1441 · One-Handed Spear · Weapon
ATK
180
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
120
Buy value
10 z
Sell value
5 z
A blue spear with huge power. STR +5, AGI +5. Weapon LV: 3 Required LV : 100 A blue spear with huge power. _ Property: Neutral Required Job: Royal Guard _ STR + 5 AGI + 5 A blue spear with huge power. STR +5, AGI +5. Weapon LV: 3 Required LV : 100 Property: N/A
Full item details & effects
Ru Gold Axe

Ru Gold Axe [2]

#1323 · One-Handed Axe · Weapon
ATK
180
Weapon Lv.
3
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A golden axe with brutal power. STR +8, INT +8. Weapon LV: 3 Required LV : 120 A golden axe with brutal power. _ Property: Neutral Required Job: Geneticist _ STR + 8 INT + 8 This item is indestructible in battle. A golden axe with brutal power. STR +8, INT +8. Weapon LV: 3 Required LV : 120 Property: N/A
Full item details & effects
Ru Gold Spear

Ru Gold Spear [2]

#1442 · One-Handed Spear · Weapon
ATK
180
Weapon Lv.
3
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A golden spear with brutal power. STR +8, AGI +8. Weapon LV: 3 Required LV : 120 A golden spear with brutal power. _ Property: Neutral Required Job: Royal Guard _ STR + 8 AGI + 8 A golden spear with brutal power. STR +8, AGI +8. Weapon LV: 3 Required LV : 120 Property: N/A
Full item details & effects
Rudra Bow

Rudra Bow

#18101 · Bow · Weapon (Two-Handed)
ATK
185
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A bow imbued with the sacred essense of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of Level 1 Heal and Level 1 Cure. Int +5 This item cannot be Dropped or Traded. Attack Strength: 185 Property: Holy Rogue Job
Full item details & effects
Rudra Bow Box

Rudra Bow Box

#13508 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Rudra Bow Duration: 7 Days after opening. A bow imbued with the sacred essense of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of Level 1 Heal and Level 1 Cure. Int +5 This item cannot be Dropped or Traded. Attack Strength: 185 Property: Holy Rogue Job
Full item details & effects
Rudra Bow Box

Rudra Bow Box

#16430 · Consumable
Weight
0.1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Rudra Bow Duration: 7 Days after opening. A bow imbued with the sacred essense of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of Level 1 Heal and Level 1 Cure. Int +5 This item cannot be Dropped or Traded. Attack Strength: 185 Property: Holy Rogue Job
Full item details & effects
Rune Armor of Flame

Rune Armor of Flame [1]

#450234 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ For every 25 Base STR, POW + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] POW + 5, ATK + 5%. [Grade B] Melee Physical Damage + 10%. [Grade A] After Cast Delay - 10%, POW + 5. ------------------------ Def : 45
Full item details & effects
Rune Boots

Rune Boots

#2481 · Armor · Footgear
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Black leather boots engraved Rune. Unable to destroy. When pure STR is 90 or higher, ATK + 10. When pure STR is 120 or higher, ATK + 10 additionally. When pure INT is 90 or higher, MATK + 3%. When pure INT is 120 or higher, MATK + 2% additionally.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.